Player Matchup

Geb
Geb
Diamond IV
Blitzinator
Geb
Diamond IV
Level 143
God Stats
15W - 16L
1,978 SR
Queue Stats
52W - 59L
2,303 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Darkrion
Danzaburou
Diamond IV
Level 160
God Stats
11W - 10L
1,745 SR
Queue Stats
161W - 145L
2,105 MMR
Solo
King Arthur
King Arthur
Diamond II
Emi_Tross
King Arthur
Diamond II
Level 106
God Stats
36W - 22L
1,741 SR
Queue Stats
209W - 180L
2,292 MMR
Solo
Nike
Nike
Diamond V
ImInFlow
Nike
Diamond V
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 48L
2,164 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Shiranuiiii
Nu Wa
Diamond IV
Level 160
God Stats
1W - 6L
1,382 SR
Queue Stats
322W - 318L
2,166 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,669 SR
2,206 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,763 SR
2,205 MMR
Cu Chulainn
Cu Chulainn
Diamond III
DarkMoonBlade196
Cu Chulainn
Diamond III
Level 134
God Stats
13W - 6L
1,760 SR
Queue Stats
181W - 154L
2,242 MMR
Party 1
Awilix
Awilix
Diamond II
ExodialWalker
Awilix
Diamond II
Level 101
God Stats
20W - 11L
1,757 SR
Queue Stats
129W - 112L
2,296 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
KingNoms
Cabrakan
Platinum III
Level 140
God Stats
6W - 4L
1,919 SR
Queue Stats
107W - 73L
2,137 MMR
Solo
Medusa
Medusa
Diamond V
OppDestroya
Medusa
Diamond V
Level 106
God Stats
18W - 9L
1,765 SR
Queue Stats
119W - 106L
2,098 MMR
Solo
Scylla
Scylla
Diamond III
Wet-Pool-Noodle
Scylla
Diamond III
Level 153
God Stats
25W - 24L
1,612 SR
Queue Stats
719W - 686L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
9,054
431
4,454
16,835
11,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Darkrion
Danzaburou
17
0 / 2 / 0
10,508
500
5,875
11,864
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Emi_Tross
King Arthur
17
0 / 6 / 3
9,690
461
6,854
16,597
10,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nike
12
0 / 9 / 1
7,796
371
5,531
18,951
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 4 / 0
10,601
505
10,955
10,278
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaGilgameshTsukuyomiTiamatSet

VS

Bans
JanusLokiChironNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkMoonBlade196
Cu Chulainn
18
3 / 3 / 15
11,976
570
13,518
19,603
19,396
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 12
13,344
635
17,895
13,938
7,385
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
KingNoms
Cabrakan
18
5 / 0 / 15
11,434
544
8,591
15,896
20,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
20
5 / 0 / 2
13,534
644
6,269
10,587
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 0 / 8
12,738
607
9,811
10,548
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
4
Kills
27
27
Deaths
4
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Cu Chulainn
DarkMoonBlade196
Cu Chulainn
3
3
15
3.5
L
Danzaburou
Darkrion
Danzaburou
0
2
0
0
L
King Arthur
Emi_Tross
King Arthur
0
6
3
0.25
W
9
1
12
15
L
Nike
0
9
1
0.06
W
Cabrakan
KingNoms
Cabrakan
5
0
15
12.5
W
Medusa
5
0
2
6
L
3
4
0
0.75
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,669
Damage
56,084
74,525
Taken
70,572
37,590
Mitigated
56,560
13,856
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,454
120
0
405
16,835
11,652
0
4,956
11,879
20,546
0
W
Cu Chulainn
DarkMoonBlade196
Cu Chulainn
13,518
1,587
0
6,982
19,603
19,396
557
4,314
15,153
8,840
63,070
L
Danzaburou
Darkrion
Danzaburou
5,875
2,983
0
5,343
11,864
4,803
0
936
10,928
0
85,725
L
King Arthur
Emi_Tross
King Arthur
6,854
503
0
4,186
16,597
10,188
0
3,001
13,596
0
53,442
W
17,895
7,469
0
4,025
13,938
7,385
2,429
2,781
11,049
0
107,138
L
Nike
5,531
1,138
0
2,152
18,951
6,768
0
7,317
11,634
0
49,051
W
Cabrakan
KingNoms
Cabrakan
8,591
1,379
681
5,026
15,896
20,529
609
5,200
10,502
49,512
0
W
Medusa
6,269
3,345
0
6,226
10,587
4,918
5,048
2,758
7,753
0
124,616
L
10,955
1,322
0
1,770
10,278
4,179
0
4,096
6,182
97,867
0
W
9,811
908
0
4,519
10,548
4,332
1,201
3,372
7,015
116,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
63,026
579
Minions Killed
776
0
Camps Cleared
0
1,827,214
Distance Traveled
2,093,551
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,054
431
31
1
0
367,306
4
W
Cu Chulainn
11,976
570
134
6
0
396,414
6
L
Danzaburou
10,508
500
163
8
0
348,981
7
L
King Arthur
9,690
461
108
5
0
354,030
6
W
Awilix
13,344
635
150
7
0
487,167
1
L
Nike
7,796
371
86
4
0
406,250
4
W
Cabrakan
11,434
544
64
3
0
418,676
3
W
Medusa
13,534
644
215
10
0
405,848
10
L
Nu Wa
10,601
505
191
9
0
350,647
0
W
Scylla
12,738
607
213
10
0
385,446
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role