Player Matchup

Anhur
Anhur
Malayaql5847
Anhur
Level 15
God Stats
3W - 6L
1,431 SR
Queue Stats
191W - 160L
1,634 Elo+
Party 2
Olorun
Olorun
OLKM-Balaozinho
Olorun
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,151 Elo+
Solo
Yemoja
Yemoja
Tarrosaurio
Yemoja
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
duuhglas
Ao Kuang
Level 28
God Stats
6W - 6L
1,574 SR
Queue Stats
53W - 67L
1,290 Elo+
Solo
Danzaburou
Danzaburou
macacotome
Danzaburou
Level 28
God Stats
4W - 2L
1,943 SR
Queue Stats
62W - 51L
1,578 Elo+
Solo
Team Averages
Level 16
1,589 SR
1,430 Elo+

VS

Team Averages
Level 18
1,479 SR
1,418 Elo+
Serqet
Serqet
Andregame007
Serqet
Level 29
God Stats
5W - 6L
1,390 SR
Queue Stats
262W - 347L
1,392 Elo+
Party 1
Vamana
Vamana
Biletede100
Vamana
Level 7
God Stats
2W - 0L
1,696 SR
Queue Stats
15W - 8L
1,739 Elo+
Solo
Anubis
Anubis
MaxTul
Anubis
Level 23
God Stats
13W - 13L
1,474 SR
Queue Stats
66W - 91L
1,315 Elo+
Solo
Sylvanus
Sylvanus
apha_lzmz
Sylvanus
Level 29
God Stats
3W - 2L
1,538 SR
Queue Stats
115W - 142L
1,409 Elo+
Party 1
Anhur
Anhur
nahuelkx17
Anhur
Level 3
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 6
10,357
575
18,596
15,314
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 11 / 2
6,822
379
2,114
10,813
3,032
Yemoja
9
0 / 5 / 3
6,530
363
1,432
9,573
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
duuhglas
Ao Kuang
15
5 / 2 / 4
8,968
498
7,150
10,613
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
macacotome
Danzaburou
16
5 / 4 / 4
9,927
552
9,105
11,456
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
4 / 4 / 1
8,018
445
5,938
10,201
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
18
12 / 0 / 1
12,054
670
15,711
17,891
10,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
MaxTul
Anubis
14
4 / 9 / 3
9,125
507
8,204
12,141
4,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
apha_lzmz
Sylvanus
14
4 / 3 / 4
9,945
553
5,167
15,360
7,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
13
0 / 6 / 5
8,004
445
2,617
11,728
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
22
Kills
24
25
Deaths
22
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
4
1
1.13
W
Vamana
12
0
1
12.5
L
11
3
6
4.67
W
Anubis
MaxTul
Anubis
4
9
3
0.61
L
1
11
2
0.18
L
Yemoja
0
5
3
0.3
W
Sylvanus
apha_lzmz
Sylvanus
4
3
4
2
L
Ao Kuang
duuhglas
Ao Kuang
5
2
4
3.5
L
Danzaburou
macacotome
Danzaburou
5
4
4
1.75
W
Anhur
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,397
Damage
37,637
57,769
Taken
67,321
23,142
Mitigated
29,476
13,303
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,938
1,516
0
1,696
10,201
3,402
0
1,595
8,606
0
30,884
W
Vamana
15,711
8,402
0
8,713
17,891
10,459
1,611
2,044
15,847
5,195
90,968
L
18,596
11,608
0
4,428
15,314
5,486
0
4,001
10,223
0
71,859
W
Anubis
MaxTul
Anubis
8,204
822
0
2,602
12,141
4,884
668
2,270
9,871
48,993
0
L
2,114
782
82
447
10,813
3,032
412
2,531
8,108
19,528
0
L
Yemoja
1,432
1,037
733
418
9,573
6,836
0
3,917
5,362
4,829
0
W
Sylvanus
apha_lzmz
Sylvanus
5,167
1,203
1,522
4,089
15,360
7,228
372
1,844
13,516
25,357
0
L
Ao Kuang
duuhglas
Ao Kuang
7,150
1,865
0
3,164
10,613
3,443
354
2,397
8,216
51,686
0
L
Danzaburou
macacotome
Danzaburou
9,105
3,575
0
4,031
11,456
4,345
546
1,377
9,917
0
65,761
W
Anhur
2,617
1,209
0
2,348
11,728
3,503
535
2,943
8,785
0
33,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
47,146
373
Minions Killed
383
0
Camps Cleared
0
1,429,377
Distance Traveled
1,584,159
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,018
445
55
3
0
381,647
0
W
Vamana
12,054
670
147
8
0
366,974
3
L
Anhur
10,357
575
117
7
0
297,106
3
W
Anubis
9,125
507
75
4
0
246,043
0
L
Olorun
6,822
379
32
2
0
214,735
2
L
Yemoja
6,530
363
8
0
0
271,069
0
W
Sylvanus
9,945
553
46
3
0
300,379
1
L
Ao Kuang
8,968
498
94
5
0
364,657
0
L
Danzaburou
9,927
552
122
7
0
281,810
1
W
Anhur
8,004
445
60
3
0
289,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role