Player Matchup

Izanami
Izanami
Detrolex
Izanami
Level 18
God Stats
10W - 6L
1,658 SR
Queue Stats
23W - 27L
1,509 Elo+
Party 2
Discordia
Discordia
MorglTheOracle
Discordia
Level 37
God Stats
2W - 0L
1,742 SR
Queue Stats
5W - 1L
1,691 Elo+
Party 1
Kali
Kali
Sleggø
Kali
Level 28
God Stats
4W - 1L
1,768 SR
Queue Stats
29W - 32L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Stahlspatz
Cthulhu
Level 23
God Stats
8W - 10L
1,356 SR
Queue Stats
27W - 27L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fatalhentaialt2
Cu Chulainn
Level 21
God Stats
1W - 3L
1,505 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,520 Elo+

VS

Team Averages
Level 18
1,531 SR
1,556 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Docydocx
Danzaburou
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,621 Elo+
Party 3
Sobek
Sobek
Jurňas
Sobek
Level 29
God Stats
6W - 5L
1,517 SR
Queue Stats
100W - 90L
1,524 Elo+
Solo
Cerberus
Cerberus
Urbain17
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,621 Elo+
Party 3
Anubis
Anubis
cосихуй
Anubis
Level 24
God Stats
58W - 50L
1,637 SR
Queue Stats
83W - 76L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Detrolex
Izanami
17
16 / 4 / 4
11,224
702
21,507
8,565
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MorglTheOracle
Discordia
14
1 / 2 / 5
8,770
548
8,031
8,194
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Sleggø
Kali
16
5 / 0 / 9
9,767
610
6,882
14,351
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Stahlspatz
Cthulhu
13
3 / 1 / 9
9,159
572
4,522
9,546
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
fatalhentaialt2
Cu Chulainn
15
3 / 2 / 2
9,166
573
8,129
13,609
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 1
7,421
464
3,879
11,625
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Docydocx
Danzaburou
14
5 / 6 / 0
9,494
593
3,770
12,604
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Jurňas
Sobek
12
0 / 4 / 1
7,117
445
6,907
17,052
14,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Urbain17
Cerberus
11
0 / 8 / 2
7,064
442
1,701
12,392
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 1
7,906
494
14,432
15,205
8,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
28
Kills
8
9
Deaths
28
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Izanami
Detrolex
Izanami
16
4
4
4.5
L
Danzaburou
Docydocx
Danzaburou
5
6
0
0.83
L
Sobek
Jurňas
Sobek
0
4
1
0.13
W
Discordia
MorglTheOracle
Discordia
1
2
5
1.75
W
Kali
Sleggø
Kali
5
0
9
9.5
W
Cthulhu
Stahlspatz
Cthulhu
3
1
9
7.5
L
Cerberus
Urbain17
Cerberus
0
8
2
0.13
L
1
7
1
0.21
W
Cu Chulainn
fatalhentaialt2
Cu Chulainn
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,071
Damage
30,689
54,265
Taken
68,878
23,894
Mitigated
37,235
15,021
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,879
678
0
7,369
11,625
3,803
438
3,412
8,085
0
33,586
W
Izanami
Detrolex
Izanami
21,507
16,066
0
1,276
8,565
3,546
4,242
2,400
6,165
0
74,609
L
Danzaburou
Docydocx
Danzaburou
3,770
1,551
0
4,102
12,604
4,045
564
1,845
10,695
0
50,860
L
Sobek
Jurňas
Sobek
6,907
1,143
0
6,256
17,052
14,143
0
980
16,030
30,543
0
W
Discordia
MorglTheOracle
Discordia
8,031
443
0
836
8,194
2,104
232
3,153
5,041
55,340
0
W
Kali
Sleggø
Kali
6,882
3,909
0
5,176
14,351
5,706
25
5,456
8,895
0
63,480
W
Cthulhu
Stahlspatz
Cthulhu
4,522
662
655
1,759
9,546
6,604
670
4,888
4,658
22,847
0
L
Cerberus
Urbain17
Cerberus
1,701
175
453
1,936
12,392
7,047
144
761
11,631
19,221
0
L
14,432
445
0
6,406
15,205
8,197
1,100
4,981
9,884
58,339
0
W
Cu Chulainn
fatalhentaialt2
Cu Chulainn
8,129
1,919
0
5,319
13,609
5,934
258
7,143
6,466
0
49,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
39,002
452
Minions Killed
371
0
Camps Cleared
0
1,602,968
Distance Traveled
1,377,186
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,421
464
74
5
0
333,141
0
W
Izanami
11,224
702
120
8
0
275,599
0
L
Danzaburou
9,494
593
97
6
0
261,425
3
L
Sobek
7,117
445
63
4
0
296,190
2
W
Discordia
8,770
548
102
6
0
303,369
1
W
Kali
9,767
610
105
7
0
369,278
1
W
Cthulhu
9,159
572
41
3
0
308,728
5
L
Cerberus
7,064
442
40
3
0
271,643
0
L
Anubis
7,906
494
97
6
0
214,787
1
W
Cu Chulainn
9,166
573
84
5
0
345,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role