Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CyberSubZero121
Janus
Level 29
God Stats
16W - 12L
1,547 SR
Queue Stats
27W - 25L
1,410 Elo+
Party 3
Heimdallr
Heimdallr
ErickChaine
Heimdallr
Level 49
God Stats
12W - 23L
1,360 SR
Queue Stats
238W - 255L
1,344 Elo+
Party 2
Ratatoskr
Ratatoskr
FILIPINObro3872
Ratatoskr
Level 83
God Stats
5W - 2L
1,806 SR
Queue Stats
41W - 35L
1,419 Elo+
Party 3
Hel
Hel
jahnm
Hel
Level 46
God Stats
27W - 35L
1,476 SR
Queue Stats
302W - 341L
1,346 Elo+
Solo
Team Averages
Level 71
1,538 SR
1,404 Elo+

VS

Team Averages
Level 69
1,551 SR
1,462 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AZACKARIAS
Chang'e
Level 61
God Stats
20W - 23L
1,523 SR
Queue Stats
165W - 195L
1,467 Elo+
Party 1
Ymir
Ymir
Alex2states
Ymir
Level 59
God Stats
13W - 6L
1,660 SR
Queue Stats
174W - 199L
1,415 Elo+
Party 1
Hachiman
Hachiman
Blatant_Havoc
Hachiman
Level 87
God Stats
81W - 96L
1,510 SR
Queue Stats
321W - 320L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Cephalon_Blorn
Sylvanus
Level 48
God Stats
23W - 17L
1,562 SR
Queue Stats
82W - 88L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 11 / 1
8,052
424
7,510
16,843
6,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 9 / 2
8,733
460
7,213
12,961
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ErickChaine
Heimdallr
13
1 / 5 / 0
7,928
417
4,796
12,177
4,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
FILIPINObro3872
Ratatoskr
12
1 / 4 / 3
7,575
399
9,891
16,349
7,128
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
jahnm
Hel
12
2 / 6 / 1
7,542
397
5,511
12,055
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
16 / 0 / 3
11,826
622
16,032
13,782
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
AZACKARIAS
Chang'e
16
4 / 3 / 9
10,264
540
12,205
15,730
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 4 / 8
10,778
567
10,282
14,264
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Blatant_Havoc
Hachiman
17
3 / 0 / 3
9,948
524
7,066
5,067
1,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
15
5 / 2 / 7
9,191
484
7,868
11,773
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
9
Kills
34
35
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
11
1
0.23
W
Thanatos
 
Thanatos
16
0
3
17.5
W
Chang'e
AZACKARIAS
Chang'e
4
3
9
2.83
W
6
4
8
2.5
W
Hachiman
Blatant_Havoc
Hachiman
3
0
3
4.5
W
Sylvanus
5
2
7
4.25
L
3
9
2
0.44
L
Heimdallr
ErickChaine
Heimdallr
1
5
0
0.2
L
Ratatoskr
FILIPINObro3872
Ratatoskr
1
4
3
0.63
L
Hel
jahnm
Hel
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,921
Damage
53,453
70,385
Taken
60,616
26,038
Mitigated
28,588
16,462
Healing
40,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,510
389
0
3,794
16,843
6,767
64
9,175
7,596
40,615
0
W
Thanatos
 
Thanatos
16,032
4,423
0
19,809
13,782
5,958
875
2,932
10,791
0
102,302
W
Chang'e
AZACKARIAS
Chang'e
12,205
667
824
5,888
15,730
5,688
964
6,576
8,707
58,135
0
W
10,282
973
0
2,350
14,264
9,135
0
5,034
9,188
66,637
0
W
Hachiman
Blatant_Havoc
Hachiman
7,066
2,047
0
2,543
5,067
1,622
1,919
642
4,425
0
63,923
W
Sylvanus
7,868
2,074
3,905
4,727
11,773
6,185
1,208
4,382
7,271
31,595
6,447
L
7,213
387
288
1,160
12,961
3,591
743
6,089
6,594
47,212
0
L
Heimdallr
ErickChaine
Heimdallr
4,796
1,872
0
383
12,177
4,408
0
2,433
9,714
0
36,715
L
Ratatoskr
FILIPINObro3872
Ratatoskr
9,891
1,772
0
2,814
16,349
7,128
517
6,763
9,348
0
45,325
L
Hel
jahnm
Hel
5,511
264
3,659
4,364
12,055
4,144
45
4,790
7,155
34,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
52,007
383
Minions Killed
559
0
Camps Cleared
0
1,665,357
Distance Traveled
1,785,508
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,052
424
77
4
0
273,291
3
W
Thanatos
11,826
622
152
8
0
442,969
3
W
Chang'e
10,264
540
107
6
0
359,159
2
W
Ymir
10,778
567
120
6
0
318,590
0
W
Hachiman
9,948
524
101
5
0
343,216
0
W
Sylvanus
9,191
484
79
4
0
321,574
0
L
Janus
8,733
460
99
5
0
343,485
0
L
Heimdallr
7,928
417
84
4
0
331,395
0
L
Ratatoskr
7,575
399
59
3
0
379,001
0
L
Hel
7,542
397
64
3
0
338,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role