Player Matchup

Gilgamesh
Gilgamesh
AllGhostman21
Gilgamesh
Level 29
God Stats
6W - 3L
1,592 SR
Queue Stats
8W - 4L
1,390 Elo+
Party 2
Khepri
Khepri
Deimos2612
Khepri
Level 17
God Stats
6W - 8L
1,512 SR
Queue Stats
29W - 38L
1,355 Elo+
Solo
Apollo
Apollo
GhosttlyGoon
Apollo
Level 23
God Stats
8W - 4L
1,557 SR
Queue Stats
8W - 4L
1,390 Elo+
Party 2
Olorun
Olorun
MartinLDU_420
Olorun
Level 7
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
markito128
Artemis
Level 26
God Stats
3W - 7L
1,493 SR
Queue Stats
35W - 64L
1,288 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,385 Elo+

VS

Team Averages
Level 20
1,492 SR
1,321 Elo+
Skadi
Skadi
ChucaLodbrok
Skadi
Level 27
God Stats
21W - 27L
1,493 SR
Queue Stats
52W - 68L
1,225 Elo+
Party 1
Danzaburou
Danzaburou
DiegoGG512
Danzaburou
Level 5
God Stats
10W - 10L
1,600 SR
Queue Stats
14W - 14L
1,555 Elo+
Solo
Anubis
Anubis
DukeMaster010
Anubis
Level 28
God Stats
4W - 1L
1,737 SR
Queue Stats
73W - 60L
1,411 Elo+
Solo
Sol
Sol
Nara Revenge
Sol
Level 20
God Stats
43W - 43L
1,371 SR
Queue Stats
214W - 249L
1,262 Elo+
Party 1
Merlin
Merlin
RockWhistle1696
Merlin
Level 22
God Stats
6W - 10L
1,259 SR
Queue Stats
33W - 45L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllGhostman21
Gilgamesh
18
5 / 5 / 3
12,366
476
13,581
20,671
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Deimos2612
Khepri
17
0 / 5 / 3
10,002
385
4,885
27,771
16,618
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
13
2 / 6 / 2
9,030
347
6,909
14,792
6,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 7 / 2
9,779
376
6,008
15,223
3,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
markito128
Artemis
18
2 / 7 / 7
11,966
460
14,012
16,749
6,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 7
13,083
503
10,644
8,738
3,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
DiegoGG512
Danzaburou
20
7 / 2 / 2
15,735
605
17,542
18,044
8,525
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 4 / 1
14,528
559
23,751
23,340
14,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 2 / 5
15,508
596
20,718
23,203
9,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 5 / 4
10,803
416
3,487
12,950
4,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
29
30
Deaths
14
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AllGhostman21
Gilgamesh
5
5
3
1.3
W
5
1
7
8.5
L
Khepri
Deimos2612
Khepri
0
5
3
0.3
W
Danzaburou
DiegoGG512
Danzaburou
7
2
2
4
W
10
4
1
2.63
L
Apollo
2
6
2
0.5
L
1
7
2
0.29
W
6
2
5
4.25
W
1
5
4
0.6
L
Artemis
markito128
Artemis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,395
Damage
76,142
95,206
Taken
86,275
40,370
Mitigated
40,540
22,683
Healing
41,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AllGhostman21
Gilgamesh
13,581
2,619
0
5,180
20,671
6,952
0
10,947
9,704
90
63,797
W
10,644
4,549
0
249
8,738
3,408
4,110
2,032
6,706
0
59,899
L
Khepri
Deimos2612
Khepri
4,885
786
467
5,156
27,771
16,618
252
11,344
16,142
55,414
0
W
Danzaburou
DiegoGG512
Danzaburou
17,542
7,352
0
9,727
18,044
8,525
5,787
2,250
15,794
0
107,470
W
23,751
1,179
0
14,989
23,340
14,084
1,166
3,172
20,168
121,302
0
L
Apollo
6,909
2,951
429
2,721
14,792
6,713
343
9,779
4,961
0
26,296
L
6,008
2,049
0
4,278
15,223
3,757
3,515
11,369
3,778
48,820
0
W
20,718
7,032
0
14,268
23,203
9,697
5,329
2,708
20,495
143,820
0
W
3,487
191
0
1,944
12,950
4,826
386
1,796
11,154
29,947
0
L
Artemis
markito128
Artemis
14,012
5,661
0
4,452
16,749
6,330
678
4,040
12,665
0
63,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,143
Gold Earned
69,657
394
Minions Killed
690
0
Camps Cleared
0
2,035,496
Distance Traveled
2,233,568
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,366
476
86
3
0
487,341
6
W
Skadi
13,083
503
88
3
0
467,959
0
L
Khepri
10,002
385
79
3
0
433,983
6
W
Danzaburou
15,735
605
168
6
0
444,403
3
W
Anubis
14,528
559
151
6
0
398,007
3
L
Apollo
9,030
347
44
2
0
419,764
6
L
Olorun
9,779
376
89
3
0
324,135
0
W
Sol
15,508
596
215
8
0
468,245
0
W
Merlin
10,803
416
68
3
0
454,954
7
L
Artemis
11,966
460
96
4
0
370,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role