Player Matchup

Ymir
Ymir
Davewiththeflavo
Ymir
Level 28
God Stats
1W - 2L
1,671 SR
Queue Stats
101W - 73L
1,561 Elo+
Solo
Arachne
Arachne
EzosaysDinos
Arachne
Level 6
God Stats
1W - 2L
1,286 SR
Queue Stats
39W - 43L
1,450 Elo+
Solo
Chaac
Chaac
FeuchterKeIIer
Chaac
Level 5
God Stats
1W - 1L
1,738 SR
Queue Stats
61W - 39L
1,673 Elo+
Solo
Artemis
Artemis
GM Anhur
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 22L
1,758 Elo+
Solo
Neith
Neith
MrTerrigan
Neith
Level 16
God Stats
101W - 92L
1,788 SR
Queue Stats
495W - 538L
1,476 Elo+
Solo
Team Averages
Level 12
1,597 SR
1,584 Elo+

VS

Team Averages
Level 24
1,525 SR
1,566 Elo+
Kuzenbo
Kuzenbo
Andrew-241
Kuzenbo
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
194W - 213L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Kk-jodn34
Gilgamesh
Level 18
God Stats
18W - 9L
1,550 SR
Queue Stats
287W - 163L
1,688 Elo+
Solo
Anhur
Anhur
Totallywykd
Anhur
Level 18
God Stats
7W - 5L
1,575 SR
Queue Stats
111W - 104L
1,441 Elo+
Solo
Chronos
Chronos
mlungu24
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,624 Elo+
Solo
Hercules
Hercules
woolly_marinade3
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 141L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
9,470
364
4,800
12,848
5,646
Arachne
EzosaysDinos
Arachne
16
2 / 11 / 5
10,608
408
5,160
22,363
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 6 / 1
13,608
523
16,049
30,126
35,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
GM Anhur
Artemis
19
6 / 1 / 2
13,106
504
24,413
14,950
6,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
16
0 / 5 / 3
10,557
406
10,839
12,415
4,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Andrew-241
Kuzenbo
17
1 / 4 / 9
13,260
510
7,479
19,283
20,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Kk-jodn34
Gilgamesh
20
13 / 5 / 3
15,458
595
18,559
23,708
14,613
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
3 / 1 / 9
12,835
494
7,516
11,686
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
mlungu24
Chronos
20
3 / 0 / 9
14,854
571
10,694
18,983
10,902
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 2 / 9
14,827
570
23,199
34,899
21,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
12
Kills
29
30
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Andrew-241
Kuzenbo
1
4
9
1.38
L
2
7
5
0.64
L
Arachne
EzosaysDinos
Arachne
2
11
5
0.41
L
2
6
1
0.42
L
Artemis
GM Anhur
Artemis
6
1
2
7
W
Gilgamesh
Kk-jodn34
Gilgamesh
13
5
3
2.9
L
Neith
0
5
3
0.3
W
3
1
9
7.5
W
Chronos
mlungu24
Chronos
3
0
9
7.5
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,261
Damage
67,447
92,702
Taken
108,559
63,913
Mitigated
72,178
22,151
Healing
47,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Andrew-241
Kuzenbo
7,479
2,851
2,181
5,702
19,283
20,091
299
1,797
17,486
30,934
0
L
4,800
392
0
287
12,848
5,646
31
2,924
9,924
23,841
0
L
Arachne
EzosaysDinos
Arachne
5,160
4,450
0
2,366
22,363
11,822
0
2,554
19,809
0
45,571
L
16,049
2,852
0
11,801
30,126
35,018
99
5,194
24,932
0
110,424
L
Artemis
GM Anhur
Artemis
24,413
12,725
0
4,895
14,950
6,818
0
3,031
11,919
0
81,243
W
Gilgamesh
Kk-jodn34
Gilgamesh
18,559
5,802
0
3,133
23,708
14,613
378
1,196
22,512
0
126,192
L
Neith
10,839
4,265
0
2,802
12,415
4,609
0
4,470
7,945
0
65,995
W
7,516
4,779
0
5,371
11,686
4,722
1,648
445
11,241
0
79,356
W
Chronos
mlungu24
Chronos
10,694
2,335
0
13,610
18,983
10,902
7,811
1,563
17,420
154,112
0
W
23,199
10,281
0
17,824
34,899
21,850
0
2,580
32,319
0
109,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,349
Gold Earned
71,234
591
Minions Killed
740
0
Camps Cleared
0
1,834,355
Distance Traveled
2,346,459
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,260
510
37
1
0
431,912
2
L
Ymir
9,470
364
39
2
0
294,401
0
L
Arachne
10,608
408
64
2
0
423,106
0
L
Chaac
13,608
523
229
9
0
476,625
4
L
Artemis
13,106
504
127
5
0
386,847
5
W
Gilgamesh
15,458
595
185
7
0
498,998
1
L
Neith
10,557
406
132
5
0
253,376
5
W
Anhur
12,835
494
127
5
0
449,113
9
W
Chronos
14,854
571
223
9
0
463,755
2
W
Hercules
14,827
570
168
6
0
502,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role