Player Matchup

Fenrir
Fenrir
ItadoriRJ
Fenrir
Level 7
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
TheRealestEb
Scylla
Level 22
God Stats
11W - 15L
1,469 SR
Queue Stats
94W - 84L
1,412 Elo+
Solo
Ymir
Ymir
VapirClapped
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,484 SR
1,471 Elo+

VS

Team Averages
Level 55
1,521 SR
1,414 Elo+
Neith
Neith
KilluaTrash
Neith
Level 28
God Stats
14W - 28L
1,535 SR
Queue Stats
75W - 105L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
XDPokoh
Tsukuyomi
Level 29
God Stats
37W - 23L
1,528 SR
Queue Stats
141W - 170L
1,388 Elo+
Party 2
Zeus
Zeus
XDTRASHBAG
Zeus
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 253L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItadoriRJ
Fenrir
14
4 / 18 / 6
12,417
690
9,925
25,972
20,527
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
17
5 / 5 / 4
11,759
653
11,109
14,877
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 13 / 5
9,984
555
3,117
26,463
24,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 18
14,182
788
21,430
7,598
3,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tsukuyomi
XDPokoh
Tsukuyomi
14
5 / 8 / 16
12,706
706
13,502
14,041
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
18 / 2 / 13
14,619
812
21,074
14,533
5,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
10
Kills
36
36
Deaths
12
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ItadoriRJ
Fenrir
4
18
6
0.39
W
13
2
18
11
L
Scylla
5
5
4
1.4
L
1
13
5
0.27
W
Tsukuyomi
XDPokoh
Tsukuyomi
5
8
16
1.63
W
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
56,006
67,312
Taken
36,172
50,107
Mitigated
16,220
2,374
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ItadoriRJ
Fenrir
9,925
2,134
0
493
25,972
20,527
0
7,032
18,610
0
18,681
W
21,430
8,752
0
1,504
7,598
3,591
2,681
2,841
4,507
0
57,752
L
Scylla
11,109
592
0
1,089
14,877
5,333
78
5,191
9,596
60,064
0
L
3,117
434
0
792
26,463
24,247
0
8,877
17,361
19,605
0
W
Tsukuyomi
XDPokoh
Tsukuyomi
13,502
3,988
0
2,418
14,041
7,130
28
6,328
7,407
0
43,744
W
21,074
4,917
447
6,596
14,533
5,499
1,090
4,445
9,940
70,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
41,507
119
Minions Killed
194
0
Camps Cleared
0
770,888
Distance Traveled
790,564
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,417
690
16
1
0
231,583
0
W
Neith
14,182
788
76
4
0
294,613
6
L
Scylla
11,759
653
89
5
0
287,991
0
L
Ymir
9,984
555
14
1
0
251,314
1
W
Tsukuyomi
12,706
706
46
3
0
237,871
0
W
Zeus
14,619
812
72
4
0
258,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role