Player Matchup

Fenrir
Fenrir
Cloraseptic_
Fenrir
Level 23
God Stats
20W - 27L
1,445 SR
Queue Stats
370W - 460L
1,394 Elo+
Party 2
Skadi
Skadi
Dayath
Skadi
Level 17
God Stats
7W - 4L
1,912 SR
Queue Stats
58W - 44L
1,640 Elo+
Solo
Anubis
Anubis
Hypersonic028
Anubis
Level 5
God Stats
1W - 1L
1,613 SR
Queue Stats
1W - 5L
1,367 Elo+
Solo
Set
Set
angel_reyes211
Set
Level 27
God Stats
10W - 15L
1,417 SR
Queue Stats
249W - 309L
1,418 Elo+
Party 2
Agni
Agni
rolling-flit5
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,193 Elo+
Solo
Team Averages
Level 15
1,577 SR
1,402 Elo+

VS

Team Averages
Level 22
1,488 SR
1,568 Elo+
Khepri
Khepri
BuffBaby918
Khepri
Level 27
God Stats
2W - 2L
1,215 SR
Queue Stats
278W - 260L
1,662 Elo+
Solo
Ne Zha
Ne Zha
TheLegend4ever1
Ne Zha
Level 25
God Stats
4W - 5L
1,170 SR
Queue Stats
45W - 48L
1,659 Elo+
Solo
Artemis
Artemis
Vanebo616
Artemis
Level 3
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 2L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
iCaIiber
Sun Wukong
Level 27
God Stats
6W - 4L
1,731 SR
Queue Stats
239W - 211L
1,441 Elo+
Party 1
Sol
Sol
iFIee
Sol
Level 28
God Stats
14W - 9L
1,635 SR
Queue Stats
189W - 175L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 7 / 2
4,884
444
2,835
8,107
2,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Dayath
Skadi
10
2 / 3 / 0
6,234
567
3,142
6,052
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 8 / 0
4,989
454
2,085
6,603
2,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 6 / 0
5,017
456
4,852
7,617
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 8 / 0
3,684
335
392
3,742
723
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
3 / 2 / 6
5,709
519
3,339
5,973
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
11 / 3 / 3
7,032
639
5,985
7,781
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Vanebo616
Artemis
9
4 / 1 / 1
6,340
576
3,569
4,254
1,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iCaIiber
Sun Wukong
12
5 / 0 / 2
7,010
637
3,159
3,737
1,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
iFIee
Sol
12
7 / 0 / 5
7,291
663
4,707
5,008
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
30
32
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
2
6
3
L
Fenrir
1
7
2
0.29
L
Skadi
Dayath
Skadi
2
3
0
0.67
L
0
8
0
0
W
11
3
3
4.17
W
Artemis
Vanebo616
Artemis
4
1
1
4.5
L
3
6
0
0.5
W
Sun Wukong
iCaIiber
Sun Wukong
5
0
2
6
W
Sol
iFIee
Sol
7
0
5
9.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
20,759
32,121
Taken
26,753
9,300
Mitigated
10,435
3,049
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,339
1,158
0
392
5,973
3,669
0
192
5,781
10,773
0
L
Fenrir
2,835
1,826
0
0
8,107
2,414
0
2,414
5,693
0
19,007
L
Skadi
Dayath
Skadi
3,142
1,689
0
1,660
6,052
1,445
948
1,250
4,802
0
26,043
L
2,085
401
0
860
6,603
2,166
0
1,012
5,591
19,930
0
W
5,985
2,952
0
3,103
7,781
2,259
0
111
7,670
0
32,508
W
Artemis
Vanebo616
Artemis
3,569
1,718
0
60
4,254
1,887
405
0
4,254
0
26,737
L
4,852
2,684
0
529
7,617
2,552
0
2,486
5,131
0
17,079
W
Sun Wukong
iCaIiber
Sun Wukong
3,159
551
0
866
3,737
1,343
232
1,813
1,924
0
33,264
W
Sol
iFIee
Sol
4,707
1,877
0
3,297
5,008
1,277
149
361
4,647
43,014
0
L
392
372
0
0
3,742
723
0
884
2,858
1,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
33,382
152
Minions Killed
306
0
Camps Cleared
0
844,700
Distance Traveled
1,042,170
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,709
519
18
2
0
216,403
1
L
Fenrir
4,884
444
28
3
0
182,936
0
L
Skadi
6,234
567
46
4
0
181,617
0
L
Anubis
4,989
454
44
4
0
150,608
0
W
Ne Zha
7,032
639
60
5
0
222,981
0
W
Artemis
6,340
576
60
5
0
181,892
0
L
Set
5,017
456
30
3
0
191,719
0
W
Sun Wukong
7,010
637
78
7
0
216,603
2
W
Sol
7,291
663
90
8
0
204,291
1
L
Agni
3,684
335
4
0
0
137,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role