Player Matchup

Medusa
Medusa
Enlarged
Medusa
Level 18
God Stats
3W - 0L
1,941 SR
Queue Stats
60W - 60L
1,527 Elo+
Solo
Hachiman
Hachiman
Ninjasoviet
Hachiman
Level 22
God Stats
1W - 0L
1,646 SR
Queue Stats
74W - 64L
1,497 Elo+
Party 2
Arachne
Arachne
OutStriven
Arachne
Level 87
God Stats
4W - 3L
1,503 SR
Queue Stats
189W - 139L
1,531 Elo+
Party 2
Sobek
Sobek
Zorik123
Sobek
Level 25
God Stats
2W - 4L
1,308 SR
Queue Stats
162W - 172L
1,490 Elo+
Solo
Poseidon
Poseidon
alphabeticalG
Poseidon
Level 22
God Stats
4W - 2L
1,296 SR
Queue Stats
109W - 79L
1,549 Elo+
Party 2
Team Averages
Level 35
1,539 SR
1,519 Elo+

VS

Team Averages
Level 52
1,454 SR
1,616 Elo+
Cabrakan
Cabrakan
Duneshifter
Cabrakan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,646 Elo+
Party 1
Set
Set
Korabel
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
Th3WigglyWombat
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,825 Elo+
Party 1
Olorun
Olorun
TheJakeasaurus
Olorun
Level 26
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 9L
1,534 Elo+
Solo
Zeus
Zeus
mild anxiety
Zeus
Level 156
God Stats
4W - 5L
1,456 SR
Queue Stats
353W - 335L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Enlarged
Medusa
20
10 / 6 / 10
13,255
884
24,208
17,364
8,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
Ninjasoviet
Hachiman
18
8 / 3 / 13
11,401
760
15,852
11,104
5,081
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
OutStriven
Arachne
16
1 / 4 / 14
9,873
658
9,662
13,976
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Zorik123
Sobek
19
5 / 5 / 19
12,600
840
10,130
22,361
31,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
alphabeticalG
Poseidon
20
7 / 5 / 16
12,242
816
10,829
10,190
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Duneshifter
Cabrakan
14
2 / 6 / 13
9,337
622
6,042
18,835
26,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
16
3 / 9 / 7
9,392
626
6,388
14,328
8,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 7 / 10
11,244
750
14,426
15,717
8,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 6 / 15
9,814
654
7,970
13,127
6,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 3 / 8
11,652
777
31,716
12,599
7,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
74
31
Kills
21
23
Deaths
31
72
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Duneshifter
Cabrakan
2
6
13
1.42
W
Medusa
Enlarged
Medusa
10
6
10
2.5
L
Set
3
9
7
0.72
W
Hachiman
Ninjasoviet
Hachiman
8
3
13
4.83
W
Arachne
OutStriven
Arachne
1
4
14
2
L
8
7
10
1.86
L
1
6
15
1.42
W
Sobek
Zorik123
Sobek
5
5
19
2.9
W
Poseidon
alphabeticalG
Poseidon
7
5
16
3
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,681
Damage
66,542
74,995
Taken
74,606
56,790
Mitigated
57,102
29,957
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Duneshifter
Cabrakan
6,042
1,054
1,526
2,828
18,835
26,038
0
5,715
13,120
8,873
0
W
Medusa
Enlarged
Medusa
24,208
11,469
1,497
3,944
17,364
8,728
3,122
13,814
3,550
0
62,914
L
Set
6,388
3,015
101
252
14,328
8,714
0
3,125
11,203
0
10,527
W
Hachiman
Ninjasoviet
Hachiman
15,852
11,188
2,592
2,056
11,104
5,081
691
8,827
2,277
0
28,993
W
Arachne
OutStriven
Arachne
9,662
5,647
3,225
5,097
13,976
6,418
0
12,333
1,643
0
13,360
L
14,426
1,589
2,304
3,202
15,717
8,437
0
4,807
10,910
31,292
0
L
7,970
1,474
1,939
3,029
13,127
6,730
0
4,456
8,671
22,928
0
W
Sobek
Zorik123
Sobek
10,130
737
2,562
5,907
22,361
31,810
732
16,489
5,872
19,106
0
W
Poseidon
alphabeticalG
Poseidon
10,829
612
1,963
1,114
10,190
4,753
576
8,691
1,499
27,830
0
L
31,716
904
515
4,059
12,599
7,183
0
2,856
9,743
62,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,371
Gold Earned
51,439
154
Minions Killed
197
0
Camps Cleared
0
1,351,442
Distance Traveled
1,146,759
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,337
622
12
1
0
248,244
0
W
Medusa
13,255
884
68
5
0
246,370
1
L
Set
9,392
626
11
1
0
209,454
0
W
Hachiman
11,401
760
14
1
0
262,217
0
W
Arachne
9,873
658
12
1
0
315,070
1
L
Raijin
11,244
750
44
3
0
209,507
0
L
Olorun
9,814
654
32
2
0
246,631
1
W
Sobek
12,600
840
11
1
0
286,798
1
W
Poseidon
12,242
816
49
3
0
240,987
0
L
Zeus
11,652
777
98
7
0
232,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role