Player Matchup

Chang'e
Chang'e
AJHouck
Chang'e
Level 27
God Stats
8W - 9L
1,346 SR
Queue Stats
101W - 95L
1,610 Elo+
Solo
Cthulhu
Cthulhu
HO7WATERMELON
Cthulhu
Level 18
God Stats
3W - 2L
1,740 SR
Queue Stats
35W - 19L
1,676 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JackMD3
Ah Muzen Cab
Level 17
God Stats
22W - 13L
1,745 SR
Queue Stats
24W - 18L
1,720 Elo+
Solo
Thanatos
Thanatos
PoundmyJanus69
Thanatos
Level 14
God Stats
2W - 0L
1,742 SR
Queue Stats
22W - 14L
1,696 Elo+
Solo
Tiamat
Tiamat
toasty4327
Tiamat
Level 27
God Stats
9W - 8L
1,615 SR
Queue Stats
101W - 97L
1,610 Elo+
Solo
Team Averages
Level 21
1,638 SR
1,662 Elo+

VS

Team Averages
Level 38
1,630 SR
1,701 Elo+
Gilgamesh
Gilgamesh
SatanOMFG
Gilgamesh
Level 152
God Stats
4W - 5L
1,723 SR
Queue Stats
329W - 271L
1,670 Elo+
Party 1
Thor
Thor
ZzwixerzZ
Thor
Level 16
God Stats
3W - 10L
1,336 SR
Queue Stats
260W - 280L
1,559 Elo+
Solo
Danzaburou
Danzaburou
dustyy89
Danzaburou
Level 10
God Stats
1W - 1L
1,854 SR
Queue Stats
13W - 8L
1,806 Elo+
Party 1
Kukulkan
Kukulkan
superkipper001
Kukulkan
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,661 Elo+
Solo
Eset
Eset
zzukaZ
Eset
Level 9
God Stats
2W - 1L
1,738 SR
Queue Stats
87W - 46L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJHouck
Chang'e
11
2 / 1 / 9
6,891
626
3,805
6,917
2,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
12
3 / 2 / 0
6,933
630
7,202
8,343
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
JackMD3
Ah Muzen Cab
13
6 / 0 / 5
7,495
681
8,580
4,703
1,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
4 / 2 / 3
7,015
638
5,255
8,060
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
toasty4327
Tiamat
13
7 / 1 / 1
7,900
718
5,455
5,748
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SatanOMFG
Gilgamesh
12
2 / 3 / 2
6,756
614
7,758
13,041
7,103
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
7
1 / 3 / 2
5,150
468
3,503
8,057
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
dustyy89
Danzaburou
8
0 / 5 / 2
5,190
472
3,483
6,568
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
2 / 6 / 0
6,140
558
1,933
5,710
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
zzukaZ
Eset
9
1 / 5 / 1
5,534
503
2,593
7,384
2,294
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
22
Kills
6
6
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AJHouck
Chang'e
2
1
9
6.5
W
Cthulhu
3
2
0
1.5
W
Ah Muzen Cab
JackMD3
Ah Muzen Cab
6
0
5
8.5
W
Thanatos
4
2
3
2.75
L
Gilgamesh
SatanOMFG
Gilgamesh
2
3
2
1
L
Thor
1
3
2
0.67
L
Danzaburou
dustyy89
Danzaburou
0
5
2
0.2
L
Kukulkan
2
6
0
0.33
W
Tiamat
toasty4327
Tiamat
7
1
1
7.5
L
Eset
zzukaZ
Eset
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
19,270
33,771
Taken
40,760
17,229
Mitigated
14,846
19,265
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AJHouck
Chang'e
3,805
455
670
1,978
6,917
2,079
706
1,257
5,660
16,205
0
W
Cthulhu
7,202
945
310
3,639
8,343
7,795
0
343
8,000
28,703
0
W
Ah Muzen Cab
JackMD3
Ah Muzen Cab
8,580
4,006
0
2,413
4,703
1,519
1,706
935
3,768
0
53,981
W
Thanatos
5,255
1,672
0
7,718
8,060
2,448
0
364
7,656
0
41,629
L
Gilgamesh
SatanOMFG
Gilgamesh
7,758
2,015
0
4,107
13,041
7,103
0
5,929
6,409
0
44,450
L
Thor
3,503
1,798
0
2,396
8,057
2,183
0
3,758
4,105
0
19,447
L
Danzaburou
dustyy89
Danzaburou
3,483
1,495
0
1,219
6,568
1,748
0
1,957
4,587
0
22,509
L
Kukulkan
1,933
335
0
0
5,710
1,518
0
2,314
3,210
14,463
0
W
Tiamat
toasty4327
Tiamat
5,455
803
0
2,537
5,748
3,388
140
1,397
4,161
39,448
0
L
Eset
zzukaZ
Eset
2,593
321
148
1,636
7,384
2,294
0
1,397
5,987
13,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
28,770
372
Minions Killed
269
0
Camps Cleared
0
1,145,585
Distance Traveled
1,043,199
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,891
626
34
3
0
222,549
3
W
Cthulhu
6,933
630
59
5
0
237,477
5
W
Ah Muzen Cab
7,495
681
100
9
0
217,023
4
W
Thanatos
7,015
638
87
8
0
242,193
2
L
Gilgamesh
6,756
614
99
9
0
208,682
3
L
Thor
5,150
468
48
4
0
228,576
3
L
Danzaburou
5,190
472
52
5
0
170,778
1
L
Kukulkan
6,140
558
42
4
0
233,860
2
W
Tiamat
7,900
718
92
8
0
226,343
3
L
Eset
5,534
503
28
3
0
201,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role