Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bruceblingstien
Ah Muzen Cab
Level 142
God Stats
2W - 0L
1,324 SR
Queue Stats
130W - 115L
1,504 Elo+
Solo
Rama
Rama
FelixFiredancer
Rama
Level 69
God Stats
11W - 9L
1,628 SR
Queue Stats
383W - 407L
1,510 Elo+
Solo
Chaac
Chaac
Kyogre382
Chaac
Level 160
God Stats
9W - 4L
1,566 SR
Queue Stats
381W - 399L
1,526 Elo+
Solo
Thoth
Thoth
SloshFace
Thoth
Level 87
God Stats
5W - 2L
1,284 SR
Queue Stats
248W - 209L
1,554 Elo+
Solo
Bacchus
Bacchus
WolfZelth
Bacchus
Level 137
God Stats
2W - 1L
1,572 SR
Queue Stats
116W - 124L
1,470 Elo+
Solo
Team Averages
Level 119
1,475 SR
1,513 Elo+

VS

Team Averages
Level 107
1,365 SR
1,524 Elo+
Awilix
Awilix
Alfred4U2NV
Awilix
Level 109
God Stats
0W - 5L
1,115 SR
Queue Stats
173W - 164L
1,531 Elo+
Solo
Hades
Hades
ExcessiveForce7
Hades
Level 143
God Stats
16W - 11L
1,553 SR
Queue Stats
603W - 647L
1,550 Elo+
Solo
King Arthur
King Arthur
RhAw11
King Arthur
Level 65
God Stats
11W - 13L
1,552 SR
Queue Stats
364W - 383L
1,521 Elo+
Solo
Scylla
Scylla
SunMirrow
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 179L
1,528 Elo+
Solo
Thor
Thor
TonierCube82948
Thor
Level 88
God Stats
2W - 8L
1,107 SR
Queue Stats
308W - 325L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bruceblingstien
Ah Muzen Cab
19
7 / 1 / 14
10,961
913
17,144
8,868
4,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
5 / 2 / 16
10,281
857
10,213
7,018
2,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Kyogre382
Chaac
15
3 / 6 / 14
9,871
823
11,186
16,206
9,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
SloshFace
Thoth
17
7 / 2 / 18
10,837
903
17,215
7,546
3,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
WolfZelth
Bacchus
16
6 / 4 / 15
10,598
883
9,878
12,030
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 2 / 3
9,479
790
4,442
18,570
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 7 / 9
8,192
683
6,083
13,737
14,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RhAw11
King Arthur
17
2 / 7 / 10
9,136
761
6,211
21,988
15,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
SunMirrow
Scylla
13
0 / 7 / 6
7,783
649
6,921
10,168
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 5 / 7
9,593
799
7,912
11,427
4,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
28
Kills
13
15
Deaths
28
77
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
6
2
3
3.75
W
Ah Muzen Cab
Bruceblingstien
Ah Muzen Cab
7
1
14
14
L
0
7
9
0.64
W
5
2
16
6.5
W
Chaac
Kyogre382
Chaac
3
6
14
1.67
L
King Arthur
RhAw11
King Arthur
2
7
10
1
W
Thoth
SloshFace
Thoth
7
2
18
8
L
Scylla
SunMirrow
Scylla
0
7
6
0.43
L
5
5
7
1.7
W
Bacchus
WolfZelth
Bacchus
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,636
Damage
31,569
51,668
Taken
75,890
33,949
Mitigated
45,485
20,138
Healing
24,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,442
1,609
1,177
6,545
18,570
8,034
228
6,419
12,151
0
8,163
W
Ah Muzen Cab
Bruceblingstien
Ah Muzen Cab
17,144
4,732
2,580
4,825
8,868
4,233
2,259
1,976
6,892
0
43,594
L
6,083
326
1,937
3,307
13,737
14,685
315
4,661
9,076
15,406
0
W
10,213
8,037
1,459
1,247
7,018
2,918
2,746
3,139
3,879
0
30,448
W
Chaac
Kyogre382
Chaac
11,186
1,505
380
4,757
16,206
9,036
0
2,429
13,777
0
24,588
L
King Arthur
RhAw11
King Arthur
6,211
897
985
5,057
21,988
15,338
272
5,475
16,513
0
16,595
W
Thoth
SloshFace
Thoth
17,215
995
165
2,108
7,546
3,105
695
3,321
4,225
25,306
0
L
Scylla
SunMirrow
Scylla
6,921
112
946
702
10,168
3,297
200
4,887
5,281
18,138
0
L
7,912
685
1,819
1,865
11,427
4,131
901
5,651
5,776
0
19,704
W
Bacchus
WolfZelth
Bacchus
9,878
293
683
1,934
12,030
14,657
402
2,139
9,743
13,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,548
Gold Earned
44,183
136
Minions Killed
97
0
Camps Cleared
0
1,114,495
Distance Traveled
924,914
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,479
790
15
1
0
190,839
1
W
Ah Muzen Cab
10,961
913
40
3
0
254,311
2
L
Hades
8,192
683
24
2
0
177,420
0
W
Rama
10,281
857
36
3
0
197,044
3
W
Chaac
9,871
823
27
2
0
192,689
5
L
King Arthur
9,136
761
12
1
0
195,616
1
W
Thoth
10,837
903
27
2
0
242,791
2
L
Scylla
7,783
649
24
2
0
187,898
3
L
Thor
9,593
799
22
2
0
173,141
0
W
Bacchus
10,598
883
6
1
0
227,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role