Player Matchup

Bellona
Bellona
Fatherherder
Bellona
Level 132
God Stats
10W - 6L
1,509 SR
Queue Stats
666W - 531L
1,566 Elo+
Party 1
Cupid
Cupid
beeeeeeeesss
Cupid
Level 107
God Stats
64W - 36L
1,658 SR
Queue Stats
386W - 254L
1,585 Elo+
Party 1
Chang'e
Chang'e
theunhappymeal
Chang'e
Level 102
God Stats
7W - 9L
1,492 SR
Queue Stats
372W - 249L
1,574 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,575 Elo+

VS

Team Averages
Level 77
1,650 SR
1,487 Elo+
Ravana
Ravana
AntiGuilbada
Ravana
Level 98
God Stats
1W - 1L
1,790 SR
Queue Stats
10W - 11L
1,543 Elo+
Solo
Sol
Sol
bbycoconut
Sol
Level 66
God Stats
16W - 11L
1,490 SR
Queue Stats
83W - 88L
1,352 Elo+
Solo
Danzaburou
Danzaburou
hrzu
Danzaburou
Level 67
God Stats
7W - 5L
1,669 SR
Queue Stats
222W - 160L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fatherherder
Bellona
16
3 / 4 / 6
12,105
637
15,000
23,111
21,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 3 / 4
13,179
694
10,365
13,957
5,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 7
12,738
670
12,565
15,741
6,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 3 / 5
12,447
655
9,198
15,854
10,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 6 / 5
11,886
626
16,913
15,858
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hrzu
Danzaburou
16
4 / 3 / 6
14,311
753
12,903
14,939
6,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
10
10
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
3
5
2.17
W
Bellona
Fatherherder
Bellona
3
4
6
1.5
L
2
6
5
0.75
W
6
3
4
2.67
L
Danzaburou
hrzu
Danzaburou
4
3
6
2.33
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,930
Damage
39,014
52,809
Taken
46,651
33,788
Mitigated
23,443
27,147
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,198
2,438
0
1,592
15,854
10,988
1,039
7,017
8,837
0
34,961
W
Bellona
Fatherherder
Bellona
15,000
4,598
0
6,677
23,111
21,862
462
5,854
16,685
0
63,748
L
16,913
2,783
342
5,656
15,858
5,872
650
2,412
13,446
59,596
0
W
10,365
4,990
1,617
3,891
13,957
5,482
2,136
4,958
8,721
0
72,347
L
Danzaburou
hrzu
Danzaburou
12,903
4,973
0
2,298
14,939
6,583
1,734
3,212
11,727
0
61,997
W
12,565
1,620
6,704
8,258
15,741
6,444
612
5,021
10,398
57,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
38,644
249
Minions Killed
213
0
Camps Cleared
0
1,082,495
Distance Traveled
1,018,524
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,447
655
43
2
0
366,095
5
W
Bellona
12,105
637
75
4
0
382,427
3
L
Sol
11,886
626
87
5
0
315,181
4
W
Cupid
13,179
694
95
5
0
339,169
2
L
Danzaburou
14,311
753
83
4
0
337,248
2
W
Chang'e
12,738
670
79
4
0
360,899
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role