Player Matchup

Cthulhu
Cthulhu
Motra33
Cthulhu
Level 67
God Stats
4W - 1L
1,687 SR
Queue Stats
103W - 53L
1,623 Elo+
Party 1
Anhur
Anhur
RhymesWithFear
Anhur
Level 26
God Stats
17W - 2L
1,945 SR
Queue Stats
47W - 21L
1,730 Elo+
Party 1
Thoth
Thoth
Slicktwiggy
Thoth
Level 147
God Stats
3W - 2L
1,385 SR
Queue Stats
152W - 106L
1,555 Elo+
Party 1
Team Averages
Level 80
1,672 SR
1,636 Elo+

VS

Team Averages
Level 17
1,555 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
BijemZenu
Tsukuyomi
Level 18
God Stats
1W - 2L
1,353 SR
Queue Stats
17W - 38L
1,304 Elo+
Solo
Skadi
Skadi
Takuache
Skadi
Level 14
God Stats
12W - 5L
1,847 SR
Queue Stats
272W - 114L
1,628 Elo+
Solo
Hades
Hades
whim_squill
Hades
Level 18
God Stats
5W - 7L
1,465 SR
Queue Stats
8W - 13L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Motra33
Cthulhu
11
3 / 1 / 8
7,946
795
4,235
6,700
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 11
7,234
723
3,514
5,533
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
10 / 2 / 3
8,786
879
10,412
7,839
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BijemZenu
Tsukuyomi
8
1 / 9 / 1
6,039
604
4,812
9,405
2,633
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
Takuache
Skadi
11
3 / 3 / 0
7,439
744
7,186
8,401
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
6,320
632
1,049
5,624
1,755
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BijemZenu
Tsukuyomi
1
9
1
0.17
W
Cthulhu
Motra33
Cthulhu
3
1
8
7
W
1
1
11
6.5
W
10
2
3
5.75
L
Skadi
Takuache
Skadi
3
3
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
13,047
20,072
Taken
23,430
10,784
Mitigated
6,755
5,507
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BijemZenu
Tsukuyomi
4,812
1,524
0
610
9,405
2,633
0
5,920
3,333
0
10,441
W
Cthulhu
Motra33
Cthulhu
4,235
73
582
1,347
6,700
5,620
93
478
6,222
14,498
0
W
3,514
2,049
0
862
5,533
2,636
456
236
5,297
0
20,501
W
10,412
718
118
2,598
7,839
2,528
1,258
371
7,468
39,611
0
L
Skadi
Takuache
Skadi
7,186
1,854
0
490
8,401
2,367
0
5,068
3,183
0
35,923
L
1,049
114
6
1,624
5,624
1,755
0
3,703
1,894
6,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
19,798
122
Minions Killed
77
0
Camps Cleared
0
544,921
Distance Traveled
455,217
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,039
604
9
1
0
140,658
0
W
Cthulhu
7,946
795
26
3
0
197,112
1
W
Anhur
7,234
723
31
3
0
168,602
3
W
Thoth
8,786
879
65
7
0
179,207
1
L
Skadi
7,439
744
58
6
0
172,982
1
L
Hades
6,320
632
10
1
0
141,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role