Player Matchup

Ares
Ares
Aa Bishop aA
Ares
Level 7
God Stats
3W - 0L
1,678 SR
Queue Stats
30W - 25L
1,285 Elo+
Solo
Bastet
Bastet
Marcossz4740
Bastet
Level 18
God Stats
30W - 31L
1,377 SR
Queue Stats
65W - 75L
1,287 Elo+
Party 2
Pele
Pele
T0K4T4 4KIR4
Pele
Level 17
God Stats
23W - 18L
1,465 SR
Queue Stats
49W - 58L
1,291 Elo+
Party 2
Anubis
Anubis
TurtleCanon
Anubis
Level 20
God Stats
30W - 24L
1,384 SR
Queue Stats
169W - 174L
1,311 Elo+
Party 1
Tiamat
Tiamat
Vectra2606
Tiamat
Level 20
God Stats
32W - 45L
1,363 SR
Queue Stats
176W - 188L
1,298 Elo+
Party 1
Team Averages
Level 16
1,453 SR
1,294 Elo+

VS

Team Averages
Level 19
1,497 SR
1,352 Elo+
Hel
Hel
AphrahE
Hel
Level 19
God Stats
4W - 5L
1,484 SR
Queue Stats
8W - 14L
1,316 Elo+
Solo
Set
Set
DRAGOxPK
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 86L
1,366 Elo+
Solo
Anhur
Anhur
GHOZTLIFE777
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,165 Elo+
Solo
Kukulkan
Kukulkan
silvax21
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,463 Elo+
Solo
Ullr
Ullr
及时行恶
Ullr
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
24W - 19L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 25
13,786
1,149
17,380
12,769
18,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
19
9 / 0 / 23
12,027
1,002
14,149
11,487
7,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 1 / 16
12,295
1,025
15,354
10,641
6,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
5 / 2 / 24
12,518
1,043
12,187
12,347
9,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Vectra2606
Tiamat
20
7 / 0 / 24
12,864
1,072
13,695
4,960
5,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
0 / 9 / 2
10,762
897
3,446
18,351
9,339
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 11 / 2
9,979
832
13,414
19,712
8,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 11 / 2
9,756
813
2,958
16,688
6,335
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
silvax21
Kukulkan
15
0 / 3 / 1
9,738
812
4,637
3,865
1,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 0
12,511
1,043
22,797
20,959
8,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
10
38
Kills
3
3
Deaths
38
112
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
25
19.5
L
Hel
0
9
2
0.11
L
0
11
2
0.09
L
0
11
2
0.09
W
Bastet
9
0
23
20.5
W
10
1
16
18
W
Anubis
5
2
24
8.5
W
Tiamat
Vectra2606
Tiamat
7
0
24
19
L
Kukulkan
silvax21
Kukulkan
0
3
1
0.17
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,765
Damage
47,252
52,204
Taken
79,575
47,864
Mitigated
33,646
11,810
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,380
589
0
1,891
12,769
18,888
0
1,995
10,774
23,412
0
L
Hel
3,446
277
3,577
2,564
18,351
9,339
0
9,591
8,760
18,427
0
L
13,414
6,762
0
2,383
19,712
8,196
0
10,504
9,208
0
23,770
L
2,958
1,562
0
0
16,688
6,335
0
9,901
6,787
217
7,600
W
Bastet
14,149
8,836
0
1,084
11,487
7,582
0
1,815
9,672
0
22,066
W
15,354
3,606
0
1,043
10,641
6,020
0
2,150
8,491
0
26,505
W
Anubis
12,187
125
1,037
5,125
12,347
9,514
0
1,483
10,864
46,447
0
W
Tiamat
Vectra2606
Tiamat
13,695
1,293
0
1,630
4,960
5,860
0
857
4,103
43,619
0
L
Kukulkan
silvax21
Kukulkan
4,637
824
0
53
3,865
1,500
0
2,433
1,432
13,907
0
L
22,797
10,390
0
1,912
20,959
8,276
0
10,833
10,126
0
67,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,490
Gold Earned
52,746
224
Minions Killed
217
4
Camps Cleared
4
1,154,770
Distance Traveled
776,180
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,786
1,149
3
0
1
238,756
0
L
Hel
10,762
897
49
4
0
188,486
0
L
Set
9,979
832
21
2
0
175,671
0
L
Anhur
9,756
813
20
2
0
85,397
4
W
Bastet
12,027
1,002
28
2
1
258,192
1
W
Pele
12,295
1,025
28
2
1
214,997
1
W
Anubis
12,518
1,043
89
7
0
206,655
0
W
Tiamat
12,864
1,072
76
6
1
236,170
0
L
Kukulkan
9,738
812
16
1
1
97,155
0
L
Ullr
12,511
1,043
111
9
3
229,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role