Player Matchup

Olorun
Olorun
BIGSTEPPA40oz
Olorun
Level 29
God Stats
10W - 4L
1,950 SR
Queue Stats
119W - 102L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
IplayMyRole
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,379 Elo+
Solo
Xbalanque
Xbalanque
Slavskiii
Xbalanque
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
86W - 71L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
TsunamiRush
Gilgamesh
Level 29
God Stats
9W - 8L
1,311 SR
Queue Stats
153W - 146L
1,416 Elo+
Solo
Da Ji
Da Ji
wolfthrall
Da Ji
Level 29
God Stats
7W - 7L
1,515 SR
Queue Stats
129W - 175L
1,384 Elo+
Solo
Team Averages
Level 28
1,555 SR
1,447 Elo+

VS

Team Averages
Level 19
1,611 SR
1,440 Elo+
Horus
Horus
BigGuyyy
Horus
Level 7
God Stats
2W - 2L
1,849 SR
Queue Stats
5W - 8L
1,333 Elo+
Solo
Hera
Hera
ELoy1994
Hera
Level 28
God Stats
44W - 26L
1,611 SR
Queue Stats
177W - 209L
1,538 Elo+
Solo
Cernunnos
Cernunnos
LordLeakyPanda
Cernunnos
Level 29
God Stats
21W - 24L
1,480 SR
Queue Stats
177W - 195L
1,419 Elo+
Solo
Loki
Loki
PalaestraUwU
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Solo
Ymir
Ymir
lancedraco
Ymir
Level 29
God Stats
8W - 2L
1,617 SR
Queue Stats
64W - 69L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 5
6,952
497
5,712
8,817
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
IplayMyRole
Cthulhu
12
6 / 5 / 7
7,769
555
8,259
16,364
7,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Slavskiii
Xbalanque
15
8 / 2 / 9
8,959
640
12,855
10,863
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TsunamiRush
Gilgamesh
15
9 / 2 / 4
9,161
654
8,047
11,412
6,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
11
2 / 5 / 9
7,240
517
5,586
11,646
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigGuyyy
Horus
11
3 / 5 / 2
7,394
528
5,338
9,141
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
3 / 4 / 5
7,128
509
11,628
7,891
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LordLeakyPanda
Cernunnos
11
5 / 8 / 5
7,111
508
10,595
12,319
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 6 / 4
6,449
461
4,043
9,593
2,807
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 6 / 11
7,469
534
6,467
14,256
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
28
Kills
17
18
Deaths
29
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Horus
BigGuyyy
Horus
3
5
2
0.8
L
Hera
3
4
5
1.38
W
Cthulhu
IplayMyRole
Cthulhu
6
5
7
1.9
L
Cernunnos
LordLeakyPanda
Cernunnos
5
8
5
0.94
L
3
6
4
0.83
W
Xbalanque
Slavskiii
Xbalanque
8
2
9
6.25
W
Gilgamesh
TsunamiRush
Gilgamesh
9
2
4
5.5
L
3
6
11
1.42
W
Da Ji
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
38,071
59,102
Taken
53,200
24,394
Mitigated
22,637
20,916
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,712
3,160
365
3,125
8,817
2,733
281
3,855
4,962
23,663
0
L
Horus
BigGuyyy
Horus
5,338
2,276
373
1,299
9,141
5,220
0
1,196
7,823
0
25,598
L
Hera
11,628
3,019
0
820
7,891
2,666
0
3,376
4,515
49,610
0
W
Cthulhu
IplayMyRole
Cthulhu
8,259
1,010
1,438
6,750
16,364
7,712
387
6,579
9,785
35,122
0
L
Cernunnos
LordLeakyPanda
Cernunnos
10,595
5,927
0
1,999
12,319
3,468
0
2,554
9,765
0
34,407
L
4,043
990
0
1,609
9,593
2,807
0
2,405
7,188
0
21,608
W
Xbalanque
Slavskiii
Xbalanque
12,855
7,810
0
2,811
10,863
3,875
160
2,579
8,284
0
56,652
W
Gilgamesh
TsunamiRush
Gilgamesh
8,047
1,923
0
2,875
11,412
6,391
370
1,081
10,331
0
55,385
L
6,467
1,422
0
1,857
14,256
8,476
0
4,440
9,816
15,191
0
W
Da Ji
5,586
1,909
0
3,552
11,646
3,683
0
4,001
7,645
0
30,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
35,551
381
Minions Killed
235
0
Camps Cleared
0
1,256,840
Distance Traveled
1,239,861
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,952
497
44
3
0
211,650
3
L
Horus
7,394
528
38
3
0
258,904
0
L
Hera
7,128
509
85
6
0
255,025
1
W
Cthulhu
7,769
555
56
4
0
269,236
1
L
Cernunnos
7,111
508
57
4
0
218,641
1
L
Loki
6,449
461
37
3
0
253,395
2
W
Xbalanque
8,959
640
105
8
0
256,822
2
W
Gilgamesh
9,161
654
117
8
0
295,295
3
L
Ymir
7,469
534
18
1
0
253,896
3
W
Da Ji
7,240
517
59
4
0
223,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role