Player Matchup

Loki
Loki
GooierVirus82
Loki
Level 25
God Stats
2W - 0L
1,703 SR
Queue Stats
28W - 21L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
ThatJuicer76
Gilgamesh
Level 18
God Stats
10W - 6L
1,414 SR
Queue Stats
136W - 126L
1,509 Elo+
Party 2
Neith
Neith
WillingtoGrief
Neith
Level 18
God Stats
18W - 25L
1,422 SR
Queue Stats
134W - 141L
1,367 Elo+
Solo
Ah Puch
Ah Puch
dm0nXx
Ah Puch
Level 20
God Stats
16W - 7L
1,658 SR
Queue Stats
32W - 32L
1,427 Elo+
Solo
Athena
Athena
rfsas
Athena
Level 18
God Stats
1W - 4L
1,234 SR
Queue Stats
4W - 8L
1,264 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,425 Elo+

VS

Team Averages
Level 16
1,578 SR
1,475 Elo+
Neith
Neith
Catalytic007
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
JUANMA7824
Apollo
Level 22
God Stats
4W - 2L
1,580 SR
Queue Stats
19W - 25L
1,430 Elo+
Solo
Janus
Janus
MauroSnipeZ
Janus
Level 14
God Stats
7W - 3L
1,634 SR
Queue Stats
16W - 17L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
SirRulian
Cthulhu
Level 25
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo
Ne Zha
Ne Zha
kiran14
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 12
9,394
494
5,491
7,473
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ThatJuicer76
Gilgamesh
17
9 / 0 / 4
11,522
606
12,719
11,718
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
15 / 2 / 9
11,187
589
17,263
16,163
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
dm0nXx
Ah Puch
14
3 / 3 / 4
9,094
479
10,170
11,186
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
rfsas
Athena
14
2 / 0 / 16
9,603
505
2,947
10,509
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,845
360
4,642
10,009
2,766
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
JUANMA7824
Apollo
11
0 / 7 / 2
6,867
361
2,888
11,228
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 8 / 1
7,826
412
9,047
11,072
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SirRulian
Cthulhu
12
1 / 3 / 2
7,436
391
7,016
12,805
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
kiran14
Ne Zha
13
3 / 7 / 2
8,765
461
11,897
17,006
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
33
Kills
6
6
Deaths
33
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
4
1
12
10
L
Apollo
JUANMA7824
Apollo
0
7
2
0.14
L
2
8
1
0.31
L
Cthulhu
SirRulian
Cthulhu
1
3
2
0.67
W
Gilgamesh
ThatJuicer76
Gilgamesh
9
0
4
11
W
15
2
9
9.75
W
Ah Puch
dm0nXx
Ah Puch
3
3
4
1.67
L
Ne Zha
kiran14
Ne Zha
3
7
2
0.57
W
Athena
rfsas
Athena
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
35,490
57,049
Taken
62,120
25,746
Mitigated
23,095
19,184
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,642
1,139
0
870
10,009
2,766
225
1,155
8,854
0
26,813
W
5,491
692
0
1,848
7,473
2,440
681
1,598
5,771
0
36,427
L
Apollo
JUANMA7824
Apollo
2,888
1,292
0
1,376
11,228
2,727
0
2,127
9,101
0
20,106
L
9,047
614
0
0
11,072
2,897
448
3,599
7,473
41,673
0
L
Cthulhu
SirRulian
Cthulhu
7,016
0
0
3,852
12,805
8,878
0
3,009
9,796
30,103
0
W
Gilgamesh
ThatJuicer76
Gilgamesh
12,719
4,105
0
779
11,718
7,353
0
1,308
10,330
0
69,100
W
17,263
9,785
0
8,436
16,163
6,253
3,693
4,510
11,197
0
89,361
W
Ah Puch
dm0nXx
Ah Puch
10,170
309
0
3,242
11,186
3,503
738
3,313
7,531
48,454
0
L
Ne Zha
kiran14
Ne Zha
11,897
4,394
0
6,231
17,006
5,827
0
3,227
13,779
0
49,663
W
Athena
rfsas
Athena
2,947
797
0
4,879
10,509
6,197
324
3,967
6,157
9,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
37,739
436
Minions Killed
311
0
Camps Cleared
0
1,799,430
Distance Traveled
1,529,630
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,845
360
51
3
0
275,247
0
W
Loki
9,394
494
75
4
0
401,547
2
L
Apollo
6,867
361
39
2
0
317,139
0
L
Janus
7,826
412
96
5
0
322,553
0
L
Cthulhu
7,436
391
49
3
0
299,053
0
W
Gilgamesh
11,522
606
105
6
0
382,895
3
W
Neith
11,187
589
154
8
0
303,133
0
W
Ah Puch
9,094
479
86
5
0
353,180
7
L
Ne Zha
8,765
461
76
4
0
315,638
9
W
Athena
9,603
505
16
1
0
358,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role