Player Matchup

Rama
Rama
Hades_Or_Throw
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 217L
1,477 Elo+
Solo
Ares
Ares
Kk-jodn34
Ares
Level 18
God Stats
3W - 2L
1,804 SR
Queue Stats
287W - 163L
1,678 Elo+
Solo
Bacchus
Bacchus
TriviousArt
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,363 Elo+
Solo
Izanami
Izanami
Yzzy_109
Izanami
Level 4
God Stats
92W - 73L
1,543 SR
Queue Stats
93W - 79L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
woolly_marinade3
Sun Wukong
Level 29
God Stats
3W - 2L
1,355 SR
Queue Stats
222W - 141L
1,624 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,522 Elo+

VS

Team Averages
Level 10
1,448 SR
1,586 Elo+
Mercury
Mercury
Cengizza19
Mercury
Level 13
God Stats
13W - 11L
1,615 SR
Queue Stats
13W - 12L
1,556 Elo+
Solo
Chiron
Chiron
EzosaysDinos
Chiron
Level 5
God Stats
1W - 4L
1,322 SR
Queue Stats
39W - 43L
1,518 Elo+
Solo
Nemesis
Nemesis
Gazi253
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,581 Elo+
Solo
Anubis
Anubis
Reecerb5994
Anubis
Level 8
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 8L
1,610 Elo+
Solo
Yemoja
Yemoja
Vortex--75
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 9
17,849
661
20,611
22,282
8,848
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
20
11 / 5 / 9
14,878
551
20,408
24,854
14,149
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
TriviousArt
Bacchus
18
3 / 5 / 11
12,510
463
10,640
17,542
11,609
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Yzzy_109
Izanami
20
10 / 4 / 4
16,546
613
15,708
22,200
8,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
woolly_marinade3
Sun Wukong
20
11 / 5 / 6
15,783
585
22,980
27,518
14,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cengizza19
Mercury
20
2 / 12 / 0
12,695
470
10,968
23,445
10,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
19
4 / 8 / 5
13,046
483
9,520
21,434
8,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Gazi253
Nemesis
12
0 / 13 / 2
8,859
328
4,364
19,751
13,122
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
14 / 5 / 2
16,523
612
33,917
30,998
20,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Vortex--75
Yemoja
17
1 / 4 / 5
11,650
431
11,337
18,664
16,518
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
41
Kills
21
21
Deaths
42
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cengizza19
Mercury
2
12
0
0.17
L
Chiron
4
8
5
0.81
L
Nemesis
Gazi253
Nemesis
0
13
2
0.08
W
6
2
9
5.25
W
Ares
11
5
9
3.1
L
Anubis
14
5
2
3
W
Bacchus
TriviousArt
Bacchus
3
5
11
1.7
L
Yemoja
Vortex--75
Yemoja
1
4
5
0.88
W
Izanami
Yzzy_109
Izanami
10
4
4
3
W
Sun Wukong
woolly_marinade3
Sun Wukong
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,347
Damage
70,106
114,396
Taken
114,292
57,056
Mitigated
68,427
38,251
Healing
28,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cengizza19
Mercury
10,968
5,626
0
330
23,445
10,046
402
7,229
16,216
0
100,912
L
Chiron
9,520
3,464
1,457
5,118
21,434
8,233
932
6,473
14,961
0
46,378
L
Nemesis
Gazi253
Nemesis
4,364
654
0
678
19,751
13,122
160
6,524
13,227
554
24,303
W
20,611
17,324
0
14,058
22,282
8,848
8,539
7,792
14,490
0
164,143
W
Ares
20,408
1,671
0
2,201
24,854
14,149
130
6,720
18,134
87,966
0
L
Anubis
33,917
1,507
0
16,435
30,998
20,508
0
6,282
24,716
155,994
0
W
Bacchus
TriviousArt
Bacchus
10,640
780
1,189
2,373
17,542
11,609
520
7,884
9,658
36,071
0
L
Yemoja
Vortex--75
Yemoja
11,337
2,248
1,112
3,060
18,664
16,518
0
4,540
14,124
55,271
0
W
Izanami
Yzzy_109
Izanami
15,708
11,270
0
9,093
22,200
8,175
1,198
10,350
11,850
0
157,677
W
Sun Wukong
woolly_marinade3
Sun Wukong
22,980
5,819
0
9,337
27,518
14,275
4,115
12,797
14,721
0
117,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,566
Gold Earned
62,773
887
Minions Killed
578
0
Camps Cleared
0
2,384,079
Distance Traveled
2,099,966
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,695
470
168
6
0
498,345
0
L
Chiron
13,046
483
75
3
0
459,048
0
L
Nemesis
8,859
328
27
1
0
330,441
4
W
Rama
17,849
661
257
10
0
447,604
6
W
Ares
14,878
551
125
5
0
501,841
4
L
Anubis
16,523
612
236
9
0
422,703
6
W
Bacchus
12,510
463
52
2
0
441,304
10
L
Yemoja
11,650
431
72
3
0
389,429
3
W
Izanami
16,546
613
248
9
0
483,286
7
W
Sun Wukong
15,783
585
205
8
0
510,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role