Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Commander Zeek
Arachne
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 155L
1,426 Elo+
Solo
Athena
Athena
Qahhavoc
Athena
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
356W - 442L
1,346 Elo+
Solo
Hercules
Hercules
iQueen Xime
Hercules
Level 37
God Stats
31W - 24L
1,690 SR
Queue Stats
183W - 141L
1,564 Elo+
Solo
Apollo
Apollo
nujakkc1ty
Apollo
Level 33
God Stats
2W - 4L
1,774 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 47
1,593 SR
1,467 Elo+

VS

Team Averages
Level 66
1,409 SR
1,447 Elo+
Cabrakan
Cabrakan
ECHO xAce
Cabrakan
Level 116
God Stats
1W - 1L
1,447 SR
Queue Stats
272W - 236L
1,510 Elo+
Solo
Anubis
Anubis
Gimmy Hedd
Anubis
Level 40
God Stats
24W - 27L
1,478 SR
Queue Stats
126W - 130L
1,414 Elo+
Solo
Medusa
Medusa
MarinaraMouse28
Medusa
Level 96
God Stats
5W - 13L
1,328 SR
Queue Stats
228W - 278L
1,415 Elo+
Solo
Athena
Athena
SafiSierra87
Athena
Level 47
God Stats
52W - 51L
1,503 SR
Queue Stats
654W - 665L
1,338 Elo+
Solo
Bakasura
Bakasura
lana del game1
Bakasura
Level 33
God Stats
0W - 2L
1,289 SR
Queue Stats
78W - 75L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 2 / 2
8,402
560
5,970
7,460
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 3
7,558
504
2,878
10,882
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Qahhavoc
Athena
11
1 / 2 / 6
6,933
462
4,921
9,984
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
iQueen Xime
Hercules
16
9 / 0 / 4
9,986
666
11,371
12,635
11,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
nujakkc1ty
Apollo
12
2 / 4 / 2
7,171
478
3,227
6,752
1,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ECHO xAce
Cabrakan
11
2 / 7 / 0
6,666
444
7,257
9,858
12,007
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Gimmy Hedd
Anubis
14
4 / 3 / 0
8,148
543
8,339
8,765
4,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 1
6,882
459
7,535
9,129
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
1 / 0 / 1
6,975
465
3,111
8,224
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
12
1 / 3 / 2
7,140
476
4,839
9,734
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
10
10
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
2
2
W
2
2
3
1.75
L
Cabrakan
ECHO xAce
Cabrakan
2
7
0
0.29
L
Anubis
Gimmy Hedd
Anubis
4
3
0
1.33
L
2
4
1
0.63
W
Athena
Qahhavoc
Athena
1
2
6
2
L
Athena
1
0
1
1.5
W
Hercules
iQueen Xime
Hercules
9
0
4
11
L
Bakasura
1
3
2
0.67
W
Apollo
nujakkc1ty
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
31,081
47,713
Taken
45,710
24,549
Mitigated
30,888
18,750
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,970
604
1,118
2,633
7,460
2,484
0
3,569
3,891
55,311
0
W
2,878
1,825
0
4,670
10,882
3,968
0
3,200
7,652
0
47,019
L
Cabrakan
ECHO xAce
Cabrakan
7,257
1,077
0
0
9,858
12,007
0
1,130
8,728
31,666
0
L
Anubis
Gimmy Hedd
Anubis
8,339
110
0
2,710
8,765
4,699
517
4,088
4,487
57,293
0
L
7,535
3,822
0
2,176
9,129
3,303
1,571
3,238
5,789
0
41,748
W
Athena
Qahhavoc
Athena
4,921
1,470
570
3,058
9,984
4,841
205
2,759
7,078
19,967
0
L
Athena
3,111
900
0
1,737
8,224
6,218
61
810
7,396
24,284
0
W
Hercules
iQueen Xime
Hercules
11,371
3,903
0
6,701
12,635
11,371
321
6,404
6,123
0
61,389
L
Bakasura
4,839
3,089
0
3,581
9,734
4,661
0
1,249
8,419
0
41,035
W
Apollo
nujakkc1ty
Apollo
3,227
1,774
0
0
6,752
1,885
1,215
2,775
3,977
0
29,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
35,811
407
Minions Killed
389
0
Camps Cleared
0
1,520,058
Distance Traveled
1,360,551
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,402
560
115
8
0
295,677
4
W
Arachne
7,558
504
88
6
0
295,894
1
L
Cabrakan
6,666
444
58
4
0
196,742
1
L
Anubis
8,148
543
107
7
0
248,373
5
L
Medusa
6,882
459
75
5
0
237,410
4
W
Athena
6,933
462
25
2
0
288,862
0
L
Athena
6,975
465
41
3
0
348,700
3
W
Hercules
9,986
666
125
8
0
318,877
4
L
Bakasura
7,140
476
108
7
0
329,326
4
W
Apollo
7,171
478
54
4
0
320,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role