Player Matchup

Eset
Eset
FilthyMagoo
Eset
Level 124
God Stats
1W - 0L
1,587 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LastbornRuby2
Gilgamesh
Level 109
God Stats
1W - 1L
1,522 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Tiamat
Tiamat
MedicDoink
Tiamat
Level 105
God Stats
1W - 4L
1,215 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tkking65
Tsukuyomi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Team Averages
Level 108
1,456 SR
1,500 Elo+

VS

Team Averages
Level 115
1,473 SR
1,331 Elo+
Danzaburou
Danzaburou
BOLINHA__GOSTOSO
Danzaburou
Level 149
God Stats
0W - 2L
1,562 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Dayz051489
Merlin
Level 123
God Stats
0W - 2L
1,577 SR
Queue Stats
5W - 10L
1,249 Elo+
Solo
Khepri
Khepri
bloodwolf62
Khepri
Level 42
God Stats
0W - 1L
1,372 SR
Queue Stats
24W - 27L
1,275 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xSirSavage
Cu Chulainn
Level 147
God Stats
0W - 1L
1,382 SR
Queue Stats
6W - 14L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
13,849
815
13,903
11,444
5,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
LastbornRuby2
Gilgamesh
20
9 / 5 / 9
14,121
831
22,632
21,779
17,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
MedicDoink
Tiamat
19
3 / 4 / 16
13,133
773
12,322
17,742
25,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Tkking65
Tsukuyomi
18
6 / 4 / 8
13,072
769
9,405
13,713
6,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOLINHA__GOSTOSO
Danzaburou
18
3 / 8 / 0
11,912
701
8,812
15,572
6,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Dayz051489
Merlin
18
2 / 4 / 8
11,661
686
8,286
14,580
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
3 / 6 / 6
11,918
701
5,443
18,368
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
xSirSavage
Cu Chulainn
20
9 / 7 / 5
13,209
777
18,349
22,989
21,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
25
Kills
17
17
Deaths
25
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOLINHA__GOSTOSO
Danzaburou
3
8
0
0.38
L
Merlin
Dayz051489
Merlin
2
4
8
1.5
W
7
4
10
3
W
Gilgamesh
LastbornRuby2
Gilgamesh
9
5
9
2.7
W
Tiamat
MedicDoink
Tiamat
3
4
16
2.75
W
Tsukuyomi
Tkking65
Tsukuyomi
6
4
8
2.5
L
Khepri
3
6
6
1
L
Cu Chulainn
xSirSavage
Cu Chulainn
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,262
Damage
40,890
64,678
Taken
71,509
54,549
Mitigated
48,160
16,494
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOLINHA__GOSTOSO
Danzaburou
8,812
3,112
0
2,785
15,572
6,297
606
6,290
9,282
0
51,815
L
Merlin
Dayz051489
Merlin
8,286
127
774
717
14,580
5,751
1,143
3,175
11,405
62,263
0
W
13,903
1,218
2,740
2,924
11,444
5,231
3,379
3,225
8,219
50,908
0
W
Gilgamesh
LastbornRuby2
Gilgamesh
22,632
8,912
0
2,285
21,779
17,408
2,305
6,029
15,750
0
56,113
W
Tiamat
MedicDoink
Tiamat
12,322
1,158
0
4,309
17,742
25,716
539
3,744
13,998
38,100
0
W
Tsukuyomi
Tkking65
Tsukuyomi
9,405
1,350
995
3,241
13,713
6,194
1,115
3,116
9,557
0
42,607
L
Khepri
5,443
651
0
783
18,368
14,933
235
6,017
12,351
22,469
0
L
Cu Chulainn
xSirSavage
Cu Chulainn
18,349
2,546
0
1,544
22,989
21,179
128
11,535
11,454
7,677
37,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,175
Gold Earned
48,700
255
Minions Killed
280
9
Camps Cleared
10
1,244,141
Distance Traveled
1,099,589
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,912
701
93
5
3
241,306
2
L
Merlin
11,661
686
87
5
1
263,771
0
W
Eset
13,849
815
67
4
2
301,185
0
W
Gilgamesh
14,121
831
64
4
3
326,631
1
W
Tiamat
13,133
773
60
4
1
311,603
1
W
Tsukuyomi
13,072
769
64
4
3
304,722
0
L
Khepri
11,918
701
46
3
1
308,689
1
L
Cu Chulainn
13,209
777
54
3
5
285,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role