Player Matchup

Serqet
Serqet
Andregame007
Serqet
Level 29
God Stats
5W - 6L
1,502 SR
Queue Stats
262W - 347L
1,409 Elo+
Party 1
Agni
Agni
BeatriceZero
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,504 Elo+
Solo
Loki
Loki
Nataco
Loki
Level 26
God Stats
10W - 3L
1,862 SR
Queue Stats
41W - 56L
1,390 Elo+
Solo
Izanami
Izanami
Sr_camarelos
Izanami
Level 24
God Stats
9W - 13L
1,518 SR
Queue Stats
37W - 49L
1,380 Elo+
Solo
Sylvanus
Sylvanus
apha_lzmz
Sylvanus
Level 29
God Stats
3W - 2L
1,721 SR
Queue Stats
115W - 142L
1,427 Elo+
Party 1
Team Averages
Level 25
1,621 SR
1,422 Elo+

VS

Team Averages
Level 24
1,564 SR
1,452 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
PIR4T4
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 90L
1,476 Elo+
Solo
Medusa
Medusa
Ratingou
Medusa
Level 17
God Stats
14W - 14L
1,567 SR
Queue Stats
20W - 26L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Sevichoo
Baron Samedi
Level 29
God Stats
8W - 10L
1,574 SR
Queue Stats
73W - 71L
1,471 Elo+
Solo
Mercury
Mercury
dacaixaST
Mercury
Level 27
God Stats
4W - 3L
1,682 SR
Queue Stats
309W - 351L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
4 / 7 / 2
7,634
477
6,644
12,056
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 0
5,137
321
183
1,219
301
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Nataco
Loki
15
1 / 2 / 0
8,366
523
3,253
8,010
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Sr_camarelos
Izanami
13
4 / 9 / 5
8,091
506
10,786
13,641
4,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
apha_lzmz
Sylvanus
12
3 / 6 / 4
8,493
531
5,023
16,550
7,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
6 / 0 / 2
10,247
640
8,936
10,368
9,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
PIR4T4
Persephone
15
8 / 3 / 5
9,830
614
12,199
12,858
4,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ratingou
Medusa
14
7 / 5 / 5
8,970
561
9,595
10,044
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Sevichoo
Baron Samedi
14
3 / 1 / 2
9,201
575
7,150
6,717
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mercury
dacaixaST
Mercury
13
1 / 3 / 7
8,375
523
3,022
10,772
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
12
Kills
25
25
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
2
7
L
Serqet
4
7
2
0.71
L
0
1
0
0
L
Loki
Nataco
Loki
1
2
0
0.5
W
Persephone
PIR4T4
Persephone
8
3
5
3.5
W
Medusa
Ratingou
Medusa
7
5
5
1.9
W
Baron Samedi
Sevichoo
Baron Samedi
3
1
2
4
L
Izanami
Sr_camarelos
Izanami
4
9
5
0.72
L
Sylvanus
apha_lzmz
Sylvanus
3
6
4
0.83
W
Mercury
dacaixaST
Mercury
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
40,902
51,476
Taken
50,759
20,132
Mitigated
25,505
7,826
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,936
1,989
0
4,291
10,368
9,606
3,886
216
9,822
0
64,816
L
Serqet
6,644
1,179
0
1,660
12,056
4,624
0
2,660
9,214
0
25,355
L
183
0
0
0
1,219
301
0
606
517
5,910
0
L
Loki
Nataco
Loki
3,253
817
0
618
8,010
3,184
0
1,570
6,372
0
50,651
W
Persephone
PIR4T4
Persephone
12,199
2,405
0
4,707
12,858
4,140
442
2,341
10,514
51,629
0
W
Medusa
Ratingou
Medusa
9,595
4,711
0
0
10,044
3,504
486
1,531
8,365
0
47,715
W
Baron Samedi
Sevichoo
Baron Samedi
7,150
718
0
3,160
6,717
3,374
2,790
437
6,020
55,726
0
L
Izanami
Sr_camarelos
Izanami
10,786
5,546
0
2,049
13,641
4,120
1,464
6,305
7,336
0
42,875
L
Sylvanus
apha_lzmz
Sylvanus
5,023
1,016
1,183
2,316
16,550
7,903
153
7,802
8,688
21,475
0
W
Mercury
dacaixaST
Mercury
3,022
1,103
0
2,586
10,772
4,881
1,235
679
9,951
0
46,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
46,623
297
Minions Killed
482
0
Camps Cleared
0
1,182,052
Distance Traveled
1,464,259
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,247
640
140
9
0
307,315
3
L
Serqet
7,634
477
47
3
0
311,193
0
L
Agni
5,137
321
14
1
0
50,655
0
L
Loki
8,366
523
123
8
0
314,703
2
W
Persephone
9,830
614
91
6
0
299,784
0
W
Medusa
8,970
561
55
3
0
288,784
0
W
Baron Samedi
9,201
575
121
8
0
226,832
6
L
Izanami
8,091
506
69
4
0
261,061
4
L
Sylvanus
8,493
531
44
3
0
244,440
2
W
Mercury
8,375
523
75
5
0
341,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role