Player Matchup

Cthulhu
Cthulhu
BLACKvoIk
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,532 Elo+
Party 1
Nemesis
Nemesis
Isaaс
Nemesis
Level 27
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 2L
1,780 Elo+
Party 1
Persephone
Persephone
Kolinekk
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,660 Elo+
Solo
Freya
Freya
Mitsakoolt
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,622 Elo+
Party 1
Neith
Neith
南风南风南风
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,560 Elo+

VS

Team Averages
Level 23
1,499 SR
1,547 Elo+
Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Adrianmm
Neith
Level 24
God Stats
7W - 4L
1,655 SR
Queue Stats
28W - 25L
1,536 Elo+
Solo
Camazotz
Camazotz
Rotolis
Camazotz
Level 24
God Stats
6W - 8L
1,343 SR
Queue Stats
133W - 148L
1,591 Elo+
Solo
Athena
Athena
YuriBink2000
Athena
Level 28
God Stats
4W - 4L
1,367 SR
Queue Stats
127W - 122L
1,560 Elo+
Solo
Zeus
Zeus
antoniopagola
Zeus
Level 15
God Stats
5W - 1L
1,631 SR
Queue Stats
116W - 103L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACKvoIk
Cthulhu
12
3 / 7 / 6
8,512
405
8,405
22,462
17,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Isaaс
Nemesis
13
2 / 8 / 6
9,160
436
11,445
16,995
6,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Persephone
Kolinekk
Persephone
12
1 / 7 / 3
9,035
430
13,914
13,947
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
16
7 / 11 / 3
10,908
519
15,958
19,064
7,360
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 9 / 1
9,121
434
9,770
13,318
4,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
9 / 0 / 5
12,546
597
15,008
22,396
24,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Adrianmm
Neith
17
12 / 2 / 8
10,832
516
17,780
12,658
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Rotolis
Camazotz
19
9 / 2 / 7
12,253
583
10,222
18,934
8,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
15
1 / 4 / 16
10,695
509
9,486
23,549
23,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 6 / 6
12,015
572
19,041
13,152
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
14
Kills
42
42
Deaths
14
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
0
5
11.5
W
Neith
Adrianmm
Neith
12
2
8
8
L
Cthulhu
BLACKvoIk
Cthulhu
3
7
6
0.86
L
Nemesis
Isaaс
Nemesis
2
8
6
0.63
L
Persephone
Kolinekk
Persephone
1
7
3
0.36
L
Freya
7
11
3
0.77
W
Camazotz
Rotolis
Camazotz
9
2
7
6.25
W
Athena
1
4
16
2.25
W
11
6
6
2.33
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,492
Damage
71,537
85,786
Taken
90,689
40,051
Mitigated
66,889
12,642
Healing
29,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,008
4,500
0
11,443
22,396
24,773
416
3,580
18,360
0
82,611
W
Neith
Adrianmm
Neith
17,780
6,467
0
3,734
12,658
5,631
306
6,981
5,427
0
72,681
L
Cthulhu
BLACKvoIk
Cthulhu
8,405
1,100
75
1,200
22,462
17,119
0
9,265
12,846
14,976
0
L
Nemesis
Isaaс
Nemesis
11,445
6,075
0
3,288
16,995
6,460
0
2,449
14,456
0
50,240
L
Persephone
Kolinekk
Persephone
13,914
1,999
0
2,711
13,947
4,154
420
5,555
8,327
56,636
0
L
Freya
15,958
5,527
0
4,211
19,064
7,360
210
9,130
9,572
53,076
0
W
Camazotz
Rotolis
Camazotz
10,222
2,134
303
11,638
18,934
8,661
384
4,498
14,354
0
84,296
W
Athena
9,486
2,374
0
1,250
23,549
23,054
32
13,406
9,677
28,688
0
W
19,041
2,674
0
1,518
13,152
4,770
0
8,820
4,240
100,537
0
L
9,770
4,895
0
1,157
13,318
4,958
446
1,430
11,737
0
39,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
58,341
370
Minions Killed
604
0
Camps Cleared
0
1,787,673
Distance Traveled
1,937,489
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,546
597
183
9
0
411,165
4
W
Neith
10,832
516
95
5
0
365,978
1
L
Cthulhu
8,512
405
15
1
0
379,318
2
L
Nemesis
9,160
436
82
4
0
345,014
4
L
Persephone
9,035
430
104
5
0
374,356
3
L
Freya
10,908
519
81
4
0
333,218
0
W
Camazotz
12,253
583
139
7
0
415,137
7
W
Athena
10,695
509
33
2
0
405,054
4
W
Zeus
12,015
572
154
7
0
340,155
0
L
Neith
9,121
434
88
4
0
355,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role