Player Matchup

Neith
Neith
THECLAPPINATOR
Neith
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 7L
1,307 Elo+
Solo
Mercury
Mercury
pharaoning
Mercury
Level 14
God Stats
10W - 15L
1,434 SR
Queue Stats
11W - 20L
1,199 Elo+
Party 2
Cthulhu
Cthulhu
satanazz
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,245 Elo+
Party 2
Team Averages
Level 15
1,478 SR
1,250 Elo+

VS

Team Averages
Level 66
1,411 SR
1,309 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HandsomeJey
Loki
Level 28
God Stats
2W - 3L
1,395 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 1
Gilgamesh
Gilgamesh
Krap1
Gilgamesh
Level 28
God Stats
1W - 1L
1,337 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 5
9,769
751
4,956
11,847
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
pharaoning
Mercury
11
1 / 12 / 4
8,203
631
2,497
13,549
4,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
satanazz
Cthulhu
13
6 / 6 / 4
10,091
776
12,098
16,522
16,233
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
7 / 3 / 13
10,925
840
13,004
8,732
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 1 / 8
12,090
930
10,823
8,735
3,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Krap1
Gilgamesh
14
7 / 6 / 17
11,775
906
12,989
14,181
6,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
10
Kills
27
27
Deaths
10
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
3
13
4.5
W
13
1
8
17
W
Gilgamesh
Krap1
Gilgamesh
7
6
17
2.58
L
3
9
5
0.61
L
Mercury
pharaoning
Mercury
1
12
4
0.25
L
Cthulhu
satanazz
Cthulhu
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
36,816
41,918
Taken
31,648
23,936
Mitigated
12,903
1,342
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,004
849
678
2,311
8,732
3,204
646
4,462
4,270
66,110
0
W
10,823
2,715
0
2,610
8,735
3,091
744
3,541
5,194
0
53,211
W
Gilgamesh
Krap1
Gilgamesh
12,989
4,808
0
2,080
14,181
6,608
560
4,642
9,539
0
30,661
L
4,956
2,670
0
1,004
11,847
3,691
491
2,891
8,956
0
20,134
L
Mercury
pharaoning
Mercury
2,497
1,451
0
0
13,549
4,012
0
4,658
8,891
0
18,256
L
Cthulhu
satanazz
Cthulhu
12,098
1,193
76
262
16,522
16,233
0
5,476
11,046
29,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
34,790
97
Minions Killed
178
0
Camps Cleared
0
578,708
Distance Traveled
753,099
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,925
840
103
8
0
219,396
1
W
Loki
12,090
930
53
4
0
274,289
2
W
Gilgamesh
11,775
906
22
2
0
259,414
0
L
Neith
9,769
751
28
2
0
174,516
2
L
Mercury
8,203
631
28
2
0
182,440
0
L
Cthulhu
10,091
776
41
3
0
221,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role