Player Matchup

Chaac
Chaac
DampMAN 96
Chaac
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 39L
1,328 Elo+
Party 1
Khepri
Khepri
HarlequinOfDoom
Khepri
Level 14
God Stats
2W - 2L
1,762 SR
Queue Stats
69W - 104L
1,427 Elo+
Party 1
Artemis
Artemis
Kathy131RR
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Solo
Neith
Neith
PsychoPandaDani
Neith
Level 3
God Stats
37W - 46L
1,500 SR
Queue Stats
210W - 269L
1,237 Elo+
Party 1
Hel
Hel
chrome5112
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,552 SR
1,380 Elo+

VS

Team Averages
Level 13
1,508 SR
1,393 Elo+
Cerberus
Cerberus
GhXsty77
Cerberus
Level 18
God Stats
7W - 8L
1,497 SR
Queue Stats
105W - 128L
1,462 Elo+
Solo
Fenrir
Fenrir
IIVeronicaII
Fenrir
Level 10
God Stats
37W - 32L
1,569 SR
Queue Stats
45W - 41L
1,478 Elo+
Solo
Ah Puch
Ah Puch
KhaarIbourn66
Ah Puch
Level 7
God Stats
2W - 1L
1,760 SR
Queue Stats
4W - 5L
1,366 Elo+
Solo
Medusa
Medusa
chuggaa189
Medusa
Level 16
God Stats
6W - 4L
1,315 SR
Queue Stats
63W - 74L
1,339 Elo+
Party 2
Neith
Neith
xKazoie
Neith
Level 14
God Stats
28W - 42L
1,399 SR
Queue Stats
30W - 47L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 4 / 4
14,439
1,111
22,018
23,490
37,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 8 / 6
11,591
892
5,009
20,533
25,156
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Kathy131RR
Artemis
19
4 / 12 / 5
13,289
1,022
15,687
21,422
8,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 11 / 5
12,049
927
15,272
19,326
5,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 4 / 1
10,077
775
464
3,385
798
Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GhXsty77
Cerberus
20
4 / 1 / 13
13,992
1,076
9,138
13,952
19,163
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
19
6 / 4 / 14
13,315
1,024
10,724
12,368
7,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
20
2 / 3 / 17
12,686
976
7,664
8,966
6,563
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
chuggaa189
Medusa
20
17 / 1 / 10
16,028
1,233
28,334
17,191
9,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
xKazoie
Neith
20
10 / 4 / 12
14,516
1,117
24,431
13,768
6,686
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
13
Kills
39
39
Deaths
13
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chaac
7
4
4
2.25
W
Cerberus
GhXsty77
Cerberus
4
1
13
10.5
L
0
8
6
0.38
W
Fenrir
6
4
14
3.25
L
Artemis
Kathy131RR
Artemis
4
12
5
0.54
W
Ah Puch
2
3
17
3.5
L
2
11
5
0.41
L
0
4
1
0.13
W
Medusa
chuggaa189
Medusa
17
1
10
22
W
Neith
xKazoie
Neith
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,450
Damage
80,291
88,156
Taken
66,245
78,215
Mitigated
49,086
12,825
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
22,018
4,248
0
7,722
23,490
37,447
0
4,167
19,323
0
59,234
W
Cerberus
GhXsty77
Cerberus
9,138
695
0
3,605
13,952
19,163
0
1,198
12,754
19,658
0
L
5,009
438
0
0
20,533
25,156
0
4,380
16,153
26,465
0
W
Fenrir
10,724
1,920
30
617
12,368
7,616
0
1,583
10,785
0
18,813
L
Artemis
Kathy131RR
Artemis
15,687
11,722
0
1,624
21,422
8,859
0
3,207
18,215
0
38,027
W
Ah Puch
7,664
1,333
0
1,489
8,966
6,563
0
855
8,111
21,104
0
L
15,272
9,465
910
2,569
19,326
5,955
0
5,032
14,294
287
36,548
L
464
275
0
0
3,385
798
0
16
3,369
3,225
0
W
Medusa
chuggaa189
Medusa
28,334
17,303
585
7,226
17,191
9,058
0
1,011
16,180
0
73,443
W
Neith
xKazoie
Neith
24,431
21,322
0
318
13,768
6,686
0
1,092
12,676
0
52,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,445
Gold Earned
70,537
250
Minions Killed
260
4
Camps Cleared
3
875,923
Distance Traveled
972,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,439
1,111
86
7
1
267,692
0
W
Cerberus
13,992
1,076
31
2
0
171,836
0
L
Khepri
11,591
892
48
4
2
192,334
0
W
Fenrir
13,315
1,024
9
1
0
250,418
0
L
Artemis
13,289
1,022
49
4
1
183,383
1
W
Ah Puch
12,686
976
36
3
1
156,400
0
L
Neith
12,049
927
65
5
0
164,022
3
L
Hel
10,077
775
2
0
0
68,492
0
W
Medusa
16,028
1,233
110
8
0
220,909
0
W
Neith
14,516
1,117
74
6
2
173,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role