Player Matchup

Camazotz
Camazotz
Kiteon
Camazotz
Level 45
God Stats
5W - 1L
1,748 SR
Queue Stats
64W - 56L
1,548 Elo+
Party 2
Merlin
Merlin
Mörril
Merlin
Level 19
God Stats
6W - 7L
1,464 SR
Queue Stats
13W - 12L
1,495 Elo+
Party 2
Bacchus
Bacchus
Rubinus999
Bacchus
Level 25
God Stats
3W - 0L
2,006 SR
Queue Stats
10W - 7L
1,558 Elo+
Party 2
Medusa
Medusa
Velthaia
Medusa
Level 23
God Stats
3W - 3L
1,686 SR
Queue Stats
49W - 38L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
Zauna7
Kukulkan
Level 28
God Stats
1W - 1L
1,861 SR
Queue Stats
31W - 29L
1,563 Elo+
Party 2
Team Averages
Level 28
1,753 SR
1,541 Elo+

VS

Team Averages
Level 17
1,500 SR
1,395 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AfroSamurai01
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 1
Hel
Hel
Kalimerus
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Ra1denGod
Anhur
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 8L
1,238 Elo+
Party 1
King Arthur
King Arthur
SeMmyT
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kiteon
Camazotz
20
13 / 0 / 6
12,213
611
17,710
22,616
9,914
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Mörril
Merlin
16
2 / 0 / 5
10,268
513
9,678
5,835
2,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Rubinus999
Bacchus
14
7 / 3 / 8
10,167
508
9,430
11,743
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Velthaia
Medusa
16
11 / 2 / 6
11,078
554
16,072
10,882
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zauna7
Kukulkan
17
1 / 0 / 8
10,610
531
6,525
4,269
1,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
1 / 5 / 1
9,531
477
4,812
17,499
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
12
0 / 9 / 5
8,029
401
6,802
13,429
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 3
7,184
359
2,041
10,777
8,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
Ra1denGod
Anhur
12
3 / 8 / 1
8,563
428
5,839
14,489
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SeMmyT
King Arthur
12
0 / 6 / 0
8,144
407
7,416
25,246
17,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
34
Kills
5
5
Deaths
35
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
1
0.3
L
Artemis
0
9
5
0.28
L
1
7
3
0.36
W
Camazotz
Kiteon
Camazotz
13
0
6
16
W
Merlin
Mörril
Merlin
2
0
5
4.5
L
Anhur
Ra1denGod
Anhur
3
8
1
0.44
W
Bacchus
Rubinus999
Bacchus
7
3
8
3.67
L
King Arthur
SeMmyT
King Arthur
0
6
0
0
W
Medusa
Velthaia
Medusa
11
2
6
7
W
Kukulkan
Zauna7
Kukulkan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,415
Damage
26,910
55,345
Taken
81,440
31,757
Mitigated
42,548
26,047
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,812
797
267
8,559
17,499
7,558
539
4,453
12,908
66,487
0
L
Artemis
6,802
3,442
0
495
13,429
5,182
440
3,242
10,187
0
49,042
L
2,041
432
3,598
2,363
10,777
8,075
130
4,627
6,102
10,404
0
W
Camazotz
Kiteon
Camazotz
17,710
6,827
0
17,465
22,616
9,914
146
2,027
20,349
0
117,829
W
Merlin
Mörril
Merlin
9,678
512
0
1,639
5,835
2,241
554
0
5,565
59,326
0
L
Anhur
Ra1denGod
Anhur
5,839
2,614
0
1,203
14,489
4,025
66
2,054
12,435
0
36,575
W
Bacchus
Rubinus999
Bacchus
9,430
2,154
0
1,643
11,743
13,884
42
1,666
10,077
25,190
0
L
King Arthur
SeMmyT
King Arthur
7,416
1,090
0
5,093
25,246
17,708
33
10,951
14,175
0
41,946
W
Medusa
Velthaia
Medusa
16,072
7,337
0
5,016
10,882
4,047
620
2,255
8,597
0
69,816
W
Kukulkan
Zauna7
Kukulkan
6,525
978
0
284
4,269
1,671
23
905
3,334
61,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,336
Gold Earned
41,451
529
Minions Killed
359
0
Camps Cleared
0
2,038,933
Distance Traveled
1,679,487
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,531
477
124
6
0
317,699
0
L
Artemis
8,029
401
69
3
0
290,257
2
L
Hel
7,184
359
19
1
0
338,701
3
W
Camazotz
12,213
611
153
8
0
458,496
4
W
Merlin
10,268
513
100
5
0
410,306
2
L
Anhur
8,563
428
67
3
0
389,343
0
W
Bacchus
10,167
508
25
1
0
387,384
0
L
King Arthur
8,144
407
80
4
0
343,487
2
W
Medusa
11,078
554
111
6
0
375,085
0
W
Kukulkan
10,610
531
140
7
0
407,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role