Player Matchup

Xing Tian
Xing Tian
SunWarriorGod
Xing Tian
Level 40
God Stats
12W - 22L
1,373 SR
Queue Stats
512W - 528L
1,394 Elo+
Party 1
Nemesis
Nemesis
Unkindled_Achie
Nemesis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 23L
1,635 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ilishkakalini217
Ah Muzen Cab
Level 13
God Stats
19W - 12L
1,500 SR
Queue Stats
89W - 126L
1,493 Elo+
Party 1
Anubis
Anubis
iliya-production
Anubis
Level 5
God Stats
2W - 0L
1,666 SR
Queue Stats
4W - 3L
1,300 Elo+
Solo
Raijin
Raijin
swaggerboy540
Raijin
Level 113
God Stats
1W - 0L
1,771 SR
Queue Stats
43W - 39L
1,469 Elo+
Party 2
Team Averages
Level 35
1,562 SR
1,458 Elo+

VS

Team Averages
Level 25
1,441 SR
1,453 Elo+
Ares
Ares
Ace_Willy_
Ares
Level 29
God Stats
0W - 3L
1,123 SR
Queue Stats
86W - 92L
1,451 Elo+
Solo
Pele
Pele
Kilotanker2
Pele
Level 24
God Stats
0W - 3L
1,600 SR
Queue Stats
18W - 21L
1,458 Elo+
Party 3
Neith
Neith
bioheilig
Neith
Level 24
God Stats
2W - 2L
1,438 SR
Queue Stats
21W - 30L
1,445 Elo+
Party 3
Nu Wa
Nu Wa
henny_tears_
Nu Wa
Level 23
God Stats
15W - 16L
1,478 SR
Queue Stats
41W - 31L
1,466 Elo+
Solo
Bellona
Bellona
pixel453
Bellona
Level 23
God Stats
22W - 25L
1,568 SR
Queue Stats
434W - 457L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SunWarriorGod
Xing Tian
13
2 / 2 / 3
9,145
457
7,071
17,563
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
12 / 2 / 5
13,677
684
14,846
17,661
8,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
ilishkakalini217
Ah Muzen Cab
13
0 / 2 / 2
7,928
396
7,079
8,599
3,049
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 14 / 3
8,049
402
3,551
18,331
7,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 2 / 3
12,356
618
11,508
10,076
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,000
400
2,537
9,301
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 9 / 4
9,668
483
12,978
17,588
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
bioheilig
Neith
14
1 / 5 / 2
8,484
424
7,728
11,097
3,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
11 / 3 / 3
11,222
561
14,583
13,132
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
pixel453
Bellona
13
2 / 2 / 4
8,232
412
7,651
16,648
13,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
24
Kills
22
22
Deaths
24
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
7
9
4
1
W
Xing Tian
SunWarriorGod
Xing Tian
2
2
3
1.75
W
12
2
5
7.25
L
Neith
bioheilig
Neith
1
5
2
0.4
L
11
3
3
4.17
W
Ah Muzen Cab
ilishkakalini217
Ah Muzen Cab
0
2
2
0.5
W
0
14
3
0.11
L
Bellona
pixel453
Bellona
2
2
4
2
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
45,477
72,230
Taken
67,766
39,484
Mitigated
32,959
18,132
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,537
258
0
1,547
9,301
3,671
0
5,157
3,750
30,233
2,139
L
12,978
2,864
0
3,762
17,588
5,778
587
6,620
10,708
0
61,052
W
Xing Tian
SunWarriorGod
Xing Tian
7,071
335
907
4,047
17,563
13,879
210
1,276
16,287
38,300
0
W
14,846
7,513
0
5,192
17,661
8,404
1,474
3,144
14,517
0
82,124
L
Neith
bioheilig
Neith
7,728
3,867
0
2,422
11,097
3,655
2,578
2,319
8,738
0
54,827
L
14,583
4,339
267
2,170
13,132
6,421
1,605
2,882
10,214
57,656
0
W
Ah Muzen Cab
ilishkakalini217
Ah Muzen Cab
7,079
1,792
0
2,595
8,599
3,049
1,544
661
7,938
0
43,367
W
3,551
1,522
0
3,449
18,331
7,395
1,238
8,826
9,505
28,301
0
L
Bellona
pixel453
Bellona
7,651
1,473
0
3,448
16,648
13,434
176
4,380
12,226
0
41,689
W
11,508
1,983
0
1,942
10,076
6,757
1,725
3,155
6,921
64,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
45,606
446
Minions Killed
407
0
Camps Cleared
0
1,767,183
Distance Traveled
1,582,390
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,000
400
60
3
0
197,268
1
L
Pele
9,668
483
88
4
0
357,927
1
W
Xing Tian
9,145
457
46
2
0
396,450
4
W
Nemesis
13,677
684
140
7
0
428,541
3
L
Neith
8,484
424
109
5
0
297,029
3
L
Nu Wa
11,222
561
87
4
0
340,851
0
W
Ah Muzen Cab
7,928
396
75
4
0
340,896
3
W
Anubis
8,049
402
48
2
0
275,507
1
L
Bellona
8,232
412
63
3
0
389,315
8
W
Raijin
12,356
618
137
7
0
325,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role