Player Matchup

Cthulhu
Cthulhu
BzE_Khalid
Cthulhu
Level 88
God Stats
2W - 4L
1,183 SR
Queue Stats
217W - 198L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
HYENA_DEMON
Sun Wukong
Level 146
God Stats
22W - 33L
1,406 SR
Queue Stats
194W - 235L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoystickRenegade
Tsukuyomi
Level 116
God Stats
3W - 3L
1,693 SR
Queue Stats
242W - 224L
1,486 Elo+
Solo
Skadi
Skadi
Tvss_BTFO
Skadi
Level 64
God Stats
43W - 54L
1,470 SR
Queue Stats
133W - 160L
1,430 Elo+
Solo
Kukulkan
Kukulkan
seam-_-steven
Kukulkan
Level 74
God Stats
27W - 41L
1,403 SR
Queue Stats
506W - 640L
1,368 Elo+
Solo
Team Averages
Level 98
1,431 SR
1,426 Elo+

VS

Team Averages
Level 89
1,512 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Luwes1087
Persephone
Level 149
God Stats
60W - 47L
1,586 SR
Queue Stats
408W - 404L
1,524 Elo+
Solo
Ymir
Ymir
Preds32yt
Ymir
Level 65
God Stats
0W - 3L
1,246 SR
Queue Stats
377W - 393L
1,422 Elo+
Solo
Cernunnos
Cernunnos
Rapha_Carlomagno
Cernunnos
Level 93
God Stats
52W - 48L
1,507 SR
Queue Stats
408W - 423L
1,461 Elo+
Solo
Achilles
Achilles
SMC_SPARTACUS
Achilles
Level 69
God Stats
7W - 3L
1,719 SR
Queue Stats
68W - 53L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BzE_Khalid
Cthulhu
14
4 / 3 / 9
9,099
506
8,111
15,908
12,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
HYENA_DEMON
Sun Wukong
15
1 / 3 / 6
8,977
499
8,109
18,260
12,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
16
10 / 3 / 4
9,967
554
13,158
13,990
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Tvss_BTFO
Skadi
14
5 / 0 / 5
8,711
484
7,011
5,914
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
seam-_-steven
Kukulkan
14
0 / 2 / 3
8,006
445
3,158
8,531
3,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 4 / 2
8,662
481
7,654
11,473
7,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Luwes1087
Persephone
16
3 / 1 / 2
10,183
566
12,748
7,366
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
3 / 6 / 2
9,412
523
6,040
13,224
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
12
2 / 6 / 2
7,943
441
8,285
13,850
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
SMC_SPARTACUS
Achilles
14
2 / 3 / 5
8,633
480
6,687
12,195
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
11
11
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
W
Cthulhu
BzE_Khalid
Cthulhu
4
3
9
2.83
W
Sun Wukong
HYENA_DEMON
Sun Wukong
1
3
6
1.33
W
Tsukuyomi
10
3
4
4
L
Persephone
Luwes1087
Persephone
3
1
2
4
L
Ymir
3
6
2
0.67
L
Cernunnos
2
6
2
0.5
L
Achilles
SMC_SPARTACUS
Achilles
2
3
5
1.5
W
Skadi
Tvss_BTFO
Skadi
5
0
5
7.5
W
Kukulkan
seam-_-steven
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,547
Damage
41,414
62,603
Taken
58,108
35,653
Mitigated
26,129
22,385
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,654
1,508
0
1,088
11,473
7,232
142
983
10,490
54
47,308
W
Cthulhu
BzE_Khalid
Cthulhu
8,111
722
1,035
5,339
15,908
12,105
589
3,553
12,256
29,158
0
W
Sun Wukong
HYENA_DEMON
Sun Wukong
8,109
1,258
0
5,811
18,260
12,229
1,341
2,706
15,442
4
57,949
W
Tsukuyomi
13,158
3,415
0
4,982
13,990
5,588
660
3,378
10,320
0
60,370
L
Persephone
Luwes1087
Persephone
12,748
87
0
3,411
7,366
2,499
66
1,560
5,805
67,945
0
L
Ymir
6,040
620
0
250
13,224
6,988
0
2,916
10,308
37,310
0
L
Cernunnos
8,285
4,600
0
3,398
13,850
4,749
576
3,203
10,647
0
39,604
L
Achilles
SMC_SPARTACUS
Achilles
6,687
1,238
0
4,281
12,195
4,661
0
2,607
9,588
0
52,629
W
Skadi
Tvss_BTFO
Skadi
7,011
1,821
0
1,620
5,914
2,286
814
2,407
3,432
0
36,521
W
Kukulkan
seam-_-steven
Kukulkan
3,158
45
923
2,675
8,531
3,445
976
6,075
2,311
47,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
44,833
422
Minions Killed
452
0
Camps Cleared
0
1,679,966
Distance Traveled
1,671,459
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,662
481
99
6
0
336,476
1
W
Cthulhu
9,099
506
41
2
0
341,506
8
W
Sun Wukong
8,977
499
111
6
0
331,927
1
W
Tsukuyomi
9,967
554
99
6
0
375,956
3
L
Persephone
10,183
566
137
8
0
369,415
5
L
Ymir
9,412
523
72
4
0
310,199
7
L
Cernunnos
7,943
441
56
3
0
285,824
2
L
Achilles
8,633
480
88
5
0
369,545
0
W
Skadi
8,711
484
65
4
0
337,628
4
W
Kukulkan
8,006
445
106
6
0
292,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role