Player Matchup

The Morrigan
The Morrigan
D3STRUCT0R397
The Morrigan
Level 29
God Stats
1W - 2L
1,865 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
DeadlyVirus
Tyr
Level 56
God Stats
3W - 2L
1,591 SR
Queue Stats
179W - 170L
1,584 Elo+
Party 3
Discordia
Discordia
Fantoa
Discordia
Level 68
God Stats
4W - 5L
1,625 SR
Queue Stats
219W - 228L
1,545 Elo+
Party 3
Geb
Geb
aseraseraser13-a
Geb
Level 48
God Stats
0W - 1L
1,549 SR
Queue Stats
4W - 5L
1,814 Elo+
Party 1
Medusa
Medusa
talk17
Medusa
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
75W - 77L
1,512 Elo+
Party 3
Team Averages
Level 46
1,579 SR
1,591 Elo+

VS

Team Averages
Level 53
1,522 SR
1,522 Elo+
Chernobog
Chernobog
 
Chernobog
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Eliwon
Tsukuyomi
Level 60
God Stats
3W - 0L
1,610 SR
Queue Stats
11W - 8L
1,548 Elo+
Party 2
Bellona
Bellona
IvvyX
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
Quno
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,587 Elo+
Solo
Ah Puch
Ah Puch
mawashii
Ah Puch
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 140L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
D3STRUCT0R397
The Morrigan
15
2 / 6 / 5
9,930
397
5,457
13,817
5,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 6
12,699
508
13,352
24,133
25,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Fantoa
Discordia
19
12 / 6 / 3
12,224
489
19,496
14,064
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 7
11,028
441
9,482
19,068
22,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
talk17
Medusa
16
0 / 6 / 7
9,984
399
7,976
19,059
7,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
4 / 3 / 11
12,787
511
11,537
15,239
7,093
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Eliwon
Tsukuyomi
20
8 / 7 / 8
14,084
563
13,239
21,550
9,439
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
IvvyX
Bellona
20
12 / 1 / 11
14,941
598
22,490
25,442
27,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Quno
Sylvanus
18
2 / 5 / 9
11,131
445
7,775
15,865
13,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
mawashii
Ah Puch
18
1 / 7 / 11
11,835
473
11,458
20,587
9,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
21
Kills
27
27
Deaths
23
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
3
11
3.17
L
The Morrigan
D3STRUCT0R397
The Morrigan
2
6
5
0.75
L
6
5
6
1.8
W
Tsukuyomi
Eliwon
Tsukuyomi
8
7
8
1.71
L
Discordia
Fantoa
Discordia
12
6
3
2.25
W
Bellona
IvvyX
Bellona
12
1
11
17.5
W
Sylvanus
Quno
Sylvanus
2
5
9
1.3
L
1
4
7
1.13
W
Ah Puch
mawashii
Ah Puch
1
7
11
0.93
L
Medusa
talk17
Medusa
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,763
Damage
66,499
90,141
Taken
98,683
66,624
Mitigated
66,306
15,618
Healing
33,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,537
5,689
0
2,702
15,239
7,093
6,618
6,090
9,033
0
96,344
L
The Morrigan
D3STRUCT0R397
The Morrigan
5,457
783
0
1,234
13,817
5,240
0
2,448
11,114
59,856
0
L
13,352
1,650
0
6,189
24,133
25,935
0
5,666
18,275
0
76,072
W
Tsukuyomi
Eliwon
Tsukuyomi
13,239
3,235
0
9,989
21,550
9,439
0
5,387
15,238
0
106,803
L
Discordia
Fantoa
Discordia
19,496
1,419
359
2,721
14,064
5,842
599
3,277
10,531
87,727
0
W
Bellona
IvvyX
Bellona
22,490
9,571
0
6,690
25,442
27,002
1,259
5,559
19,703
0
103,560
W
Sylvanus
Quno
Sylvanus
7,775
2,009
4,130
3,465
15,865
13,363
526
7,595
8,139
33,840
4,475
L
9,482
553
0
1,092
19,068
22,257
789
4,340
14,584
49,881
0
W
Ah Puch
mawashii
Ah Puch
11,458
1,888
157
6,001
20,587
9,409
1,006
8,870
11,331
74,546
0
L
Medusa
talk17
Medusa
7,976
2,510
0
4,023
19,059
7,350
128
2,519
16,490
0
54,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,865
Gold Earned
64,778
563
Minions Killed
653
0
Camps Cleared
0
2,263,509
Distance Traveled
2,328,181
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,787
511
153
6
0
480,437
2
L
The Morrigan
9,930
397
95
4
0
404,854
0
L
Tyr
12,699
508
149
6
0
470,167
6
W
Tsukuyomi
14,084
563
158
6
0
488,567
2
L
Discordia
12,224
489
154
6
0
433,561
5
W
Bellona
14,941
598
148
6
0
521,295
3
W
Sylvanus
11,131
445
66
3
0
447,673
4
L
Geb
11,028
441
69
3
0
509,204
1
W
Ah Puch
11,835
473
128
5
0
390,209
3
L
Medusa
9,984
399
96
4
0
445,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role