Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Nirakan
Gilgamesh
Level 13
God Stats
3W - 4L
1,535 SR
Queue Stats
26W - 26L
1,373 Elo+
Solo
Nemesis
Nemesis
SirLuffys
Nemesis
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 5L
1,442 Elo+
Party 2
King Arthur
King Arthur
Tofiss
King Arthur
Level 14
God Stats
3W - 7L
1,500 SR
Queue Stats
14W - 20L
1,441 Elo+
Party 2
Zeus
Zeus
寂寥lonesom
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,474 Elo+
Party 3
Team Averages
Level 25
1,550 SR
1,446 Elo+

VS

Team Averages
Level 24
1,564 SR
1,494 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Dreamjack44
Zeus
Level 29
God Stats
3W - 3L
1,483 SR
Queue Stats
296W - 293L
1,434 Elo+
Solo
Loki
Loki
Grabowski1234
Loki
Level 20
God Stats
6W - 4L
1,680 SR
Queue Stats
53W - 50L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
IziPoncho
Guan Yu
Level 29
God Stats
4W - 1L
1,647 SR
Queue Stats
9W - 3L
1,682 Elo+
Solo
Neith
Neith
abdullah225sh
Neith
Level 18
God Stats
41W - 39L
1,511 SR
Queue Stats
188W - 196L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
2
0 / 0 / 0
3,888
324
470
737
115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Nirakan
Gilgamesh
12
2 / 4 / 0
6,734
561
2,680
7,293
3,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
SirLuffys
Nemesis
7
0 / 7 / 1
4,653
388
2,320
7,996
1,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Tofiss
King Arthur
7
1 / 4 / 0
4,689
391
4,566
8,523
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 7 / 2
5,725
477
2,525
7,445
2,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 8
6,066
506
3,959
5,738
3,914
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
5 / 2 / 2
8,370
698
5,136
6,698
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
11 / 2 / 0
7,684
640
5,670
5,785
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
IziPoncho
Guan Yu
13
3 / 0 / 1
7,578
632
2,651
6,700
4,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 1 / 7
6,611
551
5,847
6,220
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
22
22
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Kuzenbo
 
Kuzenbo
1
0
8
5
W
5
2
2
3
W
11
2
0
5.5
W
Guan Yu
IziPoncho
Guan Yu
3
0
1
3.5
L
Gilgamesh
Nirakan
Gilgamesh
2
4
0
0.5
L
Nemesis
SirLuffys
Nemesis
0
7
1
0.07
L
King Arthur
Tofiss
King Arthur
1
4
0
0.25
W
2
1
7
5.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
23,263
31,994
Taken
31,141
12,342
Mitigated
14,597
4,082
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
470
327
0
93
737
115
0
89
648
0
3,985
W
Kuzenbo
 
Kuzenbo
3,959
2,013
0
1,640
5,738
3,914
333
402
5,168
16,372
0
W
5,136
946
0
1,358
6,698
2,267
0
1,340
5,358
52,029
0
W
5,670
1,076
0
1,828
5,785
1,824
986
582
5,113
0
29,652
W
Guan Yu
IziPoncho
Guan Yu
2,651
913
60
3,188
6,700
4,954
0
0
6,700
0
37,962
L
Gilgamesh
Nirakan
Gilgamesh
2,680
823
0
1,575
7,293
3,086
0
874
6,033
0
25,248
L
Nemesis
SirLuffys
Nemesis
2,320
883
0
623
7,996
1,702
0
1,969
6,027
0
14,866
L
King Arthur
Tofiss
King Arthur
4,566
968
0
960
8,523
5,196
0
1,901
6,622
72
11,411
W
5,847
3,286
0
3,716
6,220
1,638
1,817
242
5,708
0
32,220
L
2,525
301
0
831
7,445
2,243
0
3,906
3,239
22,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
36,309
174
Minions Killed
356
0
Camps Cleared
0
901,559
Distance Traveled
1,214,193
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,888
324
8
1
0
47,947
0
W
Kuzenbo
6,066
506
26
2
0
254,456
1
W
Zeus
8,370
698
114
10
0
203,077
0
W
Loki
7,684
640
58
5
0
269,491
3
W
Guan Yu
7,578
632
96
8
0
274,823
7
L
Gilgamesh
6,734
561
66
6
0
219,530
0
L
Nemesis
4,653
388
26
2
0
227,271
0
L
King Arthur
4,689
391
19
2
0
225,713
0
W
Neith
6,611
551
62
5
0
212,346
1
L
Zeus
5,725
477
55
5
0
181,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role