Player Matchup

Yemoja
Yemoja
Golden Toast217
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Zeus
Zeus
Wen0u
Zeus
Level 27
God Stats
1W - 4L
1,415 SR
Queue Stats
216W - 232L
1,406 Elo+
Solo
Ra
Ra
ektoras184
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,455 Elo+
Solo
Ymir
Ymir
juju05170
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 48L
1,676 Elo+
Solo
Neith
Neith
speedy213steel
Neith
Level 27
God Stats
6W - 6L
1,580 SR
Queue Stats
57W - 76L
1,301 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,468 Elo+

VS

Team Averages
Level 22
1,475 SR
1,416 Elo+
Artio
Artio
Medicandarchimed
Artio
Level 10
God Stats
25W - 30L
1,508 SR
Queue Stats
184W - 244L
1,370 Elo+
Party 1
Ullr
Ullr
Nindzi_2_0
Ullr
Level 17
God Stats
8W - 10L
1,362 SR
Queue Stats
74W - 87L
1,414 Elo+
Solo
Bellona
Bellona
OFF-Majky
Bellona
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 94L
1,453 Elo+
Solo
Neith
Neith
Ronnissimo
Neith
Level 24
God Stats
47W - 38L
1,505 SR
Queue Stats
53W - 57L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
adriankillu286
Baron Samedi
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 194L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 4
10,483
1,048
4,196
21,242
26,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
Wen0u
Zeus
16
6 / 5 / 1
11,446
1,145
31,244
16,179
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 4
10,287
1,029
8,684
15,748
7,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
15
0 / 15 / 2
9,225
923
12,515
27,424
28,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 0 / 0
8,119
812
484
270
57
Team 1 Tickets

34

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 22
10,188
1,019
3,384
11,320
4,528
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 2 / 22
12,531
1,253
25,707
13,991
6,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
OFF-Majky
Bellona
17
3 / 1 / 21
10,306
1,031
10,559
13,648
7,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
18
10 / 3 / 15
11,136
1,114
14,002
11,244
4,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
adriankillu286
Baron Samedi
19
10 / 1 / 20
12,252
1,225
19,828
10,996
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
136
8
Kills
36
37
Deaths
8
11
Assists
100
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
2
1
22
13
W
11
2
22
11
W
Bellona
OFF-Majky
Bellona
3
1
21
13.5
W
Neith
10
3
15
5.83
L
Zeus
Wen0u
Zeus
6
5
1
1.3
W
Baron Samedi
adriankillu286
Baron Samedi
10
1
20
20
L
2
8
4
0.5
L
Ymir
0
15
2
0.07
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,123
Damage
73,480
80,863
Taken
61,199
67,996
Mitigated
27,386
3,928
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
1,109
843
798
21,242
26,020
0
5,273
15,719
13,297
0
W
3,384
302
4,961
3,394
11,320
4,528
0
10,824
496
4,451
0
W
25,707
15,909
0
1,668
13,991
6,001
0
12,900
1,091
0
50,140
W
Bellona
OFF-Majky
Bellona
10,559
4,097
365
1,569
13,648
7,457
0
12,349
1,299
0
21,427
W
Neith
14,002
8,698
0
834
11,244
4,170
0
10,553
691
0
30,434
L
Zeus
Wen0u
Zeus
31,244
3,439
0
870
16,179
5,765
0
6,226
9,953
52,972
0
W
Baron Samedi
adriankillu286
Baron Samedi
19,828
2,885
4,455
3,913
10,996
5,230
0
10,013
983
45,261
0
L
8,684
2,118
592
825
15,748
7,370
0
3,811
11,757
24,072
0
L
Ymir
12,515
659
0
0
27,424
28,784
0
7,902
19,522
39,160
0
L
484
0
0
0
270
57
0
0
270
0
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
56,413
150
Minions Killed
199
5
Camps Cleared
3
660,004
Distance Traveled
881,657
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,483
1,048
14
1
1
158,401
0
W
Artio
10,188
1,019
5
1
1
176,045
0
W
Ullr
12,531
1,253
54
5
1
177,045
2
W
Bellona
10,306
1,031
29
3
0
204,262
1
W
Neith
11,136
1,114
44
4
0
142,724
0
L
Zeus
11,446
1,145
55
6
1
169,085
0
W
Baron Samedi
12,252
1,225
67
7
1
181,581
0
L
Ra
10,287
1,029
41
4
2
148,757
2
L
Ymir
9,225
923
40
4
1
146,745
2
L
Neith
8,119
812
0
0
0
37,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role