Player Matchup

Sun Wukong
Sun Wukong
DixyNourmus
Sun Wukong
Level 128
God Stats
5W - 2L
2,018 SR
Queue Stats
346W - 148L
1,751 Elo+
Solo
Merlin
Merlin
GucciJagger2
Merlin
Level 159
God Stats
12W - 12L
1,709 SR
Queue Stats
391W - 332L
1,507 Elo+
Solo
Hades
Hades
QuesitosCracks
Hades
Level 102
God Stats
16W - 13L
1,466 SR
Queue Stats
130W - 126L
1,519 Elo+
Party 1
Cerberus
Cerberus
Woodkind
Cerberus
Level 108
God Stats
2W - 3L
1,656 SR
Queue Stats
186W - 213L
1,479 Elo+
Party 1
Cupid
Cupid
supercacho
Cupid
Level 80
God Stats
8W - 6L
1,540 SR
Queue Stats
80W - 70L
1,488 Elo+
Solo
Team Averages
Level 115
1,678 SR
1,549 Elo+

VS

Team Averages
Level 128
1,541 SR
1,550 Elo+
Tyr
Tyr
DandyPython4147
Tyr
Level 125
God Stats
0W - 1L
1,288 SR
Queue Stats
5W - 8L
1,387 Elo+
Solo
Tiamat
Tiamat
Dsharpshoter
Tiamat
Level 129
God Stats
9W - 16L
1,703 SR
Queue Stats
134W - 106L
1,736 Elo+
Solo
Sylvanus
Sylvanus
Ganondad
Sylvanus
Level 101
God Stats
4W - 5L
1,623 SR
Queue Stats
170W - 147L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Grigorii1993
Danzaburou
Level 145
God Stats
4W - 9L
1,583 SR
Queue Stats
86W - 78L
1,458 Elo+
Solo
Fenrir
Fenrir
NoctiStrifeXV
Fenrir
Level 142
God Stats
14W - 11L
1,507 SR
Queue Stats
110W - 115L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DixyNourmus
Sun Wukong
20
14 / 2 / 16
16,001
889
27,174
23,799
33,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
8 / 1 / 20
14,837
824
21,268
13,027
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 2 / 13
13,579
754
18,751
15,075
10,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Woodkind
Cerberus
19
4 / 2 / 22
13,152
731
16,939
25,329
28,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
20
5 / 3 / 21
13,698
761
21,403
16,628
6,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,422
579
6,253
23,365
13,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
18
1 / 6 / 6
11,647
647
28,402
19,781
16,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Ganondad
Sylvanus
19
3 / 2 / 5
13,573
754
14,102
34,554
43,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Grigorii1993
Danzaburou
18
2 / 9 / 2
11,230
624
13,447
19,974
7,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 10 / 2
13,804
767
7,767
25,762
22,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
36
Kills
10
10
Deaths
36
92
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Sun Wukong
DixyNourmus
Sun Wukong
14
2
16
11
L
Tiamat
1
6
6
0.67
L
Sylvanus
Ganondad
Sylvanus
3
2
5
2.75
L
Danzaburou
Grigorii1993
Danzaburou
2
9
2
0.33
W
Merlin
8
1
20
18
L
3
10
2
0.4
W
5
2
13
5.75
W
Cerberus
Woodkind
Cerberus
4
2
22
7.5
W
Cupid
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,535
Damage
69,971
93,858
Taken
123,436
84,627
Mitigated
103,367
34,945
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,253
990
0
2,319
23,365
13,230
0
12,526
10,679
2,984
21,934
W
Sun Wukong
DixyNourmus
Sun Wukong
27,174
5,254
0
4,506
23,799
33,916
399
10,459
13,340
0
64,778
L
Tiamat
28,402
2,260
0
4,805
19,781
16,382
1
8,292
11,360
71,929
0
L
Sylvanus
Ganondad
Sylvanus
14,102
1,868
3,336
8,342
34,554
43,273
0
14,716
19,470
28,274
0
L
Danzaburou
Grigorii1993
Danzaburou
13,447
4,154
0
2,362
19,974
7,643
0
12,946
6,929
0
53,979
W
Merlin
21,268
738
0
2,367
13,027
5,418
1,510
9,006
4,021
57,760
0
L
7,767
1,097
0
906
25,762
22,839
467
8,318
17,189
0
33,078
W
18,751
1,797
501
5,077
15,075
10,354
729
4,740
10,335
43,505
0
W
Cerberus
Woodkind
Cerberus
16,939
1,190
707
9,524
25,329
28,026
602
12,338
12,991
48,959
0
W
Cupid
21,403
11,696
4,235
8,028
16,628
6,913
3,762
7,436
9,192
0
58,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,267
Gold Earned
60,676
432
Minions Killed
341
9
Camps Cleared
6
1,714,684
Distance Traveled
1,521,748
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,422
579
51
3
1
305,244
2
W
Sun Wukong
16,001
889
91
5
2
375,497
7
L
Tiamat
11,647
647
106
6
1
300,353
1
L
Sylvanus
13,573
754
28
2
1
317,701
1
L
Danzaburou
11,230
624
96
5
0
278,119
1
W
Merlin
14,837
824
93
5
3
330,312
1
L
Fenrir
13,804
767
60
3
3
320,331
7
W
Hades
13,579
754
83
5
1
314,027
0
W
Cerberus
13,152
731
76
4
2
355,623
0
W
Cupid
13,698
761
89
5
1
339,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role