Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ProDaddy1
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,356 Elo+
Party 1
Zeus
Zeus
ppg0ddness
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,441 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,432 Elo+

VS

Team Averages
Level 42
1,560 SR
1,298 Elo+
Anubis
Anubis
ErNavaha
Anubis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,286 Elo+
Party 2
Sobek
Sobek
Root27
Sobek
Level 58
God Stats
1W - 2L
1,680 SR
Queue Stats
4W - 12L
1,327 Elo+
Party 2
Anhur
Anhur
icarusguns
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 11
9,290
664
6,119
7,116
1,532
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
ProDaddy1
Yemoja
12
2 / 4 / 12
10,332
738
4,858
8,436
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 3 / 3
11,388
813
16,316
6,783
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ErNavaha
Anubis
15
9 / 4 / 0
10,852
775
11,584
10,290
4,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Root27
Sobek
14
1 / 2 / 9
10,824
773
2,035
12,187
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
10
0 / 9 / 5
8,263
590
2,321
10,891
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
15
Kills
10
10
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
11
2.17
L
Anubis
ErNavaha
Anubis
9
4
0
2.25
W
Yemoja
ProDaddy1
Yemoja
2
4
12
2
L
Sobek
Root27
Sobek
1
2
9
2.75
L
Anhur
0
9
5
0.28
W
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
15,940
22,335
Taken
33,368
9,300
Mitigated
20,481
3,427
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,119
3,520
0
434
7,116
1,532
1,279
5,394
1,722
0
31,015
L
Anubis
ErNavaha
Anubis
11,584
340
0
4,947
10,290
4,862
120
6,651
3,639
72,897
0
W
Yemoja
ProDaddy1
Yemoja
4,858
537
814
1,047
8,436
6,005
391
3,570
4,866
13,199
0
L
Sobek
Root27
Sobek
2,035
135
0
3,698
12,187
11,821
0
5,900
6,287
10,534
0
L
Anhur
2,321
960
0
111
10,891
3,798
566
8,662
2,229
0
7,203
W
16,316
1,244
0
1,132
6,783
1,763
1,323
4,701
2,082
55,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
29,939
136
Minions Killed
137
0
Camps Cleared
0
644,875
Distance Traveled
697,598
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,290
664
51
4
0
199,419
4
L
Anubis
10,852
775
112
8
0
225,962
4
W
Yemoja
10,332
738
4
0
0
253,605
0
L
Sobek
10,824
773
11
1
0
238,715
5
L
Anhur
8,263
590
14
1
0
232,921
0
W
Zeus
11,388
813
81
6
0
191,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role