Player Matchup

Izanami
Izanami
OrangeShark003
Izanami
Level 50
God Stats
4W - 5L
1,502 SR
Queue Stats
24W - 22L
1,527 Elo+
Party 1
Ymir
Ymir
SableJay
Ymir
Level 27
God Stats
4W - 2L
1,300 SR
Queue Stats
12W - 11L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
dragon2beman
Nu Wa
Level 82
God Stats
0W - 1L
1,770 SR
Queue Stats
10W - 7L
1,596 Elo+
Party 1
Team Averages
Level 53
1,524 SR
1,517 Elo+

VS

Team Averages
Level 92
1,532 SR
1,427 Elo+
Chaac
Chaac
alexboy
Chaac
Level 85
God Stats
6W - 1L
1,677 SR
Queue Stats
91W - 104L
1,469 Elo+
Solo
Ah Puch
Ah Puch
jimbo1202
Ah Puch
Level 104
God Stats
2W - 2L
1,375 SR
Queue Stats
431W - 443L
1,402 Elo+
Party 2
Cerberus
Cerberus
theDI0brando
Cerberus
Level 88
God Stats
11W - 5L
1,543 SR
Queue Stats
350W - 360L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,523
579
4,308
10,271
2,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
11
2 / 9 / 2
8,265
636
7,874
13,797
8,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 7 / 3
8,398
646
4,711
8,578
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
alexboy
Chaac
14
9 / 2 / 14
10,738
826
9,222
16,947
14,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
jimbo1202
Ah Puch
13
8 / 1 / 14
10,452
804
12,601
7,472
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
theDI0brando
Cerberus
13
6 / 2 / 15
9,820
755
5,825
9,154
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
4
Kills
23
23
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Ymir
2
9
2
0.33
W
Chaac
alexboy
Chaac
9
2
14
8
L
2
7
3
0.5
W
Ah Puch
jimbo1202
Ah Puch
8
1
14
15
W
Cerberus
theDI0brando
Cerberus
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
27,648
32,646
Taken
33,573
13,279
Mitigated
22,815
1,962
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
2,387
0
1,531
10,271
2,781
0
4,365
5,695
0
41,196
L
Ymir
7,874
1,066
0
0
13,797
8,232
0
8,017
5,576
20,527
0
W
Chaac
alexboy
Chaac
9,222
1,369
462
8,490
16,947
14,056
1,188
5,098
11,849
0
40,772
L
4,711
1,182
0
431
8,578
2,266
0
5,532
2,905
20,138
0
W
Ah Puch
jimbo1202
Ah Puch
12,601
262
0
1,367
7,472
2,252
950
3,732
3,740
52,053
0
W
Cerberus
theDI0brando
Cerberus
5,825
44
0
500
9,154
6,507
241
3,810
5,344
24,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
31,010
131
Minions Killed
188
0
Camps Cleared
0
560,271
Distance Traveled
703,864
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,523
579
63
5
0
193,344
5
L
Ymir
8,265
636
42
3
0
167,542
1
W
Chaac
10,738
826
51
4
0
259,140
0
L
Nu Wa
8,398
646
26
2
0
199,385
5
W
Ah Puch
10,452
804
91
7
0
215,203
1
W
Cerberus
9,820
755
46
4
0
229,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role