Player Matchup

Anhur
Anhur
Hiq6
Anhur
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
770W - 221L
1,728 Elo+
Party 1
Ah Puch
Ah Puch
Saliuna
Ah Puch
Level 159
God Stats
0W - 1L
1,364 SR
Queue Stats
151W - 76L
1,753 Elo+
Party 1
Sobek
Sobek
Yukkikoo
Sobek
Level 160
God Stats
8W - 7L
1,824 SR
Queue Stats
477W - 348L
1,674 Elo+
Party 1
Team Averages
Level 160
1,563 SR
1,719 Elo+

VS

Team Averages
Level 96
1,728 SR
1,510 Elo+
Bacchus
Bacchus
Ao-No-Destiny
Bacchus
Level 146
God Stats
2W - 2L
1,944 SR
Queue Stats
108W - 95L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
We Are Peso
Baron Samedi
Level 69
God Stats
23W - 31L
1,489 SR
Queue Stats
162W - 189L
1,491 Elo+
Solo
Neith
Neith
lIIlIllalI8
Neith
Level 72
God Stats
7W - 5L
1,750 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hiq6
Anhur
14
6 / 6 / 4
12,039
752
9,260
18,194
7,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Saliuna
Ah Puch
13
2 / 7 / 7
9,838
615
13,821
12,120
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Yukkikoo
Sobek
14
3 / 5 / 7
10,521
658
7,145
18,002
22,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
9 / 4 / 6
12,064
754
14,869
17,040
17,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
We Are Peso
Baron Samedi
16
4 / 3 / 9
11,327
708
13,195
11,271
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 4 / 10
11,804
738
13,777
12,216
4,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
18
18
Deaths
11
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
9
4
6
3
L
Anhur
Hiq6
Anhur
6
6
4
1.33
L
Ah Puch
Saliuna
Ah Puch
2
7
7
0.79
W
Baron Samedi
We Are Peso
Baron Samedi
4
3
9
2.83
L
Sobek
Yukkikoo
Sobek
3
5
7
1.3
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,226
Damage
41,841
48,316
Taken
40,527
34,102
Mitigated
29,212
7,113
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
14,869
2,784
0
3,755
17,040
17,726
159
8,228
8,812
33,867
0
L
Anhur
Hiq6
Anhur
9,260
4,675
0
3,150
18,194
7,285
360
11,451
6,263
0
31,664
L
Ah Puch
Saliuna
Ah Puch
13,821
193
0
1,399
12,120
4,244
0
7,272
4,458
50,166
0
W
Baron Samedi
We Are Peso
Baron Samedi
13,195
316
2,964
4,929
11,271
7,112
166
6,797
4,474
54,035
0
L
Sobek
Yukkikoo
Sobek
7,145
682
0
2,564
18,002
22,573
104
8,239
9,463
17,920
0
W
13,777
5,958
465
5,977
12,216
4,374
723
6,524
5,692
0
62,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
35,195
135
Minions Killed
192
0
Camps Cleared
0
744,670
Distance Traveled
891,820
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,064
754
28
2
0
326,835
1
L
Anhur
12,039
752
32
2
0
240,067
2
L
Ah Puch
9,838
615
86
5
0
231,750
3
W
Baron Samedi
11,327
708
70
4
0
303,542
7
L
Sobek
10,521
658
17
1
0
272,853
0
W
Neith
11,804
738
94
6
0
261,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role