Player Matchup

Kukulkan
Kukulkan
ATHEOSGOD
Kukulkan
Level 26
God Stats
30W - 20L
1,711 SR
Queue Stats
84W - 77L
1,595 Elo+
Solo
Ra
Ra
CritCrab
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,532 Elo+
Party 1
Ymir
Ymir
MikeRealname
Ymir
Level 5
God Stats
7W - 5L
1,732 SR
Queue Stats
37W - 31L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
Pointless360
Hou Yi
Level 18
God Stats
43W - 39L
1,592 SR
Queue Stats
121W - 114L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
Poody420
Gilgamesh
Level 13
God Stats
11W - 6L
1,739 SR
Queue Stats
18W - 12L
1,696 Elo+
Solo
Team Averages
Level 14
1,655 SR
1,600 Elo+

VS

Team Averages
Level 22
1,500 SR
1,560 Elo+
Neith
Neith
AaronTiger
Neith
Level 26
God Stats
5W - 5L
1,631 SR
Queue Stats
158W - 133L
1,609 Elo+
Solo
Geb
Geb
Banapes777
Geb
Level 17
God Stats
9W - 13L
1,223 SR
Queue Stats
362W - 340L
1,552 Elo+
Solo
King Arthur
King Arthur
eltennyer
King Arthur
Level 28
God Stats
19W - 11L
1,664 SR
Queue Stats
153W - 143L
1,502 Elo+
Solo
Zeus
Zeus
hamstersmash101
Zeus
Level 26
God Stats
22W - 16L
1,660 SR
Queue Stats
133W - 143L
1,645 Elo+
Solo
Olorun
Olorun
sserendipiaa
Olorun
Level 14
God Stats
7W - 10L
1,322 SR
Queue Stats
172W - 209L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATHEOSGOD
Kukulkan
13
0 / 4 / 0
7,568
473
5,959
7,321
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 9 / 0
7,740
484
1,747
9,990
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 3 / 2
7,635
477
2,624
13,006
8,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
14
1 / 2 / 1
8,377
524
4,675
8,792
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Poody420
Gilgamesh
15
2 / 3 / 1
8,513
532
9,918
13,793
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 1 / 2
9,146
572
7,588
8,686
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 4
8,249
516
2,419
8,796
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
eltennyer
King Arthur
16
5 / 0 / 1
9,627
602
10,028
16,588
12,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 1
7,545
472
3,371
2,012
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
16
10 / 2 / 0
10,454
653
13,822
11,689
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
21
21
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ATHEOSGOD
Kukulkan
0
4
0
0
W
Neith
3
1
2
4
W
1
1
4
3
L
1
9
0
0.11
L
0
3
2
0.33
L
Hou Yi
1
2
1
0.75
L
Gilgamesh
Poody420
Gilgamesh
2
3
1
0.83
W
King Arthur
eltennyer
King Arthur
5
0
1
5.5
W
2
0
1
2.5
W
Olorun
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
37,228
52,902
Taken
47,771
23,969
Mitigated
29,707
9,035
Healing
24,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ATHEOSGOD
Kukulkan
5,959
485
0
1,598
7,321
2,678
34
1,467
5,814
46,883
0
W
Neith
7,588
3,653
0
5,912
8,686
3,203
1,553
472
8,214
0
78,375
W
2,419
770
0
2,259
8,796
8,483
319
680
8,116
25,760
0
L
1,747
801
35
920
9,990
3,436
0
8,009
1,881
32,637
0
L
2,624
1,083
146
1,656
13,006
8,382
122
3,164
9,842
15,781
0
L
Hou Yi
4,675
2,536
0
2,794
8,792
2,773
0
3,080
5,712
0
50,170
L
Gilgamesh
Poody420
Gilgamesh
9,918
3,527
0
1,886
13,793
6,700
0
3,752
10,041
0
57,544
W
King Arthur
eltennyer
King Arthur
10,028
951
0
8,611
16,588
12,242
18
5,592
10,996
0
64,734
W
3,371
557
0
1,119
2,012
499
72
1,182
756
21,828
0
W
Olorun
13,822
8,813
282
6,158
11,689
5,280
4,962
2,290
9,359
71,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
45,021
402
Minions Killed
463
0
Camps Cleared
0
1,350,464
Distance Traveled
1,230,421
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,568
473
109
7
0
257,867
2
W
Neith
9,146
572
138
9
0
257,545
2
W
Geb
8,249
516
37
2
0
288,928
2
L
Ra
7,740
484
63
4
0
211,369
0
L
Ymir
7,635
477
25
2
0
274,747
0
L
Hou Yi
8,377
524
101
6
0
285,413
5
L
Gilgamesh
8,513
532
104
7
0
321,068
6
W
King Arthur
9,627
602
124
8
0
339,881
2
W
Zeus
7,545
472
43
3
0
87,850
2
W
Olorun
10,454
653
121
8
0
256,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role