Player Matchup

Nemesis
Nemesis
Bardoc777
Nemesis
Level 125
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Franerf
Mercury
Level 115
God Stats
0W - 2L
1,698 SR
Queue Stats
3W - 4L
1,782 Elo+
Party 1
Ratatoskr
Ratatoskr
GioTheFat
Ratatoskr
Level 105
God Stats
0W - 1L
1,375 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
Naddler
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,782 Elo+
Party 1
Serqet
Serqet
Trickster03
Serqet
Level 129
God Stats
1W - 1L
1,852 SR
Queue Stats
1W - 5L
1,694 Elo+
Party 1
Team Averages
Level 120
1,653 SR
1,651 Elo+

VS

Team Averages
Level 109
1,484 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Simbiozio
Baron Samedi
Level 102
God Stats
10W - 12L
1,684 SR
Queue Stats
126W - 135L
1,415 Elo+
Solo
Jing Wei
Jing Wei
Sodoflo
Jing Wei
Level 87
God Stats
3W - 2L
1,183 SR
Queue Stats
64W - 64L
1,503 Elo+
Party 2
Achilles
Achilles
SytzeBro
Achilles
Level 105
God Stats
28W - 21L
1,550 SR
Queue Stats
156W - 165L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bardoc777
Nemesis
17
4 / 7 / 14
11,883
792
13,716
19,232
11,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Franerf
Mercury
17
3 / 3 / 10
10,678
712
4,128
19,310
11,130
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
GioTheFat
Ratatoskr
18
8 / 7 / 7
12,532
835
13,434
18,369
6,533
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Naddler
Thanatos
16
4 / 12 / 7
11,461
764
12,225
21,268
11,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
17
7 / 9 / 7
11,949
797
15,974
17,869
7,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
15 / 5 / 12
14,420
961
28,845
16,733
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
 
Jormungandr
20
8 / 2 / 19
13,587
906
15,991
14,290
22,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
Simbiozio
Baron Samedi
17
5 / 8 / 16
11,611
774
11,418
13,766
6,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Sodoflo
Jing Wei
17
4 / 5 / 18
11,760
784
9,386
13,040
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SytzeBro
Achilles
18
6 / 6 / 18
12,327
822
17,054
18,137
22,565
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
121
26
Kills
38
38
Deaths
26
45
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
15
5
12
4.2
W
Jormungandr
 
Jormungandr
8
2
19
8.75
L
Nemesis
Bardoc777
Nemesis
4
7
14
1.57
L
Mercury
Franerf
Mercury
3
3
10
2.67
L
Ratatoskr
GioTheFat
Ratatoskr
8
7
7
1.64
L
Thanatos
Naddler
Thanatos
4
12
7
0.63
W
Baron Samedi
Simbiozio
Baron Samedi
5
8
16
1.63
W
Jing Wei
Sodoflo
Jing Wei
4
5
18
2.6
W
Achilles
SytzeBro
Achilles
6
6
18
2.5
L
Serqet
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,477
Damage
82,694
96,048
Taken
75,966
47,066
Mitigated
63,241
10,686
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,845
7,697
0
5,572
16,733
6,457
3,095
0
16,733
62,780
0
W
Jormungandr
 
Jormungandr
15,991
3,231
0
1,422
14,290
22,314
566
612
13,383
57,058
0
L
Nemesis
Bardoc777
Nemesis
13,716
5,051
0
3,091
19,232
11,027
0
10,872
8,066
0
25,790
L
Mercury
Franerf
Mercury
4,128
2,042
0
0
19,310
11,130
841
9,912
8,984
0
23,695
L
Ratatoskr
GioTheFat
Ratatoskr
13,434
3,082
0
480
18,369
6,533
0
13,241
4,550
0
29,754
L
Thanatos
Naddler
Thanatos
12,225
3,547
0
7,115
21,268
11,213
0
11,686
9,202
0
28,904
W
Baron Samedi
Simbiozio
Baron Samedi
11,418
725
2,387
2,338
13,766
6,801
206
0
13,766
26,224
0
W
Jing Wei
Sodoflo
Jing Wei
9,386
7,947
0
972
13,040
5,104
1,281
48
12,548
0
21,209
W
Achilles
SytzeBro
Achilles
17,054
4,876
0
2,309
18,137
22,565
206
0
17,789
733
35,744
L
Serqet
15,974
3,299
0
0
17,869
7,163
0
9,425
8,212
0
29,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
63,705
205
Minions Killed
300
6
Camps Cleared
10
1,334,948
Distance Traveled
1,355,277
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,420
961
97
6
1
257,233
0
W
Jormungandr
13,587
906
100
7
3
266,531
0
L
Nemesis
11,883
792
43
3
0
242,404
0
L
Mercury
10,678
712
44
3
0
375,946
2
L
Ratatoskr
12,532
835
39
3
2
257,170
0
L
Thanatos
11,461
764
39
3
4
217,687
1
W
Baron Samedi
11,611
774
39
3
1
251,172
3
W
Jing Wei
11,760
784
29
2
1
297,934
0
W
Achilles
12,327
822
35
2
4
282,407
3
L
Serqet
11,949
797
40
3
0
241,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role