Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JoseRomero1999
Khepri
Level 92
God Stats
12W - 11L
1,567 SR
Queue Stats
323W - 388L
1,404 Elo+
Party 1
Erlang Shen
Erlang Shen
MartinMc77
Erlang Shen
Level 106
God Stats
0W - 2L
1,175 SR
Queue Stats
206W - 229L
1,486 Elo+
Solo
Neith
Neith
SAURØN22
Neith
Level 84
God Stats
176W - 189L
1,527 SR
Queue Stats
321W - 378L
1,385 Elo+
Party 1
Thanatos
Thanatos
buddy bummer
Thanatos
Level 58
God Stats
2W - 1L
1,820 SR
Queue Stats
3W - 4L
1,734 Elo+
Solo
Team Averages
Level 89
1,518 SR
1,502 Elo+

VS

Team Averages
Level 97
1,518 SR
1,416 Elo+
Nu Wa
Nu Wa
Bruno Rocha 01
Nu Wa
Level 106
God Stats
3W - 3L
1,528 SR
Queue Stats
7W - 11L
1,349 Elo+
Solo
Cerberus
Cerberus
DonMonzal
Cerberus
Level 81
God Stats
107W - 80L
1,531 SR
Queue Stats
209W - 211L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jijlk
Ah Muzen Cab
Level 104
God Stats
68W - 53L
1,592 SR
Queue Stats
615W - 650L
1,423 Elo+
Solo
Chronos
Chronos
PepperyVase2263
Chronos
Level 68
God Stats
14W - 17L
1,442 SR
Queue Stats
438W - 471L
1,469 Elo+
Solo
Cthulhu
Cthulhu
punctdani
Cthulhu
Level 125
God Stats
127W - 109L
1,496 SR
Queue Stats
419W - 433L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 5 / 2
7,329
489
8,545
10,316
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 5 / 2
6,351
423
2,596
15,625
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
MartinMc77
Erlang Shen
11
2 / 7 / 1
6,949
463
9,248
15,177
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
SAURØN22
Neith
12
1 / 6 / 3
7,327
488
7,238
10,791
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
buddy bummer
Thanatos
10
3 / 6 / 2
6,946
463
8,098
13,134
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 8
9,060
604
12,063
6,578
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
DonMonzal
Cerberus
12
6 / 2 / 15
8,908
594
11,524
14,062
7,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Jijlk
Ah Muzen Cab
14
4 / 2 / 10
8,904
594
10,730
13,271
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 8
7,755
517
6,092
9,738
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
punctdani
Cthulhu
13
7 / 1 / 8
8,518
568
11,017
17,581
11,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
9
Kills
28
29
Deaths
9
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
2
0.6
W
9
3
8
4.33
W
Cerberus
DonMonzal
Cerberus
6
2
15
6.75
W
Ah Muzen Cab
Jijlk
Ah Muzen Cab
4
2
10
4.5
L
1
5
2
0.4
L
Erlang Shen
MartinMc77
Erlang Shen
2
7
1
0.36
W
2
1
8
6
L
Neith
SAURØN22
Neith
1
6
3
0.42
L
Thanatos
buddy bummer
Thanatos
3
6
2
0.67
W
Cthulhu
punctdani
Cthulhu
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
51,426
65,043
Taken
61,230
26,282
Mitigated
31,011
21,857
Healing
28,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,545
705
732
2,799
10,316
3,464
0
8,060
1,880
41,913
0
W
12,063
1,804
0
1,372
6,578
2,272
752
2,360
4,218
52,224
0
W
Cerberus
DonMonzal
Cerberus
11,524
1,234
738
4,955
14,062
7,931
0
2,177
11,885
28,604
0
W
Ah Muzen Cab
Jijlk
Ah Muzen Cab
10,730
6,495
0
6,337
13,271
4,869
1,016
1,238
12,033
0
52,250
L
2,596
235
290
3,347
15,625
8,393
0
8,091
7,254
18,825
0
L
Erlang Shen
MartinMc77
Erlang Shen
9,248
3,907
0
4,203
15,177
7,220
0
9,206
5,805
0
35,123
W
6,092
2,041
0
4,738
9,738
4,046
594
1,468
8,270
42,619
3,690
L
Neith
SAURØN22
Neith
7,238
4,925
0
3,270
10,791
2,973
1,138
5,695
4,907
0
44,352
L
Thanatos
buddy bummer
Thanatos
8,098
2,621
0
7,216
13,134
4,232
45
8,094
4,826
0
28,213
W
Cthulhu
punctdani
Cthulhu
11,017
1,763
1,482
8,481
17,581
11,893
298
3,898
13,683
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
43,145
310
Minions Killed
362
0
Camps Cleared
0
1,331,386
Distance Traveled
1,427,796
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,329
489
68
5
0
245,815
0
W
Nu Wa
9,060
604
85
6
0
261,160
4
W
Cerberus
8,908
594
42
3
0
313,810
3
W
Ah Muzen Cab
8,904
594
102
7
0
282,964
2
L
Khepri
6,351
423
29
2
0
289,374
0
L
Erlang Shen
6,949
463
55
4
0
281,723
3
W
Chronos
7,755
517
69
5
0
301,071
1
L
Neith
7,327
488
104
7
0
226,824
0
L
Thanatos
6,946
463
54
4
0
287,650
0
W
Cthulhu
8,518
568
64
4
0
268,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role