Player Matchup

Hera
Hera
KontraGT
Hera
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Rama
Rama
MadMacho
Rama
Level 104
God Stats
0W - 3L
1,273 SR
Queue Stats
139W - 196L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
Misha0321
Ratatoskr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,462 Elo+
Solo
Geb
Geb
Sylvas
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,421 Elo+
Party 1
Chronos
Chronos
Vinnie2325
Chronos
Level 93
God Stats
11W - 13L
1,131 SR
Queue Stats
773W - 798L
1,468 Elo+
Solo
Team Averages
Level 90
1,381 SR
1,403 Elo+

VS

Team Averages
Level 80
1,548 SR
1,461 Elo+
Fenrir
Fenrir
Allamas120
Fenrir
Level 68
God Stats
5W - 5L
1,388 SR
Queue Stats
322W - 365L
1,429 Elo+
Solo
Odin
Odin
KontPrikker
Odin
Level 51
God Stats
7W - 6L
1,486 SR
Queue Stats
80W - 80L
1,497 Elo+
Solo
Athena
Athena
Munashy
Athena
Level 108
God Stats
9W - 2L
1,759 SR
Queue Stats
65W - 55L
1,494 Elo+
Solo
Anubis
Anubis
Tectharn
Anubis
Level 86
God Stats
2W - 0L
1,734 SR
Queue Stats
26W - 27L
1,431 Elo+
Solo
Apollo
Apollo
derpkeck
Apollo
Level 87
God Stats
15W - 5L
1,371 SR
Queue Stats
493W - 458L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
1 / 4 / 0
4,688
469
3,182
3,611
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
0 / 4 / 1
4,940
494
2,856
4,489
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
Misha0321
Ratatoskr
8
2 / 2 / 0
5,426
543
2,215
7,600
1,872
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Geb
Sylvas
Geb
6
0 / 3 / 0
4,510
451
2,315
6,551
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Vinnie2325
Chronos
11
0 / 2 / 1
6,069
607
3,985
6,811
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allamas120
Fenrir
10
6 / 1 / 3
6,405
641
6,101
6,448
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 0 / 6
5,559
556
2,582
6,420
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Munashy
Athena
10
1 / 2 / 3
5,824
582
4,006
7,575
4,889
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Tectharn
Anubis
10
3 / 0 / 6
6,129
613
2,377
3,313
1,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
derpkeck
Apollo
10
4 / 0 / 3
5,967
597
5,682
5,237
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
15
15
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Allamas120
Fenrir
6
1
3
7.5
W
1
0
6
4
L
Hera
1
4
0
0.25
L
Rama
0
4
1
0.13
L
Ratatoskr
Misha0321
Ratatoskr
2
2
0
1
W
Athena
Munashy
Athena
1
2
3
1.25
L
Geb
Sylvas
Geb
0
3
0
0
W
Anubis
Tectharn
Anubis
3
0
6
6
L
Chronos
Vinnie2325
Chronos
0
2
1
0.25
W
Apollo
derpkeck
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
20,748
29,062
Taken
28,993
8,302
Mitigated
12,730
5,699
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Allamas120
Fenrir
6,101
2,023
0
852
6,448
2,064
0
866
5,582
0
27,657
W
2,582
343
0
3,454
6,420
2,614
0
1,704
4,636
0
20,609
L
Hera
3,182
615
0
216
3,611
580
0
1,617
1,994
15,733
0
L
Rama
2,856
1,760
0
60
4,489
819
0
376
4,113
0
20,645
L
Ratatoskr
Misha0321
Ratatoskr
2,215
539
0
2,823
7,600
1,872
0
651
6,949
0
25,258
W
Athena
Munashy
Athena
4,006
1,530
0
1,561
7,575
4,889
0
3,897
3,634
24,924
0
L
Geb
Sylvas
Geb
2,315
291
0
456
6,551
2,960
0
235
6,316
10,382
0
W
Anubis
Tectharn
Anubis
2,377
159
0
1,805
3,313
1,459
391
1,147
1,986
22,765
0
L
Chronos
Vinnie2325
Chronos
3,985
2,105
0
2,144
6,811
2,071
508
3,504
3,307
35,222
0
W
Apollo
derpkeck
Apollo
5,682
3,802
0
2,765
5,237
1,704
58
1,562
3,673
0
33,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
29,884
238
Minions Killed
235
0
Camps Cleared
0
947,883
Distance Traveled
1,050,194
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,405
641
51
5
0
235,072
0
W
Odin
5,559
556
26
3
0
230,037
4
L
Hera
4,688
469
27
3
0
182,576
0
L
Rama
4,940
494
55
6
0
162,311
1
L
Ratatoskr
5,426
543
54
5
0
209,340
5
W
Athena
5,824
582
52
5
0
202,842
0
L
Geb
4,510
451
11
1
0
198,283
2
W
Anubis
6,129
613
43
4
0
185,381
3
L
Chronos
6,069
607
91
9
0
195,373
5
W
Apollo
5,967
597
63
6
0
196,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role