Player Matchup

Mercury
Mercury
 
Mercury
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HjamesH
Neith
Level 88
God Stats
72W - 90L
1,361 SR
Queue Stats
288W - 294L
1,398 Elo+
Solo
Osiris
Osiris
WeRnotEquals
Osiris
Level 83
God Stats
4W - 7L
1,319 SR
Queue Stats
74W - 77L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
WladiS2
Nu Wa
Level 47
God Stats
20W - 15L
1,555 SR
Queue Stats
152W - 176L
1,500 Elo+
Solo
Tiamat
Tiamat
jaymush
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,584 Elo+
Party 2
Team Averages
Level 92
1,447 SR
1,496 Elo+

VS

Team Averages
Level 80
1,560 SR
1,527 Elo+
Discordia
Discordia
Apolloito
Discordia
Level 66
God Stats
16W - 17L
1,481 SR
Queue Stats
492W - 603L
1,463 Elo+
Solo
Khepri
Khepri
FortNoxx
Khepri
Level 102
God Stats
15W - 6L
1,730 SR
Queue Stats
250W - 226L
1,520 Elo+
Party 1
Apollo
Apollo
Mintkronic
Apollo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
changreaction
Gilgamesh
Level 106
God Stats
5W - 3L
1,304 SR
Queue Stats
36W - 35L
1,491 Elo+
Solo
Loki
Loki
lazyhokage
Loki
Level 65
God Stats
5W - 2L
1,785 SR
Queue Stats
314W - 318L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 6 / 1
10,442
949
8,494
11,130
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
HjamesH
Neith
16
1 / 7 / 4
9,812
892
12,441
15,205
6,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
0 / 7 / 5
9,239
840
12,805
15,526
11,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
WladiS2
Nu Wa
16
2 / 4 / 3
10,144
922
14,645
10,836
4,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
jaymush
Tiamat
16
0 / 5 / 5
9,507
864
10,411
11,023
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

132

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apolloito
Discordia
16
2 / 3 / 7
9,626
875
6,246
6,727
2,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
FortNoxx
Khepri
18
2 / 1 / 22
12,160
1,105
9,031
19,599
22,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Mintkronic
Apollo
18
6 / 1 / 15
11,627
1,057
16,770
13,123
6,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
changreaction
Gilgamesh
18
12 / 1 / 13
13,347
1,213
17,566
15,509
13,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 11
11,197
1,018
10,287
9,302
6,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
7
Kills
29
29
Deaths
7
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
1
0.75
W
Discordia
Apolloito
Discordia
2
3
7
1.83
W
Khepri
FortNoxx
Khepri
2
1
22
13
L
Neith
HjamesH
Neith
1
7
4
0.43
W
Apollo
Mintkronic
Apollo
6
1
15
13.5
L
Osiris
0
7
5
0.36
L
Nu Wa
WladiS2
Nu Wa
2
4
3
0.88
W
Gilgamesh
changreaction
Gilgamesh
12
1
13
18.5
L
Tiamat
jaymush
Tiamat
0
5
5
0.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,796
Damage
59,900
63,720
Taken
64,260
33,259
Mitigated
52,551
6,726
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,494
4,016
0
96
11,130
4,577
0
2,854
8,276
0
20,611
W
Discordia
Apolloito
Discordia
6,246
574
0
280
6,727
2,542
0
3,213
3,514
35,234
0
W
Khepri
FortNoxx
Khepri
9,031
822
0
7,825
19,599
22,843
0
7,965
11,634
16,696
0
L
Neith
HjamesH
Neith
12,441
6,316
0
1,504
15,205
6,659
0
3,803
11,402
0
34,286
W
Apollo
Mintkronic
Apollo
16,770
10,186
0
2,751
13,123
6,950
0
5,427
7,696
0
49,522
L
Osiris
12,805
5,843
0
750
15,526
11,555
0
3,304
12,222
0
27,390
L
Nu Wa
WladiS2
Nu Wa
14,645
3,091
267
1,117
10,836
4,103
0
1,813
9,023
38,075
0
W
Gilgamesh
changreaction
Gilgamesh
17,566
6,268
0
1,754
15,509
13,403
0
5,691
9,818
0
39,416
L
Tiamat
jaymush
Tiamat
10,411
969
137
2,855
11,023
6,365
0
3,503
7,520
31,698
0
W
10,287
2,776
0
51
9,302
6,813
0
2,760
6,542
0
30,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
57,957
199
Minions Killed
240
6
Camps Cleared
11
982,729
Distance Traveled
1,031,698
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,442
949
26
2
1
218,613
0
W
Discordia
9,626
875
53
5
0
174,050
1
W
Khepri
12,160
1,105
14
1
2
199,968
0
L
Neith
9,812
892
55
5
2
186,462
1
W
Apollo
11,627
1,057
77
7
6
193,717
0
L
Osiris
9,239
840
28
3
0
190,694
0
L
Nu Wa
10,144
922
50
5
1
191,826
0
W
Gilgamesh
13,347
1,213
51
5
0
234,845
1
L
Tiamat
9,507
864
40
4
2
195,134
0
W
Loki
11,197
1,018
45
4
3
229,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role