Player Matchup

Izanami
Izanami
BenJorno549
Izanami
Level 82
God Stats
39W - 25L
1,887 SR
Queue Stats
225W - 198L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
DonJulio549
Ne Zha
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
493W - 483L
1,519 Elo+
Party 2
Janus
Janus
barbarendave549
Janus
Level 103
God Stats
41W - 44L
1,729 SR
Queue Stats
488W - 449L
1,531 Elo+
Party 2
Khepri
Khepri
puunchbag
Khepri
Level 84
God Stats
2W - 5L
1,207 SR
Queue Stats
451W - 433L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
rspinky
Gilgamesh
Level 88
God Stats
20W - 21L
1,528 SR
Queue Stats
140W - 148L
1,484 Elo+
Solo
Team Averages
Level 92
1,570 SR
1,500 Elo+

VS

Team Averages
Level 111
1,490 SR
1,500 Elo+
Arachne
Arachne
Fluo_10K
Arachne
Level 153
God Stats
4W - 4L
1,329 SR
Queue Stats
61W - 72L
1,471 Elo+
Solo
Sol
Sol
JezRicardo
Sol
Level 86
God Stats
3W - 2L
1,244 SR
Queue Stats
134W - 150L
1,510 Elo+
Party 1
Fafnir
Fafnir
Satman72
Fafnir
Level 71
God Stats
3W - 1L
1,651 SR
Queue Stats
96W - 87L
1,538 Elo+
Solo
Ratatoskr
Ratatoskr
Toast9347
Ratatoskr
Level 122
God Stats
3W - 3L
1,540 SR
Queue Stats
116W - 116L
1,517 Elo+
Party 1
Janus
Janus
i am clueless
Janus
Level 124
God Stats
9W - 4L
1,688 SR
Queue Stats
392W - 356L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenJorno549
Izanami
16
3 / 5 / 3
10,200
464
7,746
14,555
5,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
16
3 / 6 / 5
10,208
464
9,749
16,718
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 11 / 3
9,483
431
7,181
12,535
3,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
puunchbag
Khepri
13
2 / 4 / 4
9,178
417
5,837
15,759
17,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
rspinky
Gilgamesh
16
5 / 5 / 1
10,378
472
17,302
19,550
14,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fluo_10K
Arachne
20
20 / 3 / 5
13,513
614
19,177
21,412
12,593
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
1 / 3 / 8
10,994
500
11,725
12,391
5,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Satman72
Fafnir
16
2 / 1 / 11
10,686
486
7,971
15,101
17,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Toast9347
Ratatoskr
18
4 / 4 / 4
11,297
514
12,272
19,932
14,458
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 9
10,796
491
11,362
12,208
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
15
Kills
31
31
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
BenJorno549
Izanami
3
5
3
0.9
L
Ne Zha
3
6
5
0.92
W
Arachne
Fluo_10K
Arachne
20
3
5
7.5
W
1
3
8
1.67
W
Fafnir
Satman72
Fafnir
2
1
11
7.5
W
Ratatoskr
Toast9347
Ratatoskr
4
4
4
1.5
L
2
11
3
0.32
W
4
4
9
2.13
L
Khepri
puunchbag
Khepri
2
4
4
1
L
Gilgamesh
rspinky
Gilgamesh
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
62,507
79,117
Taken
81,044
47,231
Mitigated
53,581
17,442
Healing
30,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BenJorno549
Izanami
7,746
4,806
0
4,183
14,555
5,851
310
6,624
7,931
0
80,197
L
Ne Zha
9,749
3,688
0
5,344
16,718
6,280
0
4,706
12,012
0
62,710
W
Arachne
Fluo_10K
Arachne
19,177
14,929
0
8,275
21,412
12,593
0
3,775
17,270
0
88,051
W
11,725
2,858
0
6,852
12,391
5,379
532
1,952
10,431
90,116
0
W
Fafnir
Satman72
Fafnir
7,971
3,051
0
4,904
15,101
17,127
0
3,242
11,705
32,192
0
W
Ratatoskr
Toast9347
Ratatoskr
12,272
3,124
0
8,031
19,932
14,458
804
1,402
18,149
0
69,655
L
7,181
346
0
799
12,535
3,648
28
3,615
8,920
41,400
0
W
11,362
832
0
2,413
12,208
4,024
50
1,481
10,471
73,205
0
L
Khepri
puunchbag
Khepri
5,837
1,031
0
3,438
15,759
17,085
0
9,616
6,143
20,522
0
L
Gilgamesh
rspinky
Gilgamesh
17,302
4,852
0
3,678
19,550
14,367
146
6,497
13,053
0
70,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,447
Gold Earned
57,286
517
Minions Killed
563
0
Camps Cleared
0
1,925,379
Distance Traveled
2,064,392
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,200
464
163
7
0
356,569
5
L
Ne Zha
10,208
464
112
5
0
424,263
0
W
Arachne
13,513
614
114
5
0
433,730
3
W
Sol
10,994
500
135
6
0
388,802
0
W
Fafnir
10,686
486
44
2
0
418,874
5
W
Ratatoskr
11,297
514
149
7
0
404,163
3
L
Janus
9,483
431
102
5
0
369,319
4
W
Janus
10,796
491
121
6
0
418,823
2
L
Khepri
9,178
417
26
1
0
384,918
2
L
Gilgamesh
10,378
472
114
5
0
390,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role