Player Matchup

Anhur
Anhur
GatoVermelho
Anhur
Level 5
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
MOTTAGAMER
Thor
Level 25
God Stats
2W - 0L
1,782 SR
Queue Stats
11W - 3L
1,860 Elo+
Solo
Ra
Ra
Pudimzinhu
Ra
Level 29
God Stats
5W - 2L
1,265 SR
Queue Stats
228W - 239L
1,522 Elo+
Solo
Tyr
Tyr
SSG_Bieuga
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,477 Elo+
Solo
Medusa
Medusa
xxxgamerbr
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,572 Elo+

VS

Team Averages
Level 19
1,373 SR
1,435 Elo+
Neith
Neith
ChuckNorris007
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
JheeFz
Da Ji
Level 14
God Stats
2W - 4L
1,145 SR
Queue Stats
10W - 17L
1,340 Elo+
Solo
Achilles
Achilles
PredaBeats
Achilles
Level 28
God Stats
0W - 4L
1,245 SR
Queue Stats
22W - 28L
1,403 Elo+
Solo
Agni
Agni
Snagarson
Agni
Level 24
God Stats
3W - 6L
1,503 SR
Queue Stats
179W - 185L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
lucasleal3030
Baron Samedi
Level 24
God Stats
30W - 39L
1,470 SR
Queue Stats
82W - 90L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,143
476
4,407
10,635
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 0
7,630
509
2,590
5,744
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 2
8,565
571
4,097
6,268
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 4
7,712
514
4,293
7,508
4,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
xxxgamerbr
Medusa
12
3 / 5 / 4
7,713
514
4,207
6,150
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,510
367
573
2,341
449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
JheeFz
Da Ji
10
4 / 4 / 1
6,986
466
4,503
8,949
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
PredaBeats
Achilles
13
3 / 2 / 1
7,534
502
5,894
9,214
7,308
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
12
1 / 6 / 2
6,565
438
3,630
8,239
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
lucasleal3030
Baron Samedi
11
2 / 2 / 1
6,516
434
4,266
4,887
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
17
Kills
11
12
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
4
1
0.88
L
Da Ji
JheeFz
Da Ji
4
4
1
1.13
W
2
2
0
1
L
Achilles
PredaBeats
Achilles
3
2
1
1.75
W
5
1
2
6
W
4
0
4
6
L
Agni
1
6
2
0.33
L
Baron Samedi
lucasleal3030
Baron Samedi
2
2
1
1.25
W
Medusa
xxxgamerbr
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
18,866
36,305
Taken
33,630
14,215
Mitigated
15,115
10,827
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
573
58
0
40
2,341
449
0
0
2,341
0
8,599
W
4,407
2,657
0
2,771
10,635
3,032
334
1,476
8,928
0
36,845
L
Da Ji
JheeFz
Da Ji
4,503
591
0
3,042
8,949
2,962
0
1,998
6,727
0
32,045
W
2,590
457
0
770
5,744
1,898
246
0
5,645
0
37,288
L
Achilles
PredaBeats
Achilles
5,894
1,505
0
971
9,214
7,308
0
108
9,106
0
35,784
W
4,097
329
271
3,077
6,268
2,537
213
1,568
4,700
52,550
0
W
4,293
714
0
3,938
7,508
4,714
0
1,011
6,203
0
48,075
L
Agni
3,630
324
0
1,385
8,239
2,102
0
1,251
6,850
34,680
0
L
Baron Samedi
lucasleal3030
Baron Samedi
4,266
66
0
1,863
4,887
2,294
0
366
4,509
23,535
0
W
Medusa
xxxgamerbr
Medusa
4,207
1,929
0
0
6,150
2,034
739
3,244
2,603
0
24,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
33,111
382
Minions Killed
289
0
Camps Cleared
0
1,405,004
Distance Traveled
1,174,757
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,510
367
25
2
0
107,337
0
W
Anhur
7,143
476
71
5
0
241,805
0
L
Da Ji
6,986
466
57
4
0
255,641
1
W
Thor
7,630
509
74
5
0
284,494
4
L
Achilles
7,534
502
99
7
0
285,060
3
W
Ra
8,565
571
110
7
0
294,255
4
W
Tyr
7,712
514
83
6
0
315,904
6
L
Agni
6,565
438
60
4
0
268,750
1
L
Baron Samedi
6,516
434
48
3
0
257,969
2
W
Medusa
7,713
514
44
3
0
268,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role