Player Matchup

Zeus
Zeus
GinShengBob
Zeus
Level 123
God Stats
16W - 21L
1,347 SR
Queue Stats
281W - 281L
1,571 Elo+
Party 2
Mercury
Mercury
Heartlesstl
Mercury
Level 27
God Stats
17W - 2L
1,897 SR
Queue Stats
75W - 14L
1,857 Elo+
Party 2
Sun Wukong
Sun Wukong
OctavalSpore647
Sun Wukong
Level 48
God Stats
9W - 15L
1,433 SR
Queue Stats
84W - 121L
1,357 Elo+
Solo
Artemis
Artemis
danonnka
Artemis
Level 124
God Stats
6W - 3L
1,515 SR
Queue Stats
91W - 104L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
zhora7
Sylvanus
Level 114
God Stats
5W - 1L
1,610 SR
Queue Stats
45W - 37L
1,505 Elo+
Party 2
Team Averages
Level 87
1,560 SR
1,566 Elo+

VS

Team Averages
Level 90
1,653 SR
1,629 Elo+
Bakasura
Bakasura
BBulla18
Bakasura
Level 129
God Stats
2W - 1L
1,876 SR
Queue Stats
246W - 212L
1,656 Elo+
Party 3
Cthulhu
Cthulhu
BastinazoCai
Cthulhu
Level 132
God Stats
23W - 30L
1,488 SR
Queue Stats
916W - 872L
1,487 Elo+
Solo
Janus
Janus
Gauffre_333
Janus
Level 96
God Stats
18W - 16L
1,641 SR
Queue Stats
188W - 176L
1,478 Elo+
Party 1
Izanami
Izanami
RebornCarries
Izanami
Level 47
God Stats
19W - 3L
1,719 SR
Queue Stats
23W - 6L
1,940 Elo+
Party 3
Athena
Athena
gosth999
Athena
Level 48
God Stats
20W - 20L
1,542 SR
Queue Stats
36W - 38L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 3
4,806
687
1,450
3,234
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Heartlesstl
Mercury
9
2 / 1 / 4
5,198
743
1,678
4,143
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
OctavalSpore647
Sun Wukong
8
0 / 0 / 0
4,560
651
1,212
4,070
1,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
danonnka
Artemis
9
5 / 0 / 0
5,064
723
4,439
2,817
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sylvanus
zhora7
Sylvanus
7
0 / 1 / 4
4,560
651
2,593
3,684
1,324
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BBulla18
Bakasura
8
4 / 3 / 0
5,246
749
3,132
4,771
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
BastinazoCai
Cthulhu
8
0 / 0 / 0
4,441
634
2,827
3,331
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 2 / 3
4,540
649
1,391
2,392
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
5
0 / 2 / 1
3,594
513
2,082
3,487
454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Athena
gosth999
Athena
6
0 / 2 / 1
3,780
540
656
5,243
1,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
4
4
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BBulla18
Bakasura
4
3
0
1.33
L
Cthulhu
BastinazoCai
Cthulhu
0
0
0
0
L
0
2
3
0.75
W
2
2
3
1.75
W
Mercury
Heartlesstl
Mercury
2
1
4
4
W
Sun Wukong
OctavalSpore647
Sun Wukong
0
0
0
0
L
Izanami
0
2
1
0.25
W
Artemis
danonnka
Artemis
5
0
0
5
L
Athena
gosth999
Athena
0
2
1
0.25
W
Sylvanus
zhora7
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,372
Damage
10,088
17,948
Taken
19,224
5,173
Mitigated
6,930
6,155
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BBulla18
Bakasura
3,132
2,068
0
917
4,771
1,448
0
1,617
3,154
0
20,035
L
Cthulhu
BastinazoCai
Cthulhu
2,827
481
0
1,640
3,331
2,540
0
0
3,331
19,101
0
L
1,391
254
0
378
2,392
650
0
1,138
1,254
17,698
0
W
1,450
380
0
808
3,234
662
0
838
2,158
21,324
0
W
Mercury
Heartlesstl
Mercury
1,678
632
0
445
4,143
1,100
0
365
3,748
0
25,590
W
Sun Wukong
OctavalSpore647
Sun Wukong
1,212
289
0
1,599
4,070
1,385
0
2,287
1,243
0
21,854
L
Izanami
2,082
1,787
0
1,009
3,487
454
0
560
2,927
0
13,751
W
Artemis
danonnka
Artemis
4,439
2,254
0
1,546
2,817
702
0
604
2,213
0
21,634
L
Athena
gosth999
Athena
656
81
99
613
5,243
1,838
0
728
4,515
6,473
0
W
Sylvanus
zhora7
Sylvanus
2,593
459
463
1,294
3,684
1,324
150
102
3,135
15,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
21,601
241
Minions Killed
172
0
Camps Cleared
0
703,173
Distance Traveled
599,348
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,246
749
59
8
0
136,635
1
L
Cthulhu
4,441
634
38
5
0
127,977
3
L
Janus
4,540
649
36
5
0
125,104
0
W
Zeus
4,806
687
51
7
0
147,250
0
W
Mercury
5,198
743
61
9
0
181,802
2
W
Sun Wukong
4,560
651
57
8
0
119,428
3
L
Izanami
3,594
513
29
4
0
81,833
0
W
Artemis
5,064
723
38
5
0
116,548
2
L
Athena
3,780
540
10
1
0
127,799
0
W
Sylvanus
4,560
651
34
5
0
138,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role