Player Matchup

Sol
Sol
Neltäwin
Sol
Level 12
God Stats
3W - 5L
1,631 SR
Queue Stats
38W - 35L
1,480 Elo+
Solo
Artemis
Artemis
SsamysS
Artemis
Level 8
God Stats
2W - 5L
1,320 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Hercules
Hercules
StonefacedRock
Hercules
Level 3
God Stats
1W - 1L
1,756 SR
Queue Stats
3W - 3L
1,647 Elo+
Solo
Bellona
Bellona
adbaena
Bellona
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
553W - 530L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
xN7co
Gilgamesh
Level 29
God Stats
6W - 6L
1,709 SR
Queue Stats
136W - 150L
1,577 Elo+
Solo
Team Averages
Level 12
1,583 SR
1,541 Elo+

VS

Team Averages
Level 25
1,676 SR
1,535 Elo+
Sun Wukong
Sun Wukong
Lmonster59
Sun Wukong
Level 26
God Stats
3W - 0L
1,748 SR
Queue Stats
52W - 39L
1,563 Elo+
Party 2
Hachiman
Hachiman
Nato59
Hachiman
Level 19
God Stats
9W - 5L
1,767 SR
Queue Stats
41W - 40L
1,407 Elo+
Party 2
Nemesis
Nemesis
PunkieMi182
Nemesis
Level 26
God Stats
16W - 14L
1,679 SR
Queue Stats
99W - 85L
1,600 Elo+
Party 1
Hera
Hera
Skipper171288
Hera
Level 26
God Stats
21W - 7L
1,688 SR
Queue Stats
77W - 62L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
ZallaX59
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
13,867
533
19,722
20,863
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
SsamysS
Artemis
18
5 / 11 / 6
11,646
448
12,346
18,359
6,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
17
5 / 4 / 9
11,991
461
14,316
29,271
32,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
adbaena
Bellona
14
1 / 6 / 2
10,309
397
7,749
13,491
9,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
xN7co
Gilgamesh
20
6 / 8 / 5
13,120
505
13,532
26,535
17,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lmonster59
Sun Wukong
20
7 / 2 / 8
14,547
560
17,535
25,283
22,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Nato59
Hachiman
19
6 / 6 / 8
13,322
512
13,877
18,280
6,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
PunkieMi182
Nemesis
20
12 / 4 / 5
16,176
622
21,360
24,461
15,043
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 2
16,253
625
24,658
16,523
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kuzenbo
ZallaX59
Kuzenbo
15
1 / 9 / 10
11,622
447
6,072
20,313
32,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
67
25
Kills
34
34
Deaths
25
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Lmonster59
Sun Wukong
7
2
8
5.5
W
Hachiman
Nato59
Hachiman
6
6
8
1.67
L
8
5
5
2.1
W
Nemesis
PunkieMi182
Nemesis
12
4
5
3.63
W
8
4
2
2.25
L
Artemis
SsamysS
Artemis
5
11
6
0.73
L
Hercules
5
4
9
2.38
W
Kuzenbo
ZallaX59
Kuzenbo
1
9
10
0.67
L
Bellona
adbaena
Bellona
1
6
2
0.33
L
Gilgamesh
xN7co
Gilgamesh
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,665
Damage
83,502
108,519
Taken
104,860
75,453
Mitigated
85,014
27,656
Healing
30,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Lmonster59
Sun Wukong
17,535
3,938
0
11,614
25,283
22,308
1,961
2,454
22,502
0
76,942
W
Hachiman
Nato59
Hachiman
13,877
9,505
0
5,728
18,280
6,948
4,753
2,316
15,711
0
98,020
L
19,722
5,691
0
6,092
20,863
8,620
1,585
7,702
13,161
107,920
4,667
W
Nemesis
PunkieMi182
Nemesis
21,360
14,489
0
6,196
24,461
15,043
2,991
5,641
18,602
0
129,890
W
24,658
5,544
521
4,902
16,523
8,145
4,763
3,609
12,669
150,920
0
L
Artemis
SsamysS
Artemis
12,346
5,614
0
1,172
18,359
6,528
218
6,296
12,063
0
52,900
L
Hercules
14,316
2,135
437
11,544
29,271
32,720
55
9,004
20,154
0
52,163
W
Kuzenbo
ZallaX59
Kuzenbo
6,072
1,869
0
1,691
20,313
32,570
1,072
5,402
14,572
17,556
0
L
Bellona
adbaena
Bellona
7,749
2,759
0
3,250
13,491
9,882
276
1,245
12,246
0
44,977
L
Gilgamesh
xN7co
Gilgamesh
13,532
3,714
0
5,161
26,535
17,703
0
6,483
19,566
0
105,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,933
Gold Earned
71,920
564
Minions Killed
747
0
Camps Cleared
0
2,181,642
Distance Traveled
2,413,484
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,547
560
138
5
0
514,753
3
W
Hachiman
13,322
512
147
6
0
457,281
3
L
Sol
13,867
533
173
7
0
452,376
0
W
Nemesis
16,176
622
193
7
0
555,010
0
W
Hera
16,253
625
252
10
0
460,945
2
L
Artemis
11,646
448
72
3
0
448,665
3
L
Hercules
11,991
461
86
3
0
503,939
2
W
Kuzenbo
11,622
447
17
1
0
425,495
3
L
Bellona
10,309
397
89
3
0
317,969
1
L
Gilgamesh
13,120
505
144
6
0
458,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role