Player Matchup

Poseidon
Poseidon
Gold V
AlejoSvd
Poseidon
Gold V
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 36L
1,302 MMR
Solo
Hercules
Hercules
Silver I
LSmokeOGsteezgod
Hercules
Silver I
Level 159
God Stats
31W - 50L
1,556 SR
Queue Stats
545W - 729L
1,327 MMR
Solo
Chiron
Chiron
Silver II
TheBustySlothh
Chiron
Silver II
Level 149
God Stats
11W - 8L
1,602 SR
Queue Stats
19W - 23L
1,336 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,553 SR
1,322 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,564 SR
1,318 MMR
Chang'e
Chang'e
Bronze IV
Frittenfips
Chang'e
Bronze IV
Level 114
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 7L
1,403 MMR
Solo
Fenrir
Fenrir
Bronze III
KabrsThorn
Fenrir
Bronze III
Level 117
God Stats
2W - 3L
1,626 SR
Queue Stats
7W - 10L
1,340 MMR
Solo
Sylvanus
Sylvanus
Silver IV
champion2000
Sylvanus
Silver IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlejoSvd
Poseidon
13
4 / 3 / 8
9,639
741
9,786
7,264
1,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 3 / 10
9,298
715
6,790
12,599
8,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 0 / 6
10,086
776
18,153
7,107
2,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
GilgameshApolloTiamatSobek

VS

Bans
AthenaBaron SamediCerberusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Frittenfips
Chang'e
11
2 / 4 / 3
9,239
711
6,735
15,636
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
KabrsThorn
Fenrir
13
4 / 4 / 2
10,366
797
5,377
19,278
8,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
champion2000
Sylvanus
11
0 / 5 / 4
8,002
616
4,719
13,308
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
6
6
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlejoSvd
Poseidon
4
3
8
2.67
L
Chang'e
Frittenfips
Chang'e
2
4
3
0.88
L
Fenrir
KabrsThorn
Fenrir
4
4
2
1.25
W
2
3
10
2.33
W
7
0
6
10
L
Sylvanus
champion2000
Sylvanus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
16,831
26,970
Taken
48,222
12,649
Mitigated
20,401
7,192
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlejoSvd
Poseidon
9,786
2,145
0
1,832
7,264
1,875
522
3,252
4,012
42,061
0
L
Chang'e
Frittenfips
Chang'e
6,735
984
2,610
6,929
15,636
5,364
0
3,129
12,507
31,382
0
L
Fenrir
KabrsThorn
Fenrir
5,377
1,369
0
6,307
19,278
8,691
0
2,008
17,270
0
23,975
W
6,790
1,598
0
3,000
12,599
8,244
840
5,186
7,413
0
33,543
W
18,153
9,863
552
1,808
7,107
2,530
1,688
2,761
4,346
0
44,382
L
Sylvanus
champion2000
Sylvanus
4,719
1,517
1,458
1,926
13,308
6,346
0
4,751
8,557
24,883
4,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
27,607
171
Minions Killed
119
0
Camps Cleared
0
727,751
Distance Traveled
710,979
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,639
741
61
5
0
208,969
1
L
Chang'e
9,239
711
23
2
0
228,500
2
L
Fenrir
10,366
797
37
3
0
279,053
4
W
Hercules
9,298
715
54
4
0
272,398
6
W
Chiron
10,086
776
56
4
0
246,384
1
L
Sylvanus
8,002
616
59
5
0
203,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role