Player Matchup

Achilles
Achilles
Gold II
ITZChapotime7
Achilles
Gold II
Level 118
God Stats
10W - 7L
1,631 SR
Queue Stats
136W - 120L
1,662 MMR
Solo
Hun Batz
Hun Batz
Gold II
TheRealPigletOG
Hun Batz
Gold II
Level 148
God Stats
5W - 1L
1,968 SR
Queue Stats
120W - 92L
1,693 MMR
Solo
Kukulkan
Kukulkan
Platinum III
TooAteWon
Kukulkan
Platinum III
Level 160
God Stats
38W - 32L
1,617 SR
Queue Stats
496W - 502L
1,696 MMR
Solo
Danzaburou
Danzaburou
Platinum III
black hammerlo
Danzaburou
Platinum III
Level 155
God Stats
2W - 4L
1,539 SR
Queue Stats
261W - 238L
1,696 MMR
Solo
Sobek
Sobek
Platinum III
trackerjacker3
Sobek
Platinum III
Level 146
God Stats
14W - 11L
1,646 SR
Queue Stats
94W - 89L
1,672 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,680 SR
1,684 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,581 SR
1,684 MMR
Hercules
Hercules
Gold III
Fourler
Hercules
Gold III
Level 108
God Stats
1W - 3L
1,544 SR
Queue Stats
108W - 98L
1,587 MMR
Party 1
Sol
Sol
Platinum II
LILKRANK
Sol
Platinum II
Level 147
God Stats
37W - 27L
1,654 SR
Queue Stats
201W - 187L
1,902 MMR
Party 1
Cerberus
Cerberus
Gold V
Lasituacion94
Cerberus
Gold V
Level 81
God Stats
7W - 5L
1,570 SR
Queue Stats
26W - 27L
1,625 MMR
Solo
Fenrir
Fenrir
Masters
Replay_02
Fenrir
Masters
Level 159
God Stats
12W - 15L
1,552 SR
Queue Stats
545W - 536L
1,640 MMR
Solo
Poseidon
Poseidon
Gold IV
temp-371510
Poseidon
Gold IV
Level 146
God Stats
5W - 11L
1,583 SR
Queue Stats
219W - 221L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ITZChapotime7
Achilles
15
4 / 0 / 3
8,476
565
8,420
9,796
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
13
4 / 1 / 2
7,861
524
5,431
8,425
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
TooAteWon
Kukulkan
15
1 / 0 / 4
8,639
576
4,591
2,916
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
black hammerlo
Danzaburou
14
1 / 2 / 1
8,772
585
7,541
10,641
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 6
8,086
539
6,967
7,578
5,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshTiamatAthenaTsukuyomi

VS

Bans
Cu ChulainnKing ArthurYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fourler
Hercules
10
0 / 2 / 1
6,903
460
1,490
10,222
4,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 0
7,892
526
8,431
9,659
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Lasituacion94
Cerberus
12
0 / 2 / 0
6,813
454
5,573
10,574
7,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Replay_02
Fenrir
11
0 / 4 / 1
6,514
434
2,940
10,322
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
temp-371510
Poseidon
12
1 / 3 / 0
7,205
480
4,032
5,633
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fourler
Hercules
0
2
1
0.25
W
Achilles
ITZChapotime7
Achilles
4
0
3
5.5
L
2
1
0
2
L
Cerberus
Lasituacion94
Cerberus
0
2
0
0
L
Fenrir
Replay_02
Fenrir
0
4
1
0.13
W
Hun Batz
4
1
2
5
W
Kukulkan
TooAteWon
Kukulkan
1
0
4
3
W
Danzaburou
black hammerlo
Danzaburou
1
2
1
0.75
L
Poseidon
temp-371510
Poseidon
1
3
0
0.33
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
22,466
39,356
Taken
46,410
21,373
Mitigated
21,737
16,986
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fourler
Hercules
1,490
435
0
2,837
10,222
4,953
0
6,123
4,069
0
10,124
W
Achilles
ITZChapotime7
Achilles
8,420
2,197
0
4,226
9,796
8,522
825
5,147
4,611
0
47,298
L
8,431
2,578
0
5,341
9,659
3,580
0
349
9,310
54,728
4,073
L
Cerberus
Lasituacion94
Cerberus
5,573
95
0
4,945
10,574
7,762
0
1,193
8,781
41,938
0
L
Fenrir
Replay_02
Fenrir
2,940
377
0
4,448
10,322
3,710
0
1,143
9,029
0
39,907
W
Hun Batz
5,431
2,066
0
3,857
8,425
2,982
0
1,575
6,780
0
45,846
W
Kukulkan
TooAteWon
Kukulkan
4,591
496
0
596
2,916
914
971
878
1,996
65,634
0
W
Danzaburou
black hammerlo
Danzaburou
7,541
3,623
0
5,188
10,641
3,553
300
6,722
3,919
0
48,618
L
Poseidon
temp-371510
Poseidon
4,032
287
0
1,280
5,633
1,732
0
2,750
2,883
46,398
0
W
6,967
709
0
3,119
7,578
5,402
522
3,003
4,465
20,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
35,327
451
Minions Killed
434
0
Camps Cleared
0
1,465,531
Distance Traveled
1,310,957
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,903
460
18
1
0
290,503
5
W
Achilles
8,476
565
91
6
0
259,256
0
L
Sol
7,892
526
117
8
0
272,920
6
L
Cerberus
6,813
454
108
7
0
257,487
4
L
Fenrir
6,514
434
82
5
0
268,381
4
W
Hun Batz
7,861
524
89
6
0
347,266
5
W
Kukulkan
8,639
576
167
11
0
289,176
7
W
Danzaburou
8,772
585
86
6
0
260,299
6
L
Poseidon
7,205
480
109
7
0
221,666
5
W
Sobek
8,086
539
18
1
0
309,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role