Player Matchup

Sobek
Sobek
CaptainShadow-YT
Sobek
Level 20
God Stats
1W - 3L
1,799 SR
Queue Stats
61W - 84L
1,273 Elo+
Party 1
Nemesis
Nemesis
EmiClappedU_Lmao
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Solo
Odin
Odin
ImMoss
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,347 Elo+
Solo
Loki
Loki
Tarudess11
Loki
Level 15
God Stats
1W - 1L
1,658 SR
Queue Stats
34W - 35L
1,376 Elo+
Solo
Jormungandr
Jormungandr
dinoama
Jormungandr
Level 18
God Stats
3W - 6L
1,207 SR
Queue Stats
58W - 73L
1,333 Elo+
Party 1
Team Averages
Level 13
1,533 SR
1,308 Elo+

VS

Team Averages
Level 23
1,463 SR
1,412 Elo+
Ymir
Ymir
Cvk_Havoc
Ymir
Level 27
God Stats
1W - 3L
1,195 SR
Queue Stats
79W - 72L
1,437 Elo+
Solo
Ra
Ra
Taz3
Ra
Level 33
God Stats
39W - 48L
1,427 SR
Queue Stats
197W - 272L
1,411 Elo+
Party 2
Olorun
Olorun
hanguohouzi
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
superrmanu
Bellona
Level 26
God Stats
40W - 32L
1,816 SR
Queue Stats
366W - 394L
1,366 Elo+
Solo
Neith
Neith
switbid
Neith
Level 23
God Stats
51W - 55L
1,377 SR
Queue Stats
115W - 151L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,785
976
9,882
21,789
22,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 10 / 1
8,601
956
4,572
12,907
4,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
ImMoss
Odin
15
3 / 9 / 2
9,655
1,073
10,095
16,157
12,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 10 / 1
9,097
1,011
9,583
16,284
6,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
dinoama
Jormungandr
15
3 / 6 / 3
9,798
1,089
9,856
16,215
15,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

34

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
9 / 1 / 29
11,176
1,242
10,229
11,443
11,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
Taz3
Ra
18
9 / 2 / 25
11,914
1,324
15,538
7,030
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
18
13 / 2 / 22
12,041
1,338
19,989
9,654
4,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
superrmanu
Bellona
17
4 / 3 / 25
10,770
1,197
12,735
13,033
7,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
switbid
Neith
18
10 / 1 / 25
11,142
1,238
15,145
7,467
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
171
9
Kills
45
45
Deaths
9
10
Assists
126
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Ymir
9
1
29
23.5
L
1
10
1
0.15
L
Odin
ImMoss
Odin
3
9
2
0.44
L
1
10
1
0.15
W
Ra
Taz3
Ra
9
2
25
10.75
L
Jormungandr
dinoama
Jormungandr
3
6
3
0.75
W
Olorun
13
2
22
12
W
Bellona
superrmanu
Bellona
4
3
25
5.5
W
Neith
switbid
Neith
10
1
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,988
Damage
73,636
83,352
Taken
48,627
61,272
Mitigated
30,326
2,716
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,882
455
0
2,436
21,789
22,271
0
12,324
9,465
19,637
0
W
Ymir
10,229
2,583
0
0
11,443
11,109
0
5,005
6,438
18,915
0
L
4,572
1,363
0
280
12,907
4,730
0
6,909
5,998
0
9,744
L
Odin
ImMoss
Odin
10,095
4,610
0
0
16,157
12,260
0
8,334
7,823
0
19,395
L
9,583
2,073
0
0
16,284
6,190
0
9,867
6,417
0
29,492
W
Ra
Taz3
Ra
15,538
2,581
4,211
1,509
7,030
3,216
0
3,438
3,592
42,907
0
L
Jormungandr
dinoama
Jormungandr
9,856
2,191
0
0
16,215
15,821
0
8,322
7,893
32,340
0
W
Olorun
19,989
12,154
1,155
3,457
9,654
4,459
0
3,489
6,165
28,715
0
W
Bellona
superrmanu
Bellona
12,735
5,654
390
668
13,033
7,934
0
5,380
7,653
0
16,306
W
Neith
switbid
Neith
15,145
9,738
0
1,957
7,467
3,608
0
2,426
5,041
0
25,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
57,043
120
Minions Killed
146
3
Camps Cleared
5
821,615
Distance Traveled
829,127
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,785
976
10
1
0
167,737
1
W
Ymir
11,176
1,242
19
2
0
152,925
1
L
Nemesis
8,601
956
5
1
0
133,792
0
L
Odin
9,655
1,073
17
2
2
171,739
2
L
Loki
9,097
1,011
44
5
0
180,408
0
W
Ra
11,914
1,324
66
7
2
189,592
0
L
Jormungandr
9,798
1,089
44
5
1
167,939
0
W
Olorun
12,041
1,338
25
3
2
154,000
1
W
Bellona
10,770
1,197
9
1
0
169,425
0
W
Neith
11,142
1,238
27
3
1
163,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role