Player Matchup

Neith
Neith
ASMR ur dad
Neith
Level 5
God Stats
1W - 1L
1,220 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 2
Chang'e
Chang'e
DamperVirus51
Chang'e
Level 67
God Stats
4W - 0L
1,860 SR
Queue Stats
29W - 27L
1,466 Elo+
Party 2
Nike
Nike
Glizzzy2778
Nike
Level 48
God Stats
1W - 0L
1,417 SR
Queue Stats
18W - 13L
1,489 Elo+
Party 2
Team Averages
Level 40
1,499 SR
1,412 Elo+

VS

Team Averages
Level 48
1,373 SR
1,342 Elo+
Artio
Artio
JDuffable
Artio
Level 26
God Stats
7W - 18L
1,189 SR
Queue Stats
166W - 272L
1,121 Elo+
Solo
Nu Wa
Nu Wa
fredbayern1911
Nu Wa
Level 104
God Stats
1W - 2L
1,403 SR
Queue Stats
108W - 86L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
xXR3yzzyXx
Gilgamesh
Level 15
God Stats
15W - 12L
1,526 SR
Queue Stats
17W - 15L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
12,454
566
10,200
19,085
6,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
20
14 / 4 / 8
16,511
751
42,393
25,851
10,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 5 / 15
16,480
749
17,465
25,912
19,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JDuffable
Artio
14
3 / 10 / 6
12,861
585
11,042
32,867
22,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 8 / 6
13,676
622
23,148
24,532
9,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xXR3yzzyXx
Gilgamesh
17
4 / 4 / 8
13,416
610
19,053
22,787
23,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
22
Kills
14
14
Deaths
22
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
W
Chang'e
14
4
8
4.5
W
7
5
15
2.9
L
Artio
JDuffable
Artio
3
10
6
0.6
L
7
8
6
1.25
L
Gilgamesh
xXR3yzzyXx
Gilgamesh
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,058
Damage
53,243
70,848
Taken
80,186
35,533
Mitigated
55,395
30,220
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,200
6,407
0
1,349
19,085
6,004
1,151
9,671
9,232
0
62,951
W
Chang'e
42,393
2,664
9,750
15,832
25,851
10,085
162
12,735
12,546
95,836
0
W
17,465
2,316
1,082
2,207
25,912
19,444
0
12,175
12,744
0
55,958
L
Artio
JDuffable
Artio
11,042
1,301
843
6,683
32,867
22,367
238
18,689
13,363
27,214
0
L
23,148
6,304
154
5,219
24,532
9,741
1,126
10,944
13,059
76,849
0
L
Gilgamesh
xXR3yzzyXx
Gilgamesh
19,053
2,623
0
5,572
22,787
23,287
737
10,866
11,303
280
58,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
39,953
222
Minions Killed
185
0
Camps Cleared
0
1,076,392
Distance Traveled
1,084,984
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,454
566
59
3
0
347,062
0
W
Chang'e
16,511
751
113
5
0
380,193
3
W
Nike
16,480
749
50
2
0
349,137
0
L
Artio
12,861
585
25
1
0
376,275
1
L
Nu Wa
13,676
622
101
5
0
310,026
0
L
Gilgamesh
13,416
610
59
3
0
398,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role