Player Matchup

Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum V
DemonTimeElric
Pele
Platinum V
Level 160
God Stats
17W - 10L
1,685 SR
Queue Stats
169W - 158L
1,662 MMR
Solo
Raijin
Raijin
Gold I
Mâtt
Raijin
Gold I
Level 146
God Stats
0W - 3L
1,206 SR
Queue Stats
127W - 131L
1,647 MMR
Solo
Anhur
Anhur
Gold I
RoundedTikTak
Anhur
Gold I
Level 157
God Stats
1W - 1L
1,635 SR
Queue Stats
46W - 44L
1,634 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Sindora
Tsukuyomi
Gold I
Level 122
God Stats
3W - 1L
1,530 SR
Queue Stats
97W - 92L
1,672 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,511 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,663 SR
1,665 MMR
Fafnir
Fafnir
Platinum V
FpPuck
Fafnir
Platinum V
Level 154
God Stats
1W - 0L
1,795 SR
Queue Stats
242W - 240L
1,643 MMR
Party 2
Bellona
Bellona
Gold I
ItsSkeet
Bellona
Gold I
Level 66
God Stats
2W - 1L
1,778 SR
Queue Stats
335W - 321L
1,533 MMR
Party 1
Ne Zha
Ne Zha
Gold III
JRSTARK
Ne Zha
Gold III
Level 158
God Stats
3W - 1L
1,672 SR
Queue Stats
59W - 53L
1,599 MMR
Solo
Sol
Sol
Diamond V
Metallic37
Sol
Diamond V
Level 132
God Stats
7W - 2L
1,569 SR
Queue Stats
253W - 239L
1,862 MMR
Party 2
Chiron
Chiron
Gold III
PaniqIsMyDad
Chiron
Gold III
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 97L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
2 / 4 / 15
14,192
507
6,870
23,919
33,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 4 / 12
15,567
556
20,119
23,027
11,786
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Mâtt
Raijin
20
3 / 5 / 12
13,930
498
16,281
16,552
6,609
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 9
15,828
565
13,041
19,494
8,418
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Sindora
Tsukuyomi
20
6 / 2 / 8
15,055
538
20,153
17,487
17,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
King ArthurSetAthenaGilgameshApollo

VS

Bans
TiamatGebCu ChulainnSobekSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FpPuck
Fafnir
20
1 / 7 / 8
15,430
551
5,326
23,258
29,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
ItsSkeet
Bellona
20
4 / 4 / 7
15,365
549
14,014
24,884
21,665
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
JRSTARK
Ne Zha
20
1 / 8 / 6
14,784
528
12,117
24,769
16,637
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 2 / 4
18,439
659
17,494
13,775
7,238
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
20
6 / 5 / 11
17,462
624
22,298
25,760
9,848
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
26
Kills
19
19
Deaths
26
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
15
2.38
L
8
4
12
3.5
W
Fafnir
FpPuck
Fafnir
1
7
8
0.71
W
Bellona
ItsSkeet
Bellona
4
4
7
1.88
W
Ne Zha
JRSTARK
Ne Zha
1
8
6
0.5
W
7
2
4
4.5
L
Raijin
Mâtt
Raijin
3
5
12
1.8
W
Chiron
6
5
11
2.3
L
7
4
9
2.88
L
Tsukuyomi
Sindora
Tsukuyomi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,464
Damage
71,249
100,479
Taken
112,446
77,470
Mitigated
84,530
25,806
Healing
34,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,870
245
0
3,627
23,919
33,136
258
6,284
17,635
38,738
0
L
20,119
4,916
0
5,381
23,027
11,786
4,533
5,562
17,465
0
136,848
W
Fafnir
FpPuck
Fafnir
5,326
1,202
0
5,091
23,258
29,142
768
5,051
17,913
38,811
0
W
Bellona
ItsSkeet
Bellona
14,014
4,782
0
3,685
24,884
21,665
952
4,967
19,789
0
110,297
W
Ne Zha
JRSTARK
Ne Zha
12,117
2,831
0
6,882
24,769
16,637
743
4,175
20,455
0
85,742
W
17,494
7,552
0
7,091
13,775
7,238
7,404
2,545
11,227
163,169
9,190
L
Raijin
Mâtt
Raijin
16,281
995
446
5,234
16,552
6,609
1,255
3,525
13,027
101,568
0
W
Chiron
22,298
11,172
1,117
10,175
25,760
9,848
2,533
6,669
18,634
0
170,319
L
13,041
8,593
0
5,383
19,494
8,418
5,071
3,763
15,375
0
117,892
L
Tsukuyomi
Sindora
Tsukuyomi
20,153
3,379
0
5,735
17,487
17,521
1,195
4,686
12,801
0
95,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,572
Gold Earned
81,480
757
Minions Killed
836
0
Camps Cleared
0
2,657,199
Distance Traveled
2,655,295
53
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,192
507
44
2
0
540,846
15
L
Pele
15,567
556
183
7
0
607,496
5
W
Fafnir
15,430
551
37
1
0
518,333
8
W
Bellona
15,365
549
157
6
0
620,432
1
W
Ne Zha
14,784
528
149
5
0
491,452
5
W
Sol
18,439
659
233
8
0
510,381
6
L
Raijin
13,930
498
162
6
0
490,924
15
W
Chiron
17,462
624
260
9
0
514,697
11
L
Anhur
15,828
565
207
7
0
471,190
4
L
Tsukuyomi
15,055
538
161
6
0
546,743
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role