Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
HuMaNiTy999
Tiamat
Gold V
Level 160
God Stats
5W - 9L
1,648 SR
Queue Stats
145W - 179L
1,280 MMR
Solo
Izanami
Izanami
Bronze I
RossignolSombre
Izanami
Bronze I
Level 34
God Stats
3W - 3L
1,597 SR
Queue Stats
4W - 15L
1,160 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,582 SR
1,314 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 61
1,507 SR
1,223 MMR
Cerberus
Cerberus
Silver II
Himeration
Cerberus
Silver II
Level 60
God Stats
59W - 65L
1,477 SR
Queue Stats
116W - 148L
984 MMR
Solo
Sol
Sol
Gold V
Sup3rSaiyan
Sol
Gold V
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 83L
1,292 MMR
Party 1
Bellona
Bellona
Gold IV
reïnforce
Bellona
Gold IV
Level 63
God Stats
40W - 40L
1,542 SR
Queue Stats
88W - 104L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 5 / 0
7,829
602
6,741
16,524
18,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
10
0 / 9 / 0
7,510
578
6,753
13,417
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 0
7,943
611
5,505
11,995
4,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Baba YagaNoxAphroditeGilgameshAthena

VS

Bans
ThothSobekAresAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Himeration
Cerberus
13
3 / 1 / 13
10,102
777
7,246
14,369
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 0 / 10
10,296
792
17,374
8,235
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
reïnforce
Bellona
14
8 / 0 / 9
10,810
832
11,473
13,500
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
19
19
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
0
0.2
W
Cerberus
Himeration
Cerberus
3
1
13
9.5
L
Tiamat
0
9
0
0
L
0
5
0
0
W
8
0
10
13
W
Bellona
reïnforce
Bellona
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
36,093
41,936
Taken
36,104
30,317
Mitigated
33,152
5,753
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,741
156
841
1,416
16,524
18,592
0
10,474
6,050
23,222
0
W
Cerberus
Himeration
Cerberus
7,246
637
690
6,280
14,369
13,787
497
4,952
9,417
41,899
0
L
Tiamat
6,753
228
0
1,920
13,417
7,583
0
8,684
4,733
31,964
0
L
5,505
3,269
0
1,576
11,995
4,142
0
5,544
6,451
0
39,036
W
17,374
2,249
322
3,300
8,235
3,702
1,986
4,691
3,544
54,580
0
W
Bellona
reïnforce
Bellona
11,473
4,671
0
2,200
13,500
15,663
478
4,007
9,493
0
21,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
31,208
140
Minions Killed
174
0
Camps Cleared
0
658,769
Distance Traveled
822,880
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,829
602
19
1
0
245,054
1
W
Cerberus
10,102
777
75
6
0
253,358
5
L
Tiamat
7,510
578
36
3
0
191,729
5
L
Izanami
7,943
611
85
7
0
221,986
4
W
Sol
10,296
792
87
7
0
273,641
1
W
Bellona
10,810
832
12
1
0
295,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role