Player Matchup

Anhur
Anhur
Sergey2105
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 3
Chang'e
Chang'e
Shinichi51
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 3
Nemesis
Nemesis
Viiktorivs
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ismaeldejerez
Cu Chulainn
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,159 Elo+
Party 2
Medusa
Medusa
sheimur
Medusa
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
5W - 9L
1,134 Elo+
Party 2
Team Averages
Level 36
1,456 SR
1,437 Elo+

VS

Team Averages
Level 46
1,480 SR
1,418 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Termineitor9990
Sol
Level 29
God Stats
3W - 0L
1,258 SR
Queue Stats
49W - 43L
1,484 Elo+
Party 1
Bellona
Bellona
albertocubby412
Bellona
Level 16
God Stats
7W - 10L
1,445 SR
Queue Stats
21W - 20L
1,427 Elo+
Party 1
Loki
Loki
serjraul
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 28L
1,256 Elo+
Solo
Neith
Neith
withou28
Neith
Level 23
God Stats
4W - 2L
1,695 SR
Queue Stats
21W - 24L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
3 / 5 / 2
6,743
482
4,099
7,665
2,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Shinichi51
Chang'e
9
2 / 7 / 2
6,168
441
3,109
8,232
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Viiktorivs
Nemesis
9
0 / 4 / 2
5,496
393
2,666
9,348
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
ismaeldejerez
Cu Chulainn
12
4 / 3 / 3
7,217
516
7,668
9,328
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
sheimur
Medusa
10
3 / 5 / 1
6,271
448
5,935
9,231
2,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 7
7,292
521
4,668
12,164
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
13 / 0 / 1
9,970
712
14,602
5,691
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 3 / 2
8,452
604
6,808
8,374
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
12
2 / 5 / 2
7,282
520
2,256
9,498
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
withou28
Neith
12
2 / 2 / 7
7,295
521
3,253
5,227
1,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
24
24
Deaths
13
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
7
1.5
L
Anhur
3
5
2
0.8
L
Chang'e
Shinichi51
Chang'e
2
7
2
0.43
W
13
0
1
13.5
L
Nemesis
Viiktorivs
Nemesis
0
4
2
0.25
W
6
3
2
2.33
L
Cu Chulainn
ismaeldejerez
Cu Chulainn
4
3
3
1.83
W
Loki
2
5
2
0.6
L
Medusa
sheimur
Medusa
3
5
1
0.7
W
Neith
withou28
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
31,587
43,804
Taken
40,954
16,133
Mitigated
21,394
6,584
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,668
200
0
3,275
12,164
8,718
217
125
11,999
25,636
0
L
Anhur
4,099
1,969
0
1,765
7,665
2,456
336
1,072
6,593
0
24,040
L
Chang'e
Shinichi51
Chang'e
3,109
491
376
615
8,232
2,425
232
3,369
4,863
16,289
0
W
14,602
5,518
0
2,418
5,691
2,529
5,693
562
5,101
72,427
3,591
L
Nemesis
Viiktorivs
Nemesis
2,666
1,296
0
1,218
9,348
2,950
54
4,055
5,293
0
16,319
W
6,808
1,733
0
1,568
8,374
5,533
1,717
1,433
6,735
0
37,725
L
Cu Chulainn
ismaeldejerez
Cu Chulainn
7,668
1,260
0
1,131
9,328
5,932
0
3,283
6,045
0
35,916
W
Loki
2,256
1,184
0
2,820
9,498
2,656
0
363
9,084
0
33,282
L
Medusa
sheimur
Medusa
5,935
3,536
0
1,479
9,231
2,370
32
7,100
2,131
0
18,282
W
Neith
withou28
Neith
3,253
1,440
0
1,999
5,227
1,958
530
261
4,926
0
22,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
40,291
203
Minions Killed
387
0
Camps Cleared
0
1,143,267
Distance Traveled
1,224,411
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,292
521
42
3
0
239,724
1
L
Anhur
6,743
482
53
4
0
163,487
0
L
Chang'e
6,168
441
31
2
0
226,074
0
W
Sol
9,970
712
142
10
0
254,780
2
L
Nemesis
5,496
393
34
2
0
282,186
1
W
Bellona
8,452
604
80
6
0
275,597
1
L
Cu Chulainn
7,217
516
53
4
0
265,312
0
W
Loki
7,282
520
64
5
0
201,973
0
L
Medusa
6,271
448
32
2
0
206,208
0
W
Neith
7,295
521
59
4
0
252,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role