Player Matchup

Ah Puch
Ah Puch
JBenjimin1407
Ah Puch
Level 24
God Stats
3W - 1L
1,642 SR
Queue Stats
82W - 96L
1,321 Elo+
Solo
Chang'e
Chang'e
Krypticzzzzz
Chang'e
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 257L
1,301 Elo+
Solo
Bacchus
Bacchus
LastBornRelic69
Bacchus
Level 25
God Stats
3W - 5L
1,488 SR
Queue Stats
3W - 5L
1,064 Elo+
Solo
Nike
Nike
Yobnocboy
Nike
Level 17
God Stats
8W - 4L
1,249 SR
Queue Stats
94W - 118L
1,233 Elo+
Party 2
Merlin
Merlin
pojeman1
Merlin
Level 12
God Stats
3W - 2L
1,205 SR
Queue Stats
30W - 52L
1,191 Elo+
Party 2
Team Averages
Level 20
1,417 SR
1,222 Elo+

VS

Team Averages
Level 14
1,410 SR
1,233 Elo+
Discordia
Discordia
Arlequim2110
Discordia
Level 20
God Stats
0W - 6L
1,260 SR
Queue Stats
29W - 36L
1,267 Elo+
Solo
Ymir
Ymir
DaanRosco
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,100 Elo+
Party 1
Bakasura
Bakasura
MR animal NL
Bakasura
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,254 Elo+
Party 1
Artemis
Artemis
PacificoClara
Artemis
Level 10
God Stats
1W - 4L
1,425 SR
Queue Stats
114W - 196L
1,365 Elo+
Solo
Cthulhu
Cthulhu
XDolphinKingX
Cthulhu
Level 14
God Stats
4W - 7L
1,362 SR
Queue Stats
4W - 10L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
17 / 0 / 9
13,485
562
24,137
23,395
11,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Krypticzzzzz
Chang'e
17
7 / 7 / 4
10,903
454
20,554
20,900
7,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
19 / 0 / 9
12,949
540
12,222
14,539
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
16
1 / 0 / 9
10,277
428
7,756
11,660
8,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
pojeman1
Merlin
13
1 / 4 / 1
9,013
376
5,929
12,014
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arlequim2110
Discordia
14
1 / 9 / 2
9,088
379
13,591
17,158
8,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
13
1 / 10 / 2
8,697
362
3,446
21,824
8,554
Bakasura
MR animal NL
Bakasura
15
2 / 14 / 1
9,683
403
8,566
20,718
9,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
13
2 / 8 / 1
8,843
368
10,461
16,537
5,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
13
3 / 6 / 2
9,197
383
8,203
21,523
10,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
45
Kills
9
11
Deaths
47
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arlequim2110
Discordia
1
9
2
0.22
L
Ymir
1
10
2
0.2
W
Ah Puch
17
0
9
21.5
W
Chang'e
Krypticzzzzz
Chang'e
7
7
4
1.29
W
19
0
9
23.5
L
Bakasura
MR animal NL
Bakasura
2
14
1
0.18
L
Artemis
2
8
1
0.31
L
Cthulhu
3
6
2
0.67
W
Nike
1
0
9
5.5
W
Merlin
pojeman1
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,598
Damage
44,267
82,508
Taken
97,760
49,785
Mitigated
42,632
31,863
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arlequim2110
Discordia
13,591
491
734
3,990
17,158
8,507
1,481
11,190
5,744
52,161
0
L
Ymir
3,446
1,462
0
0
21,824
8,554
886
12,104
9,361
35,448
0
W
Ah Puch
24,137
3,591
0
16,311
23,395
11,291
1,834
4,456
18,328
111,270
0
W
Chang'e
Krypticzzzzz
Chang'e
20,554
2,994
2,492
9,129
20,900
7,761
2,312
8,191
11,988
77,149
0
W
12,222
1,949
0
3,160
14,539
17,906
1,390
2,272
11,650
29,438
0
L
Bakasura
MR animal NL
Bakasura
8,566
5,936
0
1,710
20,718
9,429
2,107
11,207
9,435
0
33,323
L
Artemis
10,461
4,637
0
1,882
16,537
5,617
838
12,487
3,974
0
32,486
L
Cthulhu
8,203
387
354
343
21,523
10,525
695
14,763
6,404
33,055
0
W
Nike
7,756
1,014
243
528
11,660
8,843
1,549
4,743
6,225
0
56,650
W
Merlin
pojeman1
Merlin
5,929
970
0
0
12,014
3,984
1,007
3,794
7,990
30,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,627
Gold Earned
45,508
461
Minions Killed
302
0
Camps Cleared
0
2,228,560
Distance Traveled
1,883,974
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,088
379
81
3
0
386,652
1
L
Ymir
8,697
362
47
2
0
381,751
0
W
Ah Puch
13,485
562
160
7
0
462,629
0
W
Chang'e
10,903
454
96
4
0
428,471
0
W
Bacchus
12,949
540
47
2
0
474,899
2
L
Bakasura
9,683
403
84
4
0
446,955
0
L
Artemis
8,843
368
38
2
0
280,720
0
L
Cthulhu
9,197
383
52
2
0
387,896
0
W
Nike
10,277
428
98
4
0
479,360
2
W
Merlin
9,013
376
60
3
0
383,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role